Player Matchup

Rei
Rei
Gold V
DensetsuSama
Rei
Gold V
Level 512
Champion Stats
2W - 2L
1,618 SR
Queue Stats
239W - 230L
1,477 Elo+
Party 1
Octavia
Octavia
Qualifying
Jëtt
Octavia
Qualifying
Level 91
Champion Stats
6W - 4L
1,733 SR
Queue Stats
73W - 42L
1,693 Elo+
Party 1
Makoa
Makoa
Qualifying
Nylees
Makoa
Qualifying
Level 143
Champion Stats
5W - 3L
1,614 SR
Queue Stats
83W - 42L
1,774 Elo+
Party 1
Saati
Saati
Platinum III
SilverSyryus
Saati
Platinum III
Level 414
Champion Stats
3W - 0L
1,687 SR
Queue Stats
70W - 43L
1,661 Elo+
Party 1
Terminus
Terminus
Platinum IV
StarLightDestin
Terminus
Platinum IV
Level 999
Champion Stats
210W - 138L
1,716 SR
Queue Stats
1,215W - 1,190L
1,588 Elo+
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 432
1,674 SR
1,639 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 399
1,672 SR
1,584 Elo+
Tiberius
Tiberius
Platinum III
BoniestCaveMan
Tiberius
Platinum III
Level 452
Champion Stats
80W - 61L
1,661 SR
Queue Stats
1,258W - 1,200L
1,612 Elo+
Party 2
Fernando
Fernando
Platinum III
Heal Bucket
Fernando
Platinum III
Level 431
Champion Stats
110W - 115L
1,672 SR
Queue Stats
1,388W - 1,305L
1,596 Elo+
Party 2
Androxus
Androxus
Diamond IV
JokerFire
Androxus
Diamond IV
Level 453
Champion Stats
250W - 220L
1,767 SR
Queue Stats
1,319W - 1,297L
1,650 Elo+
Solo
Ying
Ying
Gold III
Trouvaii
Ying
Gold III
Level 365
Champion Stats
201W - 161L
1,642 SR
Queue Stats
348W - 336L
1,531 Elo+
Party 3
Inara
Inara
Gold III
op098
Inara
Gold III
Level 295
Champion Stats
39W - 39L
1,615 SR
Queue Stats
374W - 344L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
1 / 5 / 18
2,678
268
10,363
17,931
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 20%.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Octavia
Jëtt
Octavia
43
17 / 5 / 20
3,321
332
87,471
21,046
13,225
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Makoa
Nylees
Makoa
52
16 / 0 / 16
3,242
324
72,654
67,328
26,857
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Rampage

Rampage

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

59
17 / 4 / 21
3,299
330
87,699
19,027
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Terminus
60
8 / 1 / 13
3,195
320
48,332
48,071
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 600.

Level 4

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.6s for every 1s spent channeling Power Siphon.

Level 2

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 8% for 3s after landing with Shatterfall.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 8% for each Calamity Charge you have.

Level 4

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Bans
AtlasVatu
Team 1 Score

4

VS

Team 2 Score

0

Bans
Torvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
59
5 / 12 / 3
2,111
211
51,295
49,682
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 45.

Level 3

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 0.6s.

Level 1

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Charisma

Charisma

Armor

Increase your maximum Health by 250.

Level 5

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Fernando
Heal Bucket
Fernando
56
3 / 12 / 6
2,385
239
35,225
83,741
73,139
Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 50% for 3s after using Charge.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Androxus
JokerFire
Androxus
59
6 / 13 / 3
1,998
200
40,993
42,895
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 25%.

Level 5

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Ying
50
0 / 12 / 8
1,902
190
9,240
44,928
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 1.25s.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Inara
op098
Inara
48
3 / 10 / 8
2,514
251
36,650
85,273
39,842
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Shear

Shear

Earthen Guard

Generate 1 Ammo after activating Earthen Guard.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 29s
Objective Time
4m 21s
147
Kill Participation
45
59
Kills
17
15
Deaths
59
88
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Tiberius
5
12
3
0.54
W
1
5
18
2
L
Fernando
Heal Bucket
Fernando
3
12
6
0.5
L
Androxus
JokerFire
Androxus
6
13
3
0.58
W
Octavia
Jëtt
Octavia
17
5
20
5.4
W
Makoa
Nylees
Makoa
16
0
16
24
W
17
4
21
6.88
W
Terminus
8
1
13
14.5
L
Ying
0
12
8
0.33
L
Inara
op098
Inara
3
10
8
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

306,519
Damage
173,403
173,403
Taken
306,519
40,082
Shielding
112,981
100,980
Healing
105,505
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Tiberius
51,295
30,366
0
7,203
49,682
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
10,363
10,295
62,544
6,932
17,931
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
Heal Bucket
Fernando
35,225
15,828
0
1,780
83,741
73,139
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Androxus
JokerFire
Androxus
40,993
33,568
0
4,738
42,895
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Octavia
Jëtt
Octavia
87,471
73,954
775
3,973
21,046
13,225
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Makoa
Nylees
Makoa
72,654
63,596
0
4,711
67,328
26,857
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
87,699
76,012
0
2,895
19,027
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Terminus
48,332
44,406
0
19,150
48,071
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Ying
9,240
9,240
64,461
15,674
44,928
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Inara
op098
Inara
36,650
28,848
0
11,649
85,273
39,842

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role