Player Matchup

Tyra
Tyra
AxelCoyo2
Tyra
Level 548
Champion Stats
25W - 28L
1,542 SR
Queue Stats
556W - 579L
1,594 Elo+
Solo
Rei
Rei
FrosterPog
Rei
Level 53
Champion Stats
29W - 22L
1,649 SR
Queue Stats
106W - 93L
1,581 Elo+
Party 3
Ying
Ying
Soledad_xX
Ying
Level 110
Champion Stats
52W - 39L
1,663 SR
Queue Stats
343W - 303L
1,570 Elo+
Party 1
Lian
Lian
TerionV2
Lian
Level 48
Champion Stats
3W - 4L
1,592 SR
Queue Stats
35W - 27L
1,633 Elo+
Party 3
Barik
Barik
javi05kiko
Barik
Level 999
Champion Stats
31W - 40L
1,510 SR
Queue Stats
1,877W - 1,904L
1,521 Elo+
Party 1
Team Averages
Level 352
1,591 SR
1,580 Elo+

VS

Team Averages
Level 190
1,571 SR
1,573 Elo+
Corvus
Corvus
DedMan101
Corvus
Level 169
Champion Stats
1W - 0L
1,500 SR
Queue Stats
94W - 80L
1,630 Elo+
Party 2
Grover
Grover
Dragonette_SIREN
Grover
Level 145
Champion Stats
82W - 56L
1,568 SR
Queue Stats
517W - 519L
1,516 Elo+
Party 2
Inara
Inara
KaraDanvers3
Inara
Level 306
Champion Stats
100W - 81L
1,571 SR
Queue Stats
888W - 863L
1,497 Elo+
Solo
Maeve
Maeve
StarHelixo
Maeve
Level 197
Champion Stats
91W - 53L
1,700 SR
Queue Stats
123W - 91L
1,682 Elo+
Party 2
Octavia
Octavia
W674
Octavia
Level 133
Champion Stats
15W - 18L
1,516 SR
Queue Stats
284W - 275L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tyra
47
3 / 22 / 13
2,789
155
62,352
80,416
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 20%.

Level 1

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

36
6 / 16 / 13
4,302
239
52,011
77,790
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.17% Ultimate Charge to each player to which Chain Heal bounces.

Level 1

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 12%.

Level 3

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 14%.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -500 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

31
7 / 17 / 18
4,036
224
89,555
79,411
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 8% during Shatter.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 32%.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Lian
26
16 / 9 / 12
5,235
291
171,332
72,809
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 150.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Barik
60
7 / 17 / 17
4,625
257
94,449
115,024
83,541
Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 450 every 1s while you are standing near them.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
DedMan101
Corvus
42
12 / 5 / 38
4,495
250
55,116
52,420
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 15 Ammo after Healing an ally with Abyssal Reconstruction.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

29
5 / 10 / 48
4,565
254
34,949
82,193
600
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Heavenly Agility

Heavenly Agility

Vine

Gain a 100 Shield for 3s after using Vine.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Level 1

58
8 / 11 / 24
4,566
254
60,596
180,822
52,628
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Crag

Crag

Impasse

Heal for 300 after activating Impasse.

Level 2

Plateau

Plateau

Impasse

Gain a 125-Health Shield for 3s after activating Impasse.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Maeve
51
26 / 7 / 19
4,924
274
142,871
93,534
750
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 4s.

Level 4

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Octavia
W674
Octavia
43
30 / 6 / 21
4,890
272
131,918
60,730
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 4%.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 44s
Objective Time
9m 39s
112
Kill Participation
231
39
Kills
81
81
Deaths
39
73
Assists
150
Player
Kills
Deaths
Assists
KDA
L
Tyra
3
22
13
0.43
W
Corvus
DedMan101
Corvus
12
5
38
6.2
W
5
10
48
2.9
L
6
16
13
0.78
W
8
11
24
1.82
L
7
17
18
0.94
W
Maeve
26
7
19
5.07
L
Lian
16
9
12
2.44
W
Octavia
W674
Octavia
30
6
21
6.75
L
Barik
7
17
17
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

469,699
Damage
425,450
425,450
Taken
469,699
83,541
Shielding
53,978
201,187
Healing
323,506
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Tyra
62,352
30,278
0
1,200
80,416
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Corvus
DedMan101
Corvus
55,116
44,381
113,498
17,828
52,420
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
34,949
32,462
108,749
49,841
82,193
600
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
52,011
47,065
84,294
25,405
77,790
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
60,596
45,121
0
15,286
180,822
52,628

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
89,555
33,594
54,520
21,481
79,411
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Maeve
142,871
129,190
0
9,893
93,534
750
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Level 1

Level 1

L
Lian
171,332
158,221
0
1,586
72,809
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Octavia
W674
Octavia
131,918
125,668
241
8,170
60,730
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
Barik
94,449
94,449
0
12,701
115,024
83,541
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role