Player Matchup

Buck
Buck
Gold V
Djdarkness55
Buck
Gold V
Level 305
Champion Stats
2W - 4L
1,672 SR
Queue Stats
178W - 161L
1,435 Elo+
Solo
Saati
Saati
Platinum V
JosiasYT
Saati
Platinum V
Level 156
Champion Stats
42W - 20L
1,759 SR
Queue Stats
125W - 91L
1,577 Elo+
Solo
Barik
Barik
Qualifying
My3ickfelloff
Barik
Qualifying
Level 60
Champion Stats
4W - 6L
1,657 SR
Queue Stats
16W - 20L
1,543 Elo+
Solo
Atlas
Atlas
Gold IV
Petheus
Atlas
Gold IV
Level 89
Champion Stats
9W - 5L
1,748 SR
Queue Stats
158W - 150L
1,464 Elo+
Solo
Io
Io
Platinum V
PytVonn__
Io
Platinum V
Level 429
Champion Stats
17W - 15L
1,615 SR
Queue Stats
55W - 55L
1,525 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 208
1,690 SR
1,509 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 832
1,596 SR
1,503 Elo+
Terminus
Terminus
Gold III
B1ack Jag
Terminus
Gold III
Level 999
Champion Stats
5W - 8L
1,553 SR
Queue Stats
282W - 279L
1,458 Elo+
Party 1
Torvald
Torvald
Gold III
DARK JOKER2244
Torvald
Gold III
Level 999
Champion Stats
23W - 23L
1,641 SR
Queue Stats
435W - 454L
1,425 Elo+
Party 1
Corvus
Corvus
Qualifying
EVladimir
Corvus
Qualifying
Level 773
Champion Stats
1W - 0L
1,500 SR
Queue Stats
60W - 46L
1,559 Elo+
Solo
Zhin
Zhin
Gold III
bullxYAMI
Zhin
Gold III
Level 390
Champion Stats
61W - 52L
1,658 SR
Queue Stats
1,027W - 998L
1,482 Elo+
Solo
Tyra
Tyra
Platinum II
shawnsicore
Tyra
Platinum II
Level 999
Champion Stats
26W - 22L
1,630 SR
Queue Stats
231W - 182L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
14 / 12 / 12
3,755
250
60,977
65,553
0
Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 4s.

Level 4

Bully

Bully

Net Shot

Gain 48% Lifesteal against targets Slowed by Net Shot.

Level 4

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 42% after getting an Elimination.

Level 3

Giga Siphon

Giga Siphon

Recovery

Increase your Movement Speed by 24% while Recovery is active.

Level 2

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 10% for 4s after using Heroic Leap.

Level 2

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Saati
JosiasYT
Saati
54
13 / 14 / 16
3,551
237
75,614
38,379
0
Grab and Go

Grab and Go

Generate 3 Ammo for each enemy hit with Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

32
10 / 8 / 15
4,046
270
49,746
93,345
90,812
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Atlas
Petheus
Atlas
48
4 / 5 / 18
3,340
223
48,772
127,062
0
Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

59
5 / 8 / 16
1,457
97
26,559
34,483
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 2% Moonlight every 1s while not using Moonlight.

Level 2

Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Protectors

Protectors

Guardian Spirit

Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 4

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.

Level 2

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Bans
WilloVora
Team 1 Score

3

VS

Team 2 Score

4

Bans
Khan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
B1ack Jag
Terminus
59
3 / 10 / 7
3,050
203
46,886
83,778
0
Playing God

Playing God

Power Siphon

Heal for 10% of the damage Absorbed by Power Siphon.

Level 2

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 24% for 3s after landing with Shatterfall.

Level 3

Despoiler

Despoiler

Shatterfall

Heal for 300 for each enemy hit with Shatterfall.

Level 3

Blood and Stone

Blood and Stone

Shatterfall

Gain 12% Power Siphon charge for each enemy hit by Shatterfall.

Level 2

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

60
3 / 8 / 12
3,831
255
30,741
32,226
96,237
Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 30% for 2s.

Level 3

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 150.

Level 2

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 300.

Level 2

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Timeshaper

Timeshaper

Protection

Generate 8 Ammo for the target of your Protection.

Level 4

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Corvus
EVladimir
Corvus
59
2 / 8 / 31
3,760
251
30,867
32,111
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 2

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 2.4000000000000004s after being Healed.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

Condemnation

Condemnation

Armor

Increase the Healing you do by 15% while at or below 70% Health.

Level 3

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 200.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Zhin
58
19 / 8 / 12
4,113
274
109,044
46,707
0
Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Malice

Malice

Armor

Increase your Reload Speed by 20%.

Level 2

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

59
20 / 9 / 12
4,411
294
141,284
66,846
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 0.5s.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Hunting Season

Hunting Season

Hunter's Mark

Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 20s
Objective Time
6m 11s
123
Kill Participation
121
46
Kills
47
47
Deaths
43
77
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Terminus
B1ack Jag
Terminus
3
10
7
0.65
W
3
8
12
1.13
L
14
12
12
1.67
W
Corvus
EVladimir
Corvus
2
8
31
2.19
L
Saati
JosiasYT
Saati
13
14
16
1.5
L
10
8
15
2.19
L
Atlas
Petheus
Atlas
4
5
18
2.6
L
5
8
16
1.63
W
Zhin
19
8
12
3.13
W
20
9
12
2.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

261,668
Damage
358,822
358,822
Taken
261,668
90,812
Shielding
96,237
186,539
Healing
139,976
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Terminus
B1ack Jag
Terminus
46,886
35,274
0
21,452
83,778
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
30,741
21,257
3,372
771
32,226
96,237
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
60,977
47,872
3,085
20,575
65,553
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Corvus
EVladimir
Corvus
30,867
22,995
99,525
7,725
32,111
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Saati
JosiasYT
Saati
75,614
63,416
0
1,230
38,379
0

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
49,746
49,746
0
11,108
93,345
90,812
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Atlas
Petheus
Atlas
48,772
48,772
0
17,523
127,062
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
26,559
23,915
116,625
16,393
34,483
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Zhin
109,044
101,444
0
4,276
46,707
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 1

W
141,284
92,535
0
2,855
66,846
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role