Player Matchup

Koga
Koga
Platinum I
HardCarry4U
Koga
Platinum I
Level 89
Champion Stats
27W - 13L
1,724 SR
Queue Stats
198W - 190L
1,564 Elo+
Party 1
Fernando
Fernando
Qualifying
LookingForEgirll
Fernando
Qualifying
Level 38
Champion Stats
2W - 5L
1,526 SR
Queue Stats
110W - 101L
1,723 Elo+
Solo
Ash
Ash
Platinum IV
UmbraMaeve
Ash
Platinum IV
Level 999
Champion Stats
18W - 14L
1,710 SR
Queue Stats
468W - 411L
1,617 Elo+
Party 1
Lian
Lian
Platinum I
jeankita
Lian
Platinum I
Level 233
Champion Stats
87W - 82L
1,639 SR
Queue Stats
644W - 606L
1,581 Elo+
Party 1
Jenos
Jenos
Platinum IV
meganemusfan
Jenos
Platinum IV
Level 95
Champion Stats
8W - 7L
1,641 SR
Queue Stats
294W - 271L
1,655 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 291
1,648 SR
1,628 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 725
1,662 SR
1,596 Elo+
Ying
Ying
Diamond III
Dagen811
Ying
Diamond III
Level 553
Champion Stats
36W - 26L
1,620 SR
Queue Stats
128W - 109L
1,658 Elo+
Solo
Imani
Imani
Platinum II
Empire23
Imani
Platinum II
Level 445
Champion Stats
75W - 60L
1,664 SR
Queue Stats
271W - 261L
1,595 Elo+
Solo
Talus
Talus
Platinum II
Eviľ
Talus
Platinum II
Level 999
Champion Stats
18W - 15L
1,715 SR
Queue Stats
1,221W - 1,184L
1,540 Elo+
Solo
Octavia
Octavia
Diamond V
Saηty
Octavia
Diamond V
Level 999
Champion Stats
3W - 4L
1,631 SR
Queue Stats
259W - 247L
1,633 Elo+
Solo
Inara
Inara
Platinum V
victorveker
Inara
Platinum V
Level 631
Champion Stats
36W - 35L
1,680 SR
Queue Stats
644W - 674L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
32
15 / 14 / 13
4,812
283
112,887
77,230
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

27
4 / 9 / 13
2,168
128
58,823
128,436
228,735
Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

60
6 / 11 / 10
4,119
242
76,343
133,494
41,003
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

Lian
51
13 / 11 / 12
4,734
278
121,892
67,855
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

50
3 / 8 / 27
5,009
295
27,562
29,402
15,532
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Bans
TorvaldKhan
Team 1 Score

4

VS

Team 2 Score

3

Bans
Vora
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
52
2 / 3 / 30
4,099
241
12,452
27,690
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 2.5s.

Level 2

Disappear

Disappear

Armor

Increase your Movement Speed by 7% while Out of Combat.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Imani
Empire23
Imani
54
16 / 7 / 12
3,860
227
123,884
55,443
1,000
Elemental Grace

Elemental Grace

Armor

Gain a 100-health Shield for 3s after dropping to or below 50% Health.

Level 1

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.7999999999999998s.

Level 3

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.

Level 4

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 24%.

Level 4

Mana Rift

Mana Rift

Armor

Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.

Level 1

Talus
Eviľ
Talus
59
19 / 12 / 19
3,928
231
115,593
81,732
0
Guts

Guts

Armor

Reduce your damage taken by 25% while at or below 40% Health.

Level 5

Spirited

Spirited

Armor

Increase your maximum Health by 50

Level 1

Perseverance

Perseverance

Weapon

Gain 10% Lifesteal while at or below 40% Health.

Level 1

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Octavia
Saηty
Octavia
58
10 / 6 / 19
3,999
235
132,707
70,261
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 15%.

Level 3

Air Supremacy

Air Supremacy

Reduce damage taken by 25% for 2.5s after activating Commanding Leap.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.

Level 1

Level 1

59
6 / 13 / 18
3,893
229
51,781
162,381
25,860
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 45s
Objective Time
8m 32s
116
Kill Participation
151
41
Kills
53
53
Deaths
41
75
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Ying
2
3
30
5.67
L
Imani
Empire23
Imani
16
7
12
3.14
L
Talus
Eviľ
Talus
19
12
19
2.38
W
15
14
13
1.54
W
4
9
13
1.17
L
Octavia
Saηty
Octavia
10
6
19
3.25
W
6
11
10
1
W
Lian
13
11
12
1.73
W
3
8
27
2.06
L
6
13
18
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

397,507
Damage
436,417
436,417
Taken
397,507
285,270
Shielding
26,860
246,216
Healing
242,352
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ying
12,452
12,452
185,458
18,574
27,690
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Imani
Empire23
Imani
123,884
67,180
0
414
55,443
1,000

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Talus
Eviľ
Talus
115,593
108,480
0
11,020
81,732
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

W
112,887
89,823
4,435
8,805
77,230
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
58,823
35,857
0
7,508
128,436
228,735
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
Octavia
Saηty
Octavia
132,707
122,300
1,885
7,707
70,261
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
76,343
73,043
0
6,203
133,494
41,003
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Lian
121,892
118,737
0
4,254
67,855
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
27,562
16,173
203,973
11,038
29,402
15,532
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
51,781
42,978
2,351
14,943
162,381
25,860
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role