Player Matchup

Fernando
Fernando
Astro5h1tOnYou
Fernando
Level 31
Champion Stats
6W - 3L
1,488 SR
Queue Stats
29W - 27L
1,497 Elo+
Party 1
Moji
Moji
Harusama3003
Moji
Level 999
Champion Stats
9W - 7L
1,602 SR
Queue Stats
613W - 618L
1,621 Elo+
Party 2
Vora
Vora
Naveennn
Vora
Level 74
Champion Stats
3W - 1L
1,505 SR
Queue Stats
141W - 116L
1,549 Elo+
Party 1
Ruckus
Ruckus
chupaneelpito
Ruckus
Level 22
Champion Stats
6W - 1L
1,803 SR
Queue Stats
17W - 9L
1,603 Elo+
Party 1
Dredge
Dredge
fixeslight
Dredge
Level 31
Champion Stats
8W - 7L
1,498 SR
Queue Stats
38W - 40L
1,533 Elo+
Party 2
Team Averages
Level 231
1,579 SR
1,561 Elo+

VS

Team Averages
Level 92
1,628 SR
1,548 Elo+
VII
VII
DogeDL
VII
Level 293
Champion Stats
0W - 3L
1,719 SR
Queue Stats
8W - 12L
1,530 Elo+
Solo
Tyra
Tyra
KingKongGun58
Tyra
Level 79
Champion Stats
29W - 15L
1,747 SR
Queue Stats
211W - 172L
1,687 Elo+
Party 3
Seris
Seris
Orlwynn
Seris
Level 17
Champion Stats
3W - 2L
1,683 SR
Queue Stats
6W - 9L
1,427 Elo+
Party 3
Makoa
Makoa
OweOwe10
Makoa
Level 33
Champion Stats
5W - 6L
1,490 SR
Queue Stats
5W - 6L
1,482 Elo+
Party 3
Viktor
Viktor
sethboom
Viktor
Level 38
Champion Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,613 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
11
2 / 0 / 6
2,072
414
9,220
31,495
53,415
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
5 / 0 / 12
2,478
496
8,833
7,941
20,147

Level 3

Level 1

Level 4

Level 3

Level 4

Level 1

Vora
56
11 / 0 / 8
2,201
440
45,001
25,954
0
What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

7
2 / 0 / 13
2,013
403
29,505
28,655
17,489
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Countermeasure

Countermeasure

Armor

Gain a 150-Health Shield for 4s after dropping to or below 30% Health.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

Level 1

Dredge
fixeslight
Dredge
14
9 / 0 / 6
1,968
394
31,065
11,321
0
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Dark Bargain

Dark Bargain

Shortcut

Heal for 50 every 1s while standing near a Shortcut.

Level 1

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 18%.

Level 3

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 280 for each enemy hit with Harpoon.

Level 4

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
VII
DogeDL
VII
59
0 / 8 / 0
801
160
6,481
15,804
0
50
0 / 5 / 0
1,042
208
41,565
23,214
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Seris
Orlwynn
Seris
11
0 / 4 / 0
964
193
9,531
16,800
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 3 Ammo.

Level 3

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 32%.

Level 4

Level 1

Makoa
OweOwe10
Makoa
20
0 / 6 / 0
1,072
214
14,626
50,255
35,220
Spring Tide

Spring Tide

Shell Spin

Heal for 500 for each enemy hit with Shell Spin.

Level 2

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.4s for every 1000 damage Absorbed.

Level 2

Harden

Harden

Dredge Anchor

Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.

Level 4

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.2s.

Level 2

Tidal Grace

Tidal Grace

Shell Shield

Heal for 275 every 1s while Shell Shield is active.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Viktor
sethboom
Viktor
18
0 / 6 / 0
982
196
33,163
17,551
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.

Level 3

On The Move

On The Move

Frag Grenade

Gain 24% Movement Speed for 2s after using Frag Grenade.

Level 3

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 50s
Objective Time
20s
74
Kill Participation
0
29
Kills
0
0
Deaths
29
45
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fernando
2
0
6
5
L
VII
DogeDL
VII
0
8
0
0
W
5
0
12
11
L
0
5
0
0
W
Vora
11
0
8
15
L
Seris
Orlwynn
Seris
0
4
0
0
L
Makoa
OweOwe10
Makoa
0
6
0
0
W
2
0
13
8.5
W
Dredge
fixeslight
Dredge
9
0
6
12
L
Viktor
sethboom
Viktor
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,624
Damage
105,366
105,366
Taken
123,624
91,051
Shielding
35,220
98,049
Healing
37,923
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
9,220
8,320
0
2,297
31,495
53,415
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
VII
DogeDL
VII
6,481
2,659
0
4
15,804
0
W
8,833
8,833
78,004
7,258
7,941
20,147
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
41,565
16,310
0
1,539
23,214
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Vora
45,001
31,766
0
4,383
25,954
0

Level 1

L
Seris
Orlwynn
Seris
9,531
6,625
25,140
8,005
16,800
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Makoa
OweOwe10
Makoa
14,626
14,264
0
2,944
50,255
35,220
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
29,505
22,828
0
2,641
28,655
17,489
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Dredge
fixeslight
Dredge
31,065
21,129
0
3,466
11,321
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Viktor
sethboom
Viktor
33,163
13,092
0
291
17,551
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role