Player Matchup

Ying
Ying
Alissoner
Ying
Level 745
Champion Stats
6W - 3L
1,721 SR
Queue Stats
787W - 789L
1,595 Elo+
Solo
Willo
Willo
GoddessAlthea
Willo
Level 535
Champion Stats
11W - 11L
1,557 SR
Queue Stats
879W - 865L
1,602 Elo+
Party 1
Lillith
Lillith
PurplePlexing
Lillith
Level 138
Champion Stats
5W - 8L
1,444 SR
Queue Stats
328W - 300L
1,594 Elo+
Party 1
Khan
Khan
Skeletron124
Khan
Level 118
Champion Stats
50W - 48L
1,550 SR
Queue Stats
308W - 308L
1,534 Elo+
Party 1
Fernando
Fernando
YaulenStarCat
Fernando
Level 183
Champion Stats
20W - 13L
1,629 SR
Queue Stats
469W - 457L
1,591 Elo+
Party 1
Team Averages
Level 344
1,580 SR
1,583 Elo+

VS

Team Averages
Level 498
1,562 SR
1,577 Elo+
Io
Io
HrolfAstur
Io
Level 347
Champion Stats
1W - 4L
1,451 SR
Queue Stats
47W - 43L
1,575 Elo+
Solo
Lian
Lian
ShïrøKäøry
Lian
Level 563
Champion Stats
0W - 2L
1,545 SR
Queue Stats
28W - 26L
1,615 Elo+
Solo
Kasumi
Kasumi
UneducatxdThot
Kasumi
Level 516
Champion Stats
17W - 16L
1,637 SR
Queue Stats
1,003W - 995L
1,577 Elo+
Solo
VII
VII
joze312
VII
Level 99
Champion Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,542 Elo+
Solo
Fernando
Fernando
madmanknowledge
Fernando
Level 967
Champion Stats
31W - 32L
1,678 SR
Queue Stats
383W - 390L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
60
8 / 1 / 20
2,664
333
52,438
21,274
0
Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 2.8s.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 16% during Shatter.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

54
4 / 1 / 21
2,114
264
26,668
11,853
0
Germination

Germination

Seedling

Generate 2 Ammo after using Seedling.

Level 2

Hijinks

Hijinks

Flutter

Heal for 50 after activating Flutter.

Level 1

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 24%.

Level 4

Nectar

Nectar

Seedling

Heal for 225 after using Seedling.

Level 3

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Lillith
29
6 / 2 / 20
2,707
338
20,760
23,625
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.

Level 5

Blood Sense

Blood Sense

Blood Hex

Hitting an enemy with Blood Hex will Reveal them to your team for 0.5s.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Virulent

Virulent

Blood Hex

Reduce the Blood cost of Death Wings by 8% while an enemy is marked by Blood Hex.

Level 2

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

52
9 / 0 / 12
2,600
325
38,295
49,204
11,396
Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 75 every 1s while Bulwark is active.

Level 3

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 800.

Level 4

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 18%.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Fernando
YaulenStarCat
Fernando
56
9 / 0 / 17
2,855
357
33,668
38,804
20,411
Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
0 / 3 / 1
1,356
170
27,524
21,050
0
Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 30% while they are being Healed by Moonlight.

Level 5

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.

Level 1

Moonlight Garden

Moonlight Garden

Weapon

Generate 2% Moonlight for each enemy hit with Light Bow.

Level 1

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

57
1 / 10 / 0
1,232
154
25,460
25,453
0
51
3 / 8 / 0
1,570
196
35,261
24,240
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

VII
45
0 / 9 / 1
964
121
17,865
23,829
0
Night Watch

Night Watch

Trigger Discipline

Generate 12 Ammo when you activate Trigger Discipline.

Level 3

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 15% Health.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1.5s after activating Grappling Hook.

Level 3

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 10 Ammo after activating Explosive Dodge.

Level 2

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Fernando
55
0 / 6 / 1
1,572
197
38,650
77,257
47,322
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 43s
Objective Time
1m 57s
126
Kill Participation
7
36
Kills
4
4
Deaths
36
90
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ying
8
1
20
18
W
4
1
21
14.5
L
0
3
1
0.17
W
Lillith
6
2
20
8
L
1
10
0
0.1
W
9
0
12
15
L
3
8
0
0.38
W
Fernando
YaulenStarCat
Fernando
9
0
17
17.5
L
VII
0
9
1
0.06
L
Fernando
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

171,829
Damage
144,760
144,760
Taken
171,829
31,807
Shielding
47,322
113,113
Healing
77,357
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ying
52,438
32,506
40,931
12,784
21,274
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
26,668
20,299
0
4,656
11,853
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
27,524
25,324
56,499
14,453
21,050
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Lillith
20,760
14,412
37,858
244
23,625
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

L
25,460
23,860
0
0
25,453
0
W
38,295
33,034
3,715
11,610
49,204
11,396
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
35,261
24,091
0
2,801
24,240
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
YaulenStarCat
Fernando
33,668
24,698
0
1,315
38,804
20,411

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
VII
17,865
15,465
0
1,457
23,829
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Fernando
38,650
30,200
0
2,147
77,257
47,322
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role