Player Matchup
VS
Match Stats

New Purpose
Armor
Increase your maximum Health by 100.
Level 2

Broken Promises
Obliteration
Heal for 180 for each enemy hit with Obliteration.
Level 3

Otherworldly Tether
Tendril
Gain a 150 Shield for 5s after activating Tendril.
Level 2

Dance with Fate
Tendril
Reduce the cooldown of Tendril by 2.4s.
Level 4

Sharpened Resolve
Weapon
Consuming Darkness stacks Heals you for an additional 40 per stack.
Level 4

Level 1

Tracker
Hunter's Mark
Increase your Movement Speed by 25% while Hunter's Mark is active.
Level 5

Napalm
Fire Bomb
Activating Fire Bomb heals you for 200 over 2s.
Level 2

Bandolier
Nade Launcher
Reduce the Cooldown of Nade Launcher by 0.5s.
Level 1

Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 1.2s.
Level 2

Incensed
Fire Bomb
Increase your Movement Speed by 40% for 4s after using Fire Bomb.
Level 5

Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1

Into the Breach!
Battle Shout
Increase your Movement Speed by 32% for 3s after activating Battle Shout.
Level 4

Open Fire!
Battle Shout
Generate 4 Ammo after activating Battle Shout.
Level 1

Excessive Force
Weapon
Increase your maximum Ammo by 6.
Level 2

Platemail
Armor
Increase your maximum Health by 600.
Level 4

Lifetaker
Armor
Reduce your active Cooldowns by 32% after getting an Elimination.
Level 4

Vortex Grip
Commander's Grab
Targets hit by Commander's Grab are Stunned for an additional 1.4s.
Level 1

Level 5

Level 1

Level 2

Level 2

Level 5

Level 1

Moonwalk
Armor
Increase your maximum Moonlight capacity by 40%.
Level 5

Spirit Arrows
Moonlight
Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.
Level 1

Sanctum of Faith
Moonlight
Regenerate 5% Moonlight every 1s while not using Moonlight.
Level 5

Restored Faith
Moonlight
Heal for 10 every time you Heal an ally with Moonlight.
Level 1

Moonlight Garden
Weapon
Generate 6% Moonlight for each enemy hit with Light Bow.
Level 3

Goddess' Blessing
Moonlight
Allies being Healed by Moonlight take 15% reduced damage.
Level 1
Team 1 Score
0
VS
Team 2 Score
4

Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.
Level 2

Strongarm
Dredge Anchor
Reduce the Cooldown of Dredge Anchor by 2.4s.
Level 4

Carapace
Shell Shield
Increase the Health of Shell Shield by 1000.
Level 5

Barrier Reef
Shell Shield
Reduce the Cooldown of Shell Shield by 0.6000000000000001s for every 1000 damage Absorbed.
Level 3

Lighter Cannonballs
Weapon
Increase your Reload Speed by 7%.
Level 1

Half Shell
Shell Shield
Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.
Level 1

Lightyears
Astral Mark
Increase the range of Astral Mark by 4%.
Level 1

Falling Star
Void Grip
Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.
Level 3

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 1.6s.
Level 4

Relativity
Astral Mark
Heal for 120 every 1s for 10s after applying Astral Mark.
Level 3

Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 1.6s.
Level 4

The Power Cosmeum
Void Grip
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
Level 1

A Broken Path
Dark Siphon
Increase the Healing received from Dark Siphon by 250 health.
Level 5

New Purpose
Armor
Increase your maximum Health by 50.
Level 1

What May Come
Tendril
Reduce the damage you take by 8% for 3s after activating Tendril.
Level 2

Sharpened Resolve
Weapon
Consuming Darkness stacks Heals you for an additional 50 per stack.
Level 5

Inevitability
Obliteration
Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.
Level 2

Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1

Broken Deity
Guardian Spirit
Increase Luna's deploy range by 20%.
Level 1

Sky-Walker
Armor
Lower your gravity and increase your air control by 30% while firing your Light Bow.
Level 3

Half Moon
Lunar Leap
Reduce the Cooldown of Lunar Leap by 4s.
Level 5

Full Moon
Lunar Leap
Gain a 300-Health Shield for 3s after activating Lunar Leap.
Level 3

Crescent
Lunar Leap
Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.
Level 3

Life Link
Guardian Spirit
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
Level 1

Excitement
Disengage
Reduce the Cooldown of Dodge Roll by 3s after hitting an enemy with Disengage.
Level 3

Quiver
Weapon
Increase your maximum Ammo by 2.
Level 2

Drain Life
Blast Shot
Heal for 225 over 2s for each enemy hit by Blast Shot.
Level 3

Raze
Disengage
Increase the Knockback applied to enemies by Disengage by 24%.
Level 3

Territorial
Disengage
Reduce the Cooldown of Disengage by 4s.
Level 4

Impulse
Blast Shot
Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Level 1

Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
