Player Matchup
VS
Match Stats

Guild Tactics
Skewer
Heal for 800 after hitting at least one enemy with Skewer.
Level 5

Harsh Training
Armor
Increase your maximum Health by 100.
Level 2

Trespasser
Agility
Increase your jump height by 20% while Agility is active.
Level 1

Criminal Record
Dragon Stance
Gain 7% Lifesteal while in Dragon Stance.
Level 2

Swift Hands
Dragon Stance
Reduce the time it takes to enter and exit Dragon Stance by 50%.
Level 5

Dragon Fangs
Dragon Stance
Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.
Level 1

Entrenched
Reduce your damage taken by 25% while standing inside of your Distortion Field.
Level 5

New Boots
Weapon
Reduce the Movement Speed penalty of Designated Sights by 20%.
Level 1

Determined Defense
Armor
Increase your maximum Health by 100.
Level 2

Getting Jumpy
Armor
Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.
Level 2

Air Supremacy
Reduce damage taken by 25% for 2.5s after activating Commanding Leap.
Level 5

Display of Force
Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.
Level 1

Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 1.6s.
Level 4

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5

Lightyears
Astral Mark
Increase the range of Astral Mark by 16%.
Level 4

Relativity
Astral Mark
Heal for 40 every 1s for 10s after applying Astral Mark.
Level 1

Cosmic Barrier
Stellar Wind
Reduce your damage taken by 5% while Stellar Wind is active.
Level 1

The Power Cosmeum
Void Grip
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
Level 1

Forever Changed
Increase your maximum Health by 300.
Level 2

Center Of Combat
Royal Presence
Increase the max health damage of Royal Presence's Poison aura by 6%.
Level 3

World Torn Asunder
Rift Slash
Increase the speed Rift Slash travels at by 60%.
Level 3

Frontline Commander
Increase allies and decrease enemies' Movement Speed by 35% for 4 seconds when passing through Abyssal Fortress.
Level 5

Devastating Blows
Weapon
Increase the trigger distance of Realm Breaker's bonus damage by 10 units.
Level 2

Subjugation
Royal Presence's reactivation now only hits the first enemy in its path, and instead Roots them for 2.25s. Increase the Range of the reactivation by 50%.
Level 1

Solemn Watch
Increase the distance traveled by Conviction by 12%.
Level 2

Tools of Salvation
Increase your maximum Health by 750.
Level 5

Ad Eternum
Reduce the damage you take by 3% while at least one wall segment of Sanctuary is active.
Level 1

Flames of Wrath
Increase the duration of the Lift applied by Reckoning by 20%.
Level 2

Indignation
Reduce the Cooldown of Conviction by 2s.
Level 5

Tempering
Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.
Level 1

Fanning the Flames
Juggernaut
Gain a 300-Health Shield for 3s after activating Juggernaut.
Level 2

Subjugation
Juggernaut
Increase the distance traveled by Juggernaut by 8%.
Level 1

Sinister Allies
Armor
Increase your maximum Health by 750.
Level 5

Desperation
Armor
Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.
Level 4

Shattered Essence
Soul Harvest
Each Soul Fragment gathered Heals you for 45.
Level 3

Earthsplitter
Cataclysm
Increase your Ultimate charge rate by 60%.
Level 1

Savagery
Pounce
Heal for 350 after using Pounce.
Level 5

Scar Tissue
Nine Lives
Reduce your damage taken by 12% for 2s after using Nine Lives.
Level 2

Predation
Armor
Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.
Level 1

Walk it Off
Prowl
Heal for 80 every 1s while Prowl is active.
Level 2

Sixth Sense
Pounce
Reduce your damage taken by 20% for 2s after using Pounce.
Level 5

Rogue's Gambit
Armor
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
Level 1

Reinforced Casing
Armor
Increase your maximum Ammo by 3.
Level 3

Uncontrolled
Armor
Reduce your active Cooldowns by 8% after getting an Elimination.
Level 1

King's Court
Detonate
Heal for 75 for each Sticky Bomb you Detonate.
Level 5

Doomsday
Grumpy Bomb
Heal for 650 after using Grumpy Bomb.
Level 5

Royal Decree
Detonate
Increase your Reload Speed by 4% for 3s after using Detonate.
Level 1

Chain Reaction
Detonate
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
Level 1

Spring Forward
Dimensional Link
Increase the duration of Dimensional Link by 3.5s.
Level 5

Fracture
Shatter
Heal your Illusions for 20% of their maximum Health after activating Shatter.
Level 1

Pursuit
Shatter
Increase the Movement Speed of Illusions by 16% during Shatter.
Level 2

Efficiency
Dimensional Link
Reduce the Cooldown of Dimensional Link by 2.5s.
Level 2

Carry On
Illusion
Increase the duration of your Illusions by 5s.
Level 5

Focusing Lens
Weapon
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
Level 1

Plateau
Impasse
Gain a 250-Health Shield for 3s after activating Impasse.
Level 2

Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 1.5s.
Level 3

Steadfast
Armor
Increase your maximum Health by 750.
Level 5

Sacred Ground
Warder's Field
Reduce your damage taken by 20% while standing in Warder's Field.
Level 4

Stone Bulwark
Earthen Guard
Heal for 28 every 1s while Earthen Guard is active.
Level 1

Treacherous Ground
Warder's Field
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Level 1

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.