Player Matchup

Pip
Pip
Gold I
Aboult
Pip
Gold I
Level 999
Champion Stats
656W - 558L
1,685 SR
Queue Stats
986W - 965L
1,559 Elo+
Solo
Fernando
Fernando
Qualifying
LiL_maltus
Fernando
Qualifying
Level 446
Champion Stats
16W - 25L
1,549 SR
Queue Stats
44W - 58L
1,445 Elo+
Party 2
Androxus
Androxus
Platinum II
facuaico
Androxus
Platinum II
Level 344
Champion Stats
23W - 41L
1,529 SR
Queue Stats
386W - 355L
1,559 Elo+
Solo
Lian
Lian
Qualifying
lil_Fredycolly__
Lian
Qualifying
Level 412
Champion Stats
26W - 22L
1,631 SR
Queue Stats
142W - 141L
1,488 Elo+
Party 2
Grover
Grover
Qualifying
llllblackllll
Grover
Qualifying
Level 999
Champion Stats
7W - 13L
1,569 SR
Queue Stats
766W - 704L
1,459 Elo+
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 640
1,592 SR
1,502 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 479
1,594 SR
1,527 Elo+
Barik
Barik
Gold III
Abismada
Barik
Gold III
Level 664
Champion Stats
9W - 6L
1,590 SR
Queue Stats
46W - 52L
1,500 Elo+
Party 1
Evie
Evie
Platinum III
Jãoø
Evie
Platinum III
Level 462
Champion Stats
30W - 33L
1,627 SR
Queue Stats
808W - 769L
1,591 Elo+
Solo
Ying
Ying
Gold II
Ladykilleeer
Ying
Gold II
Level 91
Champion Stats
116W - 108L
1,570 SR
Queue Stats
181W - 160L
1,461 Elo+
Party 1
Octavia
Octavia
Platinum V
VIPxC4V3R4
Octavia
Platinum V
Level 177
Champion Stats
46W - 33L
1,638 SR
Queue Stats
187W - 153L
1,513 Elo+
Party 1
Makoa
Makoa
Gold I
ƒööö
Makoa
Gold I
Level 999
Champion Stats
77W - 95L
1,547 SR
Queue Stats
468W - 444L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Pip
Aboult
Pip
55
11 / 12 / 8
3,860
297
61,037
48,912
0
Sprint

Sprint

Weightless

Increase your jump speed by an additonal 10% while using Weightless.

Level 1

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 1.2000000000000002s.

Level 3

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 2.4s.

Level 4

Acumen

Acumen

Explosive Flask

Gain 50% Lifesteal against enemies Slowed by your Explosive Flask.

Level 5

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Fernando
LiL_maltus
Fernando
59
1 / 11 / 8
2,913
224
43,582
85,420
116,474
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Androxus
facuaico
Androxus
59
10 / 13 / 9
4,286
330
66,860
45,101
0
Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 10%.

Level 2

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

56
9 / 15 / 4
2,583
199
73,934
43,360
0
Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.6s for each enemy hit by Valor.

Level 4

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 0.6s.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

58
3 / 8 / 16
2,658
204
30,081
44,023
0
Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 60% Health.

Level 4

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 2s after hitting an enemy with Crippling Throw.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Bans
Vora
Team 1 Score

2

VS

Team 2 Score

4

Bans
KhanBomb King
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
Abismada
Barik
60
6 / 6 / 22
3,496
269
39,570
64,285
46,100
Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 700.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Evie
Jãoø
Evie
57
14 / 8 / 16
3,228
248
66,570
43,381
0
Riftwalk

Riftwalk

Blink

Increase your Movement Speed by 50% for 2s after using Blink.

Level 5

Impact

Impact

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Flicker

Flicker

Blink

Heal for 30 after using Blink.

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Keep Moving

Keep Moving

Armor

Increase maximum Health by 120.

Level 4

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

18
3 / 5 / 31
3,303
254
3,041
35,999
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Octavia
VIPxC4V3R4
Octavia
59
18 / 10 / 14
3,713
286
87,617
44,584
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 20%.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 50%.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Makoa
ƒööö
Makoa
55
18 / 5 / 12
3,634
280
70,018
87,245
38,973
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Rampage

Rampage

Armor

Increase your Movement Speed by 8% for 4s after getting an Elimination.

Level 1

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 80% after falling to or below 40% Health.

Level 4

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 40%.

Level 4

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 53s
Objective Time
8m 57s
79
Kill Participation
154
34
Kills
59
59
Deaths
34
45
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Barik
Abismada
Barik
6
6
22
2.83
L
Pip
Aboult
Pip
11
12
8
1.25
W
Evie
Jãoø
Evie
14
8
16
2.75
W
3
5
31
3.7
L
Fernando
LiL_maltus
Fernando
1
11
8
0.45
W
Octavia
VIPxC4V3R4
Octavia
18
10
14
2.5
L
Androxus
facuaico
Androxus
10
13
9
1.12
L
9
15
4
0.73
L
3
8
16
1.38
W
Makoa
ƒööö
Makoa
18
5
12
4.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

275,494
Damage
266,816
266,816
Taken
275,494
116,474
Shielding
85,073
103,163
Healing
159,908
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Barik
Abismada
Barik
39,570
39,570
0
5,532
64,285
46,100

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Pip
Aboult
Pip
61,037
54,575
6,884
12,203
48,912
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Evie
Jãoø
Evie
66,570
64,650
0
7,143
43,381
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
3,041
3,041
113,284
22,317
35,999
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
LiL_maltus
Fernando
43,582
30,182
0
5,434
85,420
116,474
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 2

W
Octavia
VIPxC4V3R4
Octavia
87,617
74,110
2,071
6,440
44,584
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Androxus
facuaico
Androxus
66,860
45,238
0
56
45,101
0

Level 2

Level 2

Level 2

L
73,934
70,994
0
71
43,360
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
30,081
26,707
56,144
22,371
44,023
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Makoa
ƒööö
Makoa
70,018
64,768
0
3,121
87,245
38,973

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role