Player Matchup
VS
Match Stats

Altitude
Armor
Restore 40% of your maximum Booster fuel after getting a Killing Blow or Elimination.
Level 2

Fuel Tank
Armor
Increase your Booster fuel capacity by 30%.
Level 3

Propel
Thrust
Restore 20% of your maximum Booster fuel after using Thrust.
Level 2

Survival
Thrust
Reduce the Cooldown of Thrust by 100% after dropping to or below 40% Health.
Level 4

Thrill of the Hunt
Thrust
Reduce the Cooldown of Thrust by 52% after getting an Elimination.
Level 4

Combustible
Fire Spit
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
Level 1

Percussion
Kinetic Burst
Increase the Knockback distance of Kinetic Burst by 40%.
Level 5

Siege Engine
Kinetic Burst
Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.
Level 2

Indomitable
Armor
Gain 30% Lifesteal.
Level 3

Vanguard
Shoulder Bash
Reduce your damage taken by 16% for 2s after using Shoulder Bash.
Level 2

Battlement
Siege Shield
Increase the duration of Siege Shield by 1.7999999999999998s.
Level 3

Fortress Breaker
Siege Shield
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
Level 1

Dexterous
Quick Switch
Reduce the time it takes to Quick Switch to your Pistol by 40%.
Level 4

Cooled Mags
Quick Switch
Your inactive weapon generates 2 Ammo every 2s.
Level 1

Infused Crystals
Weapon
Increase the maximum Ammo count of both your weapons by 3.
Level 3

Tactical Retreat
Stealth
Increase your Movement Speed by 40% for 2s after entering Stealth.
Level 4

Grizzled
Armor
Increase your maximum Health by 150.
Level 3

Unauthorized Use
Flare
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
Level 1

Summit
Impasse
Apply a Knockback of 300 to yourself after using Impasse underneath yourself.
Level 1

Sacred Ground
Warder's Field
Reduce your damage taken by 10% while standing in Warder's Field.
Level 2

Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 5s.
Level 5

Caretaker
Warder's Field
Heal for 66 every 1s while standing in Warder's Field.
Level 3

Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 2s.
Level 4

Treacherous Ground
Warder's Field
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
Level 1

Burning Oath
Kindle Soul
Heal for 210 over 3s after Healing an ally with Kindle Soul.
Level 2

Light Forge
Kindle Soul
Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.
Level 5

Light of Dawn
Kindle Soul
Apply a 70-Health Shield for 2s to allies affected by Kindle Soul.
Level 2

Stoke the Fire
Wings of Wrath
Reduce the Cooldown of Pyre Strike by 0.8s for each successful hit by Wings of Wrath.
Level 1

Solar Flare
Pyre Strike
Increase the radius of Pyre Strike by 50%.
Level 5

Solar Blessing
Pyre Strike
Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)
Level 1

Heat Transfer
Shield
Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.
Level 5

Safe Travel
Charge
Gain a 150-Health Shield for 3s after you use Charge.
Level 1

Incinerate
Fireball
Reduce the Cooldown of Fireball by 0.9s.
Level 2

Last Stand
Shield
Heal for 180 every 1s while Shield is active and you are at or below 35% Health.
Level 2

Towering Barrier
Shield
Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.
Level 5

Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1

In The Fray
Nade Launcher
Decrease your damage taken by 20% for 3s after using Nade Launcher.
Level 5

Hunting Season
Hunter's Mark
Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Level 1

Tracker
Hunter's Mark
Increase your Movement Speed by 5% while Hunter's Mark is active.
Level 1

Primal Might
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 4

Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 2.4s.
Level 4

Mercy Kill
Nade Launcher
Nade Launcher has 3 charges, but reduce the damage of each to 650.
Level 1

Out of Time
Hardening
Reduce the additional Damage Reduction given by Hardening by half. For 1s after using Hardening, gain its benefits.
Level 2

Last Efforts
Piercing Quills
Hitting an enemy with Piercing Quills grants 20% Lifesteal for 1.2s.
Level 2

End of an Era
Hardening
Increase the additional Damage Reduction benefit of Hardening by 60% but reduce its duration by {scale=10|10}%.
Level 3

Raze and Burn
Piercing Quills
Heal for 250 after hitting an enemy with Piercing Quills.
Level 5

Collateral Damage
Form Swap
Gain 30% Lifesteal with Caustic Spray for 3s after swapping into Planted Form.
Level 3

Corrosive Acid
Caustic Spray
Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.
Level 1

Decrepify
Poison Bolts
You do not consume Ammo for 2.5s after hitting an enemy with Poison Bolts.
Level 5

Slip Away
Armor
Increase your Movement Speed by 7% while Out of Combat.
Level 1

Emergency Exit
Hidden
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.
Level 1

Healing Vapors
Smoke Screen
Heal for 500 over 2s while in Smoke Screen.
Level 4

Poisoner
Poison Bolts
Reduce the Cooldown of Poison Bolts by 3.2s.
Level 4

Debilitate
Poison Bolts
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
Level 1

Brittle
Shatter
Reduce the Cooldown of Shatter by 1s.
Level 2

Rewind
Dimensional Link
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Level 1

Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.
Level 5

Carry On
Illusion
Increase the duration of your Illusions by 4s.
Level 4

Squadron
Illusion
Increase the Health of each of your Illusions by 300.
Level 3

Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 1

Level 2

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.