Player Matchup

Koga
Koga
Gold I
AinzUruGown
Koga
Gold I
Level 999
Champion Stats
25W - 11L
1,667 SR
Queue Stats
148W - 109L
1,630 Elo+
Party 1
Corvus
Corvus
Platinum I
GERGG1
Corvus
Platinum I
Level 352
Champion Stats
2W - 2L
1,637 SR
Queue Stats
637W - 631L
1,616 Elo+
Solo
Khan
Khan
Qualifying
Køkusen
Khan
Qualifying
Level 41
Champion Stats
6W - 0L
1,971 SR
Queue Stats
49W - 29L
1,838 Elo+
Party 1
Fernando
Fernando
Gold I
XxPandre
Fernando
Gold I
Level 999
Champion Stats
5W - 3L
1,728 SR
Queue Stats
71W - 44L
1,650 Elo+
Party 1
Kinessa
Kinessa
Platinum III
iMightyHeat
Kinessa
Platinum III
Level 999
Champion Stats
10W - 13L
1,684 SR
Queue Stats
796W - 739L
1,610 Elo+
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 678
1,737 SR
1,669 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 498
1,604 SR
1,630 Elo+
Barik
Barik
Gold I
Vidigazela
Barik
Gold I
Level 573
Champion Stats
16W - 22L
1,540 SR
Queue Stats
481W - 441L
1,554 Elo+
Party 2
Atlas
Atlas
Platinum I
breeeath
Atlas
Platinum I
Level 999
Champion Stats
16W - 24L
1,572 SR
Queue Stats
774W - 732L
1,672 Elo+
Solo
Cassie
Cassie
Platinum I
killuwat
Cassie
Platinum I
Level 641
Champion Stats
46W - 36L
1,673 SR
Queue Stats
465W - 393L
1,623 Elo+
Party 2
Jenos
Jenos
Gold I
outstaged
Jenos
Gold I
Level 201
Champion Stats
56W - 57L
1,606 SR
Queue Stats
809W - 769L
1,535 Elo+
Solo
Androxus
Androxus
Qualifying
фqu1ck
Androxus
Qualifying
Level 75
Champion Stats
14W - 11L
1,628 SR
Queue Stats
238W - 170L
1,764 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
13 / 4 / 10
2,786
348
61,779
28,789
0
Guild Tactics

Guild Tactics

Skewer

Heal for 640 after hitting at least one enemy with Skewer.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Corvus
GERGG1
Corvus
60
1 / 0 / 27
3,199
400
13,303
5,042
160
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

New Resolve

New Resolve

Mark of Fate

Grant a 80-Health Shield to an ally for 2s when you Mark them.

Level 2

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Khan
19
3 / 1 / 20
2,858
357
48,849
67,940
18,358
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 16% for 3s after activating Battle Shout.

Level 2

Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Fernando
XxPandre
Fernando
60
7 / 2 / 13
2,974
372
70,295
74,427
38,297
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Kinessa
iMightyHeat
Kinessa
60
10 / 4 / 7
2,551
319
56,997
26,523
0
Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 125%.

Level 5

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 108% for 2s after Teleporting with Transporter.

Level 4

Headstrong

Headstrong

Armor

Increase your maximum Health by 150.

Level 3

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 2.

Level 2

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Bans
LianMaeve
Team 1 Score

4

VS

Team 2 Score

0

Bans
Bomb King
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
59
1 / 6 / 4
2,567
321
41,466
71,661
66,834
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Double-Time

Double-Time

Rocket Boots

Heal for 50 every 1s for 3s after activating Rocket Boots.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Atlas
breeeath
Atlas
59
1 / 6 / 7
1,709
214
56,417
86,638
0
Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 14% for 3s.

Level 2

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.8s further into the past.

Level 2

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Cassie
killuwat
Cassie
56
8 / 5 / 1
2,168
271
78,152
40,729
0
Tumble

Tumble

Armor

Increase your maximum Health by 100.

Level 2

Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 20%.

Level 4

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2s for each enemy it hits.

Level 4

Drain Life

Drain Life

Blast Shot

Heal for 225 over 2s for each enemy hit by Blast Shot.

Level 3

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Jenos
outstaged
Jenos
48
1 / 2 / 7
1,881
235
11,719
15,554
10,508
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Androxus
фqu1ck
Androxus
40
0 / 15 / 2
1,156
145
14,967
36,641
0
Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 18s
Objective Time
3m 53s
111
Kill Participation
32
34
Kills
11
11
Deaths
34
77
Assists
21
Player
Kills
Deaths
Assists
KDA
W
13
4
10
4.5
W
Corvus
GERGG1
Corvus
1
0
27
14.5
W
Khan
3
1
20
13
L
Barik
1
6
4
0.5
W
Fernando
XxPandre
Fernando
7
2
13
6.75
L
Atlas
breeeath
Atlas
1
6
7
0.75
W
Kinessa
iMightyHeat
Kinessa
10
4
7
3.38
L
Cassie
killuwat
Cassie
8
5
1
1.7
L
Jenos
outstaged
Jenos
1
2
7
2.25
L
Androxus
фqu1ck
Androxus
0
15
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

251,223
Damage
202,721
202,721
Taken
251,223
56,815
Shielding
77,342
173,805
Healing
129,177
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
61,779
38,053
0
3,997
28,789
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Corvus
GERGG1
Corvus
13,303
13,303
125,831
3,139
5,042
160
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Khan
48,849
46,279
8,549
13,973
67,940
18,358
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Barik
41,466
41,466
0
10,131
71,661
66,834
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Fernando
XxPandre
Fernando
70,295
34,020
0
17,195
74,427
38,297
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Atlas
breeeath
Atlas
56,417
56,417
0
242
86,638
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Kinessa
iMightyHeat
Kinessa
56,997
50,562
0
1,121
26,523
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Cassie
killuwat
Cassie
78,152
63,238
0
3,269
40,729
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Jenos
outstaged
Jenos
11,719
6,569
105,421
10,114
15,554
10,508
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Androxus
фqu1ck
Androxus
14,967
13,017
0
0
36,641
0

Damage Done by Role

Damage Taken by Role