Player Matchup
VS
Match Stats

True Grit
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.
Level 4

Beam Me Up
Transporter
Increase the Flight Speed of Transporter by 40%.
Level 4

Prodigy
Sniper Mode
Increase your Movement Speed while in Sniper Mode by 75%.
Level 3

Open Season
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.
Level 1

Quick Scope
Sniper Mode
Reduce scope-in and scope-out time by 60%.
Level 3

Steady Aim
Sniper Mode
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
Level 1

Queen's Entrance
Explosive Personality
Increase the lateral movement from each use of Explosive Personality by 120%.
Level 3

A Lost Realm
Weapon
Increase the area of effect of all your explosions by 10%.
Level 5

From Betty with Love
Cluster Grenade
Increase the explosion radius of Cluster Grenade's initial explosion by 12%.
Level 2

A Runaway
Hail of Bombs
Increase the explosion radius of Hail of Bombs' explosives by 30%.
Level 3

Fire from Above
Explosive Personality
Increase the vertical movement from each use of Explosive Personality by 80%.
Level 2

Gotta Bounce
Explosive Personality
Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.
Level 1

Killing Frost
Soar
Reduce the Cooldown of Soar by 100% after getting an Elimination
Level 5

Cantrip
Soar
Generate 1 Ammo after activating Soar.
Level 1

Teleport
Blink
Increase the distance traveled by Blink by 6%.
Level 1

Great Distance
Soar
Increase the duration of Soar by 2.2s.
Level 4

Swift Witch
Soar
Increase your Movement Speed during Soar by 28%.
Level 4

Over the Moon
Soar
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
Level 1

Last Stand
Shield
Heal for 90 every 1s while Shield is active and you are at or below 35% Health.
Level 1

Towering Barrier
Shield
Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.
Level 3

Brand
Fireball
Heal for 200 for each enemy hit with Fireball.
Level 2

Immovable Object
Armor
Increase your Healing received from others by 20% while at or below 50% Health.
Level 4

Cavalier
Armor
Increase your maximum Health by 750.
Level 5

Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1

Falling Star
Void Grip
Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.
Level 5

Inner Peace
Void Grip
Reduce the Cooldown of Void Grip by 2.4s.
Level 2

Lightyears
Astral Mark
Increase the range of Astral Mark by 4%.
Level 1

Relativity
Astral Mark
Heal for 120 every 1s for 10s after applying Astral Mark.
Level 3

Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 40%.
Level 4

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
Team 1 Score
3
VS
Team 2 Score
4

Brittle
Shatter
Reduce the Cooldown of Shatter by 2.5s.
Level 5

Carry On
Illusion
Increase the duration of your Illusions by 3s.
Level 3

Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 0.5s when an Illusion dies to an enemy.
Level 1

Rewind
Dimensional Link
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Level 1

Squadron
Illusion
Increase the Health of each of your Illusions by 500.
Level 5

Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1

Amplitude
Oppressor Mine
Increase the range of Oppressor Mine beams by 100%.
Level 5

Well-Stocked
Oppressor Mine
Activating Oppressor Mine generates 3 Ammo.
Level 1

Bob and Weave
Transporter
Increase your Movement Speed by 27% for 2s after Teleporting with Transporter.
Level 1

Octoppressor
Oppressor Mine
Increase the number of targets affected by Oppressor Mines by 3.
Level 3

Generator
Oppressor Mine
Reduce the Cooldown of Oppressor Mine by 6s.
Level 5

Reposition
Transporter
Using Transporter instantly Teleports you to its target location.
Level 1

Incinerate
Fireball
Reduce the Cooldown of Fireball by 1.8s.
Level 4

Cavalier
Armor
Increase your maximum Health by 600.
Level 4

Heat Transfer
Shield
Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.
Level 2

Towering Barrier
Shield
Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.
Level 4

Looks That Kill
Fireball
Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.
Level 1

Scorch
Fireball
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
Level 1

Condescension
Fire Spit
Reduce the Cooldown of Thrust by 6s for each enemy hit with Fire Spit.
Level 5

Rain of Fire
Thrust
Consume 15% less Booster fuel for 5s after using Thrust.
Level 1

Apex Predator
Armor
Increase your maximum Health by 50.
Level 1

Survival
Thrust
Reduce the Cooldown of Thrust by 100% after dropping to or below 40% Health.
Level 4

Masterful
Fire Spit
Reduce the Cooldown of Fire Spit by 2s for each enemy hit by it.
Level 4

Combustible
Fire Spit
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
Level 1

Cold-Blooded
Ice Block
Reduce the Cooldown of Ice Block by 1.25s.
Level 1

Teleport
Blink
Increase the distance traveled by Blink by 18%.
Level 3

Swift Witch
Soar
Increase your Movement Speed during Soar by 21%.
Level 3

Keep Moving
Armor
Increase maximum Health by 120.
Level 4

Impact
Armor
Reduce your active Cooldowns by 32% after getting an Elimination.
Level 4

Over the Moon
Soar
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Lethality
Weapon
Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2

Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Level 1

Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Level 1

Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Level 1

Level 2

Veteran
Armor
Increase your base maximum Health by 11%.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Level 2

Level 2

Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Veteran
Armor
Increase your base maximum Health by 11%.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 2

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Level 1

Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.