Player Matchup

Betty la Bomba
Betty la Bomba
BasterKiT
Betty la Bomba
Level 79
Champion Stats
15W - 15L
1,421 SR
Queue Stats
253W - 254L
1,574 Elo+
Solo
Vora
Vora
Bongaloo
Vora
Level 59
Champion Stats
51W - 28L
1,652 SR
Queue Stats
94W - 60L
1,627 Elo+
Solo
Khan
Khan
IKATHI
Khan
Level 457
Champion Stats
21W - 16L
1,541 SR
Queue Stats
205W - 198L
1,625 Elo+
Solo
Inara
Inara
Tosatadapan
Inara
Level 169
Champion Stats
16W - 8L
1,646 SR
Queue Stats
243W - 208L
1,607 Elo+
Solo
Ying
Ying
cerebelumx
Ying
Level 107
Champion Stats
4W - 4L
1,413 SR
Queue Stats
413W - 377L
1,663 Elo+
Solo
Team Averages
Level 174
1,534 SR
1,619 Elo+

VS

Team Averages
Level 349
1,516 SR
1,613 Elo+
Maeve
Maeve
BestoNOOB
Maeve
Level 767
Champion Stats
301W - 301L
1,509 SR
Queue Stats
1,183W - 1,197L
1,544 Elo+
Party 1
Fernando
Fernando
C4ZAPUT4S42
Fernando
Level 540
Champion Stats
344W - 268L
1,637 SR
Queue Stats
668W - 646L
1,583 Elo+
Party 1
Cassie
Cassie
DarkHops
Cassie
Level 274
Champion Stats
22W - 25L
1,540 SR
Queue Stats
268W - 250L
1,553 Elo+
Solo
Ash
Ash
LordAlchemist
Ash
Level 70
Champion Stats
1W - 3L
1,463 SR
Queue Stats
11W - 7L
1,730 Elo+
Solo
Rei
Rei
MagmoonGaming
Rei
Level 92
Champion Stats
2W - 3L
1,428 SR
Queue Stats
87W - 73L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Betty la Bomba
BasterKiT
Betty la Bomba
36
14 / 6 / 20
4,142
345
106,612
30,319
0
A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 10%.

Level 5

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -200 explosive damage done.

Level 1

A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 10%.

Level 1

He Could Hide

He Could Hide

Hail of Bombs

Increase the travel speed of Hail of Bombs when deploying it by 60%.

Level 4

Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 200.

Level 4

Level 1

Vora
28
27 / 5 / 11
3,714
310
80,648
34,746
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.2000000000000002s after hitting at least one enemy with Obliteration.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 120 for each enemy hit with Obliteration.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Khan
IKATHI
Khan
59
6 / 3 / 11
2,687
224
50,966
61,307
22,160
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 12%.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Bloodthirst

Bloodthirst

Armor

Gain 20% Lifesteal.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

46
10 / 3 / 22
4,652
388
69,177
68,561
22,403
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

34
0 / 4 / 28
3,102
259
12,307
33,701
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
BestoNOOB
Maeve
46
10 / 5 / 3
2,969
247
56,834
41,518
0
Savagery

Savagery

Pounce

Heal for 210 after using Pounce.

Level 3

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Fernando
C4ZAPUT4S42
Fernando
45
5 / 14 / 6
3,014
251
55,071
103,250
76,488
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Cassie
DarkHops
Cassie
57
4 / 12 / 4
2,364
197
44,036
43,093
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 4s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 4

Quiver

Quiver

Weapon

Increase your maximum Ammo by 5.

Level 5

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Excitement

Excitement

Disengage

Reduce the Cooldown of Dodge Roll by 1s after hitting an enemy with Disengage.

Level 1

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 225.

Level 3

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

17
1 / 13 / 6
3,018
252
42,876
88,166
85,884
Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 3.2s.

Level 4

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 16%.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 4s for each enemy hit with Kinetic Burst.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

55
1 / 13 / 5
2,197
183
29,817
43,683
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Arcane Focus

Arcane Focus

Spirit Link

Heal for 20 every 1s while Spirit Linked to an ally.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 51s
Objective Time
6m 2s
149
Kill Participation
45
57
Kills
21
21
Deaths
57
92
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Betty la Bomba
BasterKiT
Betty la Bomba
14
6
20
4
L
Maeve
BestoNOOB
Maeve
10
5
3
2.3
W
Vora
27
5
11
6.5
L
Fernando
C4ZAPUT4S42
Fernando
5
14
6
0.57
L
Cassie
DarkHops
Cassie
4
12
4
0.5
W
Khan
IKATHI
Khan
6
3
11
3.83
L
1
13
6
0.31
L
1
13
5
0.27
W
10
3
22
7
W
0
4
28
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

319,710
Damage
228,634
228,634
Taken
319,710
44,563
Shielding
162,372
152,821
Healing
113,921
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Betty la Bomba
BasterKiT
Betty la Bomba
106,612
68,177
0
1,144
30,319
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Maeve
BestoNOOB
Maeve
56,834
52,256
0
22,551
41,518
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
Vora
80,648
64,796
0
6,460
34,746
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Fernando
C4ZAPUT4S42
Fernando
55,071
32,701
0
12,071
103,250
76,488
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
Cassie
DarkHops
Cassie
44,036
39,917
1,147
8,836
43,093
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Khan
IKATHI
Khan
50,966
44,816
8,382
11,217
61,307
22,160
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
42,876
37,796
0
655
88,166
85,884
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Level 1

Level 1

L
29,817
29,637
53,729
14,932
43,683
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
69,177
55,937
0
5,087
68,561
22,403

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

W
12,307
12,307
97,808
22,723
33,701
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role