Player Matchup

Fernando
Fernando
Bigjuice724683
Fernando
Level 146
Champion Stats
102W - 46L
1,602 SR
Queue Stats
547W - 469L
1,550 Elo+
Party 1
Kasumi
Kasumi
JuiceboxOnMonday
Kasumi
Level 42
Champion Stats
13W - 9L
1,567 SR
Queue Stats
43W - 42L
1,528 Elo+
Solo
Viktor
Viktor
Slusho420
Viktor
Level 52
Champion Stats
69W - 46L
1,630 SR
Queue Stats
244W - 172L
1,559 Elo+
Party 1
Io
Io
ZOlDBERG
Io
Level 730
Champion Stats
864W - 499L
1,604 SR
Queue Stats
1,046W - 629L
1,577 Elo+
Party 1
Vora
Vora
xxhabit-
Vora
Level 49
Champion Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,584 Elo+
Solo
Team Averages
Level 204
1,581 SR
1,560 Elo+

VS

Team Averages
Level 612
1,590 SR
1,500 Elo+
Terminus
Terminus
Areswarzone5156
Terminus
Level 999
Champion Stats
11W - 11L
1,639 SR
Queue Stats
1,980W - 1,944L
1,534 Elo+
Solo
Willo
Willo
PetiteBike49118
Willo
Level 161
Champion Stats
165W - 181L
1,507 SR
Queue Stats
709W - 762L
1,491 Elo+
Solo
VII
VII
irwinewstorm
VII
Level 836
Champion Stats
108W - 102L
1,573 SR
Queue Stats
1,794W - 1,843L
1,552 Elo+
Solo
Caspian
Caspian
masajunyuzutai
Caspian
Level 63
Champion Stats
23W - 19L
1,521 SR
Queue Stats
32W - 37L
1,474 Elo+
Solo
Corvus
Corvus
nvme6230
Corvus
Level 999
Champion Stats
14W - 15L
1,713 SR
Queue Stats
1,231W - 1,256L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
38
5 / 1 / 5
2,102
300
11,250
22,534
22,804
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

18
12 / 0 / 6
2,254
322
32,614
15,952
0
Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -25s.

Level 5

Soul Siphon

Soul Siphon

Increase the duration of Body and Soul by 0.1s.

Level 1

Moonlit Haunting

Moonlit Haunting

Heal for 34 every 0.25s during Body and Soul.

Level 2

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2s.

Level 4

Sealed Fate

Sealed Fate

Heal for 105 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Viktor
Slusho420
Viktor
24
7 / 0 / 9
2,210
316
21,119
18,053
0
Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 250.

Level 5

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 1s for each enemy hit by it.

Level 1

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.4s every 1s while Hustle is active.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 15% while using Hustle.

Level 5

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

54
4 / 3 / 9
2,979
426
16,139
24,013
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 250.

Level 5

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Protectors

Protectors

Guardian Spirit

Regenerate 2% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 1

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Vora
43
3 / 4 / 6
1,885
269
21,094
24,346
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
59
0 / 3 / 0
957
137
1,953
17,377
0
Playing God

Playing God

Power Siphon

Heal for 25% of the damage Absorbed by Power Siphon.

Level 5

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 12% based on the number of Calamity Blast charges you have stored.

Level 3

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 15% increased Healing while at or below 50% Health.

Level 3

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 24% for 3s after landing with Shatterfall.

Level 3

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

22
0 / 4 / 1
1,090
156
30,180
11,246
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 18%.

Level 3

Fauna

Fauna

Armor

Increase your Movement Speed by 24% when Out of Combat.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

60
4 / 5 / 1
1,279
183
33,162
23,257
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1.5s after activating Grappling Hook.

Level 3

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 20% while in Automatic fire mode.

Level 5

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Level 1

36
4 / 10 / 0
1,325
189
34,740
29,189
200
He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 48%.

Level 4

Shoot and Dash

Shoot and Dash

Love

Each stack of Piercing Momentum grants you a 40 Shield for 3s after it expires.

Level 1

The Finer Things

The Finer Things

Love

Increase your Movement Speed by 24% for 1s after hitting an enemy with Love.

Level 2

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 4 stacks of Piercing Momentum and Sharp Momentum.

Level 4

Both Sides Of The Coin

Both Sides Of The Coin

Weapon

Heal for 60 after hitting an enemy with War.

Level 4

It's Got Some Heft

It's Got Some Heft

War

Increase the Range and Damage of War, but decrease its rate of fire. War's attacks now deal an additional 20% damage to each enemy hit for each enemy hit in total with your attack.

Level 1

Corvus
nvme6230
Corvus
58
0 / 9 / 0
595
85
4,863
21,147
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1s. This effect can only occur once every 5s.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 1.6s after being Healed.

Level 2

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 9%.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 16s
Objective Time
1m 1s
66
Kill Participation
10
31
Kills
8
8
Deaths
31
35
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Terminus
0
3
0
0
W
Fernando
5
1
5
7.5
W
12
0
6
15
L
0
4
1
0.13
W
Viktor
Slusho420
Viktor
7
0
9
11.5
W
4
3
9
2.83
L
4
5
1
0.9
L
4
10
0
0.4
L
Corvus
nvme6230
Corvus
0
9
0
0
W
Vora
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,216
Damage
104,898
104,898
Taken
102,216
22,804
Shielding
200
80,290
Healing
24,185
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Terminus
1,953
1,028
0
1,207
17,377
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Fernando
11,250
6,251
0
4,437
22,534
22,804
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
32,614
24,179
0
8,753
15,952
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
30,180
11,045
0
630
11,246
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Viktor
Slusho420
Viktor
21,119
18,352
0
13,768
18,053
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
16,139
15,021
32,224
15,166
24,013
0

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
33,162
25,214
0
9,129
23,257
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
34,740
31,353
0
7,303
29,189
200
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Corvus
nvme6230
Corvus
4,863
4,535
5,116
800
21,147
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Vora
21,094
15,053
0
5,942
24,346
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role