Player Matchup

Vora
Vora
CodeSRRB0510
Vora
Level 62
Champion Stats
2W - 4L
1,642 SR
Queue Stats
6W - 7L
1,590 Elo+
Party 3
Lian
Lian
GabrizicaPLS
Lian
Level 11
Champion Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,629 Elo+
Party 1
Androxus
Androxus
PARALELOGAME_BR
Androxus
Level 6
Champion Stats
0W - 2L
1,229 SR
Queue Stats
0W - 5L
1,304 Elo+
Party 3
Ying
Ying
flicksnat
Ying
Level 12
Champion Stats
3W - 5L
1,643 SR
Queue Stats
36W - 27L
1,629 Elo+
Party 1
Fernando
Fernando
jacksonolento
Fernando
Level 113
Champion Stats
5W - 1L
1,802 SR
Queue Stats
18W - 13L
1,514 Elo+
Party 1
Team Averages
Level 41
1,563 SR
1,533 Elo+

VS

Team Averages
Level 163
1,573 SR
1,473 Elo+
Jenos
Jenos
FocaSola
Jenos
Level 29
Champion Stats
4W - 4L
1,414 SR
Queue Stats
35W - 31L
1,507 Elo+
Solo
Fernando
Fernando
KratosLIVEE
Fernando
Level 9
Champion Stats
2W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Vora
Vora
kirara757
Vora
Level 40
Champion Stats
1W - 3L
1,822 SR
Queue Stats
4W - 6L
1,374 Elo+
Party 2
Viktor
Viktor
koquuitto
Viktor
Level 703
Champion Stats
1W - 0L
1,713 SR
Queue Stats
23W - 17L
1,636 Elo+
Party 2
Dredge
Dredge
milton-jr06
Dredge
Level 34
Champion Stats
3W - 3L
1,419 SR
Queue Stats
18W - 33L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
2 / 13 / 2
4,004
400
32,100
43,624
0
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 3s after hitting an enemy with Dark Siphon.

Level 5

Level 1

7
0 / 10 / 5
3,816
382
36,369
35,496
0
Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Androxus
1
4 / 11 / 0
4,019
402
19,924
35,589
172
Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Abyss Walker

Abyss Walker

Nether Step

Heal for 160 after activating Nether Step.

Level 4

Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Ying
4
2 / 10 / 3
4,465
447
28,485
45,284
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Fernando
jacksonolento
Fernando
53
3 / 9 / 2
5,848
585
39,180
87,096
137,144
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
FocaSola
Jenos
24
5 / 1 / 24
4,743
474
27,500
15,678
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Fernando
KratosLIVEE
Fernando
4
6 / 2 / 15
5,681
568
39,228
57,619
133,871
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Vora
17
8 / 4 / 16
4,439
444
40,129
28,740
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.7999999999999998s.

Level 3

Deadly Dance

Deadly Dance

Obliteration

Generate 1% Ultimate charge for each enemy hit by Obliteration.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 2s after activating Tendril.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Viktor
koquuitto
Viktor
59
27 / 1 / 11
5,174
517
112,945
20,110
0
Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 20% while using Iron Sights.

Level 1

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 20% while using Iron Sights.

Level 2

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Dredge
40
7 / 4 / 8
4,851
485
27,287
33,911
3,830
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 4s after exiting a Shortcut.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 100 every 1s while standing near a Shortcut.

Level 2

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.6000000000000001s for each enemy hit by Broadside.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 2s
Objective Time
14m 23s
23
Kill Participation
127
11
Kills
53
53
Deaths
12
12
Assists
74
Player
Kills
Deaths
Assists
KDA
L
2
13
2
0.23
W
Jenos
FocaSola
Jenos
5
1
24
17
L
0
10
5
0.25
W
Fernando
KratosLIVEE
Fernando
6
2
15
6.75
L
Androxus
4
11
0
0.36
L
Ying
2
10
3
0.35
L
Fernando
jacksonolento
Fernando
3
9
2
0.44
W
Vora
8
4
16
4
W
Viktor
koquuitto
Viktor
27
1
11
32.5
W
Dredge
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

156,058
Damage
247,089
247,089
Taken
156,058
137,316
Shielding
137,701
103,473
Healing
114,133
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
32,100
19,886
0
4,729
43,624
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

W
Jenos
FocaSola
Jenos
27,500
17,104
82,461
12,606
15,678
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
36,369
36,369
0
6,681
35,496
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Fernando
KratosLIVEE
Fernando
39,228
26,975
0
3,834
57,619
133,871
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Androxus
19,924
15,211
0
6,533
35,589
172
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Ying
28,485
24,785
58,753
20,482
45,284
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Fernando
jacksonolento
Fernando
39,180
27,732
0
6,295
87,096
137,144
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Level 2

W
Vora
40,129
34,902
0
7,785
28,740
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Viktor
koquuitto
Viktor
112,945
67,132
0
817
20,110
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Dredge
27,287
15,896
0
6,630
33,911
3,830

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role