Player Matchup
VS
Match Stats

Teleport
Blink
Increase the distance traveled by Blink by 30%.
Level 5

Keep Moving
Armor
Increase maximum Health by 30.
Level 1

Cantrip
Soar
Generate 1 Ammo after activating Soar.
Level 1

Swift Witch
Soar
Increase your Movement Speed during Soar by 21%.
Level 3

Flicker
Blink
Heal for 150 after using Blink.
Level 5

Snow Globe
Ice Storm
Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.
Level 1

Sprouts
Seedling
Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.
Level 5

Hijinks
Flutter
Heal for 50 after activating Flutter.
Level 1

Twilight
Dead Zone
Reduce the Cooldown of Dead Zone by 1.6s.
Level 2

Sparkle
Dead Zone
Increase the duration of Dead Zone by 1.2s.
Level 2

Just Believe!
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5

Scorn
Seedling
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
Level 1

Firing Stance
Iron Sights
Increase your Movement Speed by 40% while using Iron Sights.
Level 4

Flak Jacket
Armor
Increase your maximum Health by 50.
Level 1

Hit and Run
Armor
Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.
Level 3

Predator
Iron Sights
Gain 25% Lifesteal while using Iron Sights.
Level 5

Reflexes
Iron Sights
Reduce the time it takes to bring up Iron Sights by 30%.
Level 2

Burst Mode
Weapon
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
Level 1

Lorentz Configuration
Weapon
Increase your maximum Ammo by 30%.
Level 3

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 1.6s.
Level 4

Space Jam
Stellar Wind
Increase your jump height by 24% while using Stellar Wind.
Level 2

Solar Sails
Stellar Wind
Regenerate 4 Ammo every 1s while Stellar Wind is active.
Level 2

Penumbra
Weapon
Gain 20% Lifesteal.
Level 4

Binary Star
Weapon
Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.
Level 1

Locked and Loaded
Weapon
Increase your maximum Ammo by 10.
Level 5

Primal Might
Armor
Reduce your active Cooldowns by 20% after getting an Elimination.
Level 2

Survivalist
Armor
Increase your maximum Health by 50.
Level 1

Favored Quarry
Hunter's Mark
Increase the duration of Hunter's Mark by 1.2s.
Level 2

Salamander Hide
Fire Bomb
Reduce the damage you deal to yourself with Fire Bomb by 100%.
Level 5

Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1
Team 1 Score
3
VS
Team 2 Score
4

Napalm
Fire Bomb
Activating Fire Bomb heals you for 300 over 2s.
Level 3

Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 2.4s.
Level 4

Survivalist
Armor
Increase your maximum Health by 50.
Level 1

Primal Might
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3

Incensed
Fire Bomb
Increase your Movement Speed by 32% for 4s after using Fire Bomb.
Level 4

Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1

Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 4s.
Level 4

Noble Crest
Armor
Increase your maximum Health by 50.
Level 1

Shining Topaz
Valor
Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.
Level 3

Manifest Destiny
Grace
Increase the travel distance of Grace by 15 units.
Level 3

Swift Jade
Valor
Reduce the Cooldown of Grace by 2s for each enemy hit with Valor. Can only happen once every 3s.
Level 4

Eminence
Presence
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
Level 1

Towering Barrier
Shield
Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.
Level 2

Unstoppable Force
Charge
Apply a Knockback of 200 to enemies hit by Charge.
Level 1

Cavalier
Armor
Increase your maximum Health by 750.
Level 5

Incinerate
Fireball
Reduce the Cooldown of Fireball by 2.25s.
Level 5

Last Stand
Shield
Heal for 180 every 1s while Shield is active and you are at or below 35% Health.
Level 2

Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1

Revenant
Armor
Increase your maximum Health by 250.
Level 5

Bane
Rend Soul
Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.
Level 3

Blood Pact
Restore Soul
Heal for 210 every 1s while channeling Restore Soul.
Level 3

Fade to Black
Restore Soul
Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.
Level 1

Umbral Gait
Weapon
Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.
Level 3

Soul Collector
Rend Soul
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
Level 1

Blade Dancer
Whirl
Increase the travel distance of Whirl by 24%.
Level 3

Hideout
Billow
Reduce the Cooldown of Whirl by 2s after using Billow.
Level 2

Up in Smoke
Billow
Increase your Movement Speed by 33% while Billow is active.
Level 3

Wildfire
Whirl
Reduce the Cooldown of Whirl by 2s for each enemy it hits.
Level 4

Master Stance
Counter
Reduce the Cooldown of Whirl by 3s after successfully hitting an enemy with Counter.
Level 3

Smolder
Billow
Heal for 15% of your maximum Health per second while using Billow.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Level 1

Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Level 1

Veteran
Armor
Increase your base maximum Health by 11%.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Level 1

Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Level 2

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.