Player Matchup

Ying
Ying
HABIBBB
Ying
Level 53
Champion Stats
3W - 7L
1,592 SR
Queue Stats
89W - 90L
1,550 Elo+
Party 1
Khan
Khan
RCXD71
Khan
Level 44
Champion Stats
6W - 4L
1,641 SR
Queue Stats
49W - 54L
1,429 Elo+
Party 1
Io
Io
SHOBIDYBOO
Io
Level 162
Champion Stats
5W - 7L
1,629 SR
Queue Stats
310W - 310L
1,494 Elo+
Solo
Dredge
Dredge
VikingPrincess
Dredge
Level 999
Champion Stats
16W - 28L
1,496 SR
Queue Stats
1,052W - 1,032L
1,518 Elo+
Solo
Drogoz
Drogoz
impetuousoul
Drogoz
Level 999
Champion Stats
460W - 467L
1,601 SR
Queue Stats
929W - 907L
1,600 Elo+
Solo
Team Averages
Level 451
1,592 SR
1,518 Elo+

VS

Team Averages
Level 136
1,523 SR
1,533 Elo+
Atlas
Atlas
Ar6P1
Atlas
Level 191
Champion Stats
3W - 3L
1,412 SR
Queue Stats
33W - 38L
1,547 Elo+
Party 2
Maeve
Maeve
IAmLELLO
Maeve
Level 62
Champion Stats
34W - 23L
1,528 SR
Queue Stats
71W - 70L
1,528 Elo+
Solo
Viktor
Viktor
IEatzTrez
Viktor
Level 68
Champion Stats
8W - 3L
1,676 SR
Queue Stats
178W - 169L
1,504 Elo+
Party 3
Bomb King
Bomb King
psi9fdhjg08aoij
Bomb King
Level 88
Champion Stats
1W - 1L
1,500 SR
Queue Stats
250W - 228L
1,513 Elo+
Party 3
Rei
Rei
Пепелин
Rei
Level 271
Champion Stats
2W - 0L
1,500 SR
Queue Stats
64W - 64L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
HABIBBB
Ying
25
3 / 11 / 24
3,063
204
46,374
48,172
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Khan
RCXD71
Khan
44
11 / 10 / 10
5,348
357
51,188
110,217
66,760
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

43
6 / 10 / 11
1,669
111
46,107
56,325
0
Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Protectors

Protectors

Guardian Spirit

Regenerate 4% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 2

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

57
11 / 9 / 9
3,172
211
109,085
36,198
4,620
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Abyss Cannon

Abyss Cannon

Broadside

Generate 2 Ammo for each enemy hit by Broadside.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 12%.

Level 2

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 2.4s.

Level 2

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Drogoz
58
19 / 7 / 14
3,557
237
99,275
57,827
0
Apex Predator

Apex Predator

Armor

Increase your maximum Health by 250.

Level 5

Follow the Scent

Follow the Scent

Fire Spit

Increase the size of your Fire Spit by 24%.

Level 1

Bask

Bask

Salvo

Heal for 140 for each enemy hit by your Salvo rockets.

Level 4

Lung Capacity

Lung Capacity

Fire Spit

Heal for 200 for each enemy hit with Fire Spit.

Level 4

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 0.5s for each enemy hit by it.

Level 1

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
Ar6P1
Atlas
43
11 / 7 / 19
4,252
283
84,640
138,422
7,200
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 7% for 3s.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 160 every 1s for 3s after activating Stasis Field.

Level 2

Lessons of the Past

Lessons of the Past

Setback

Gain a 300-Health Shield for 3s after hitting an enemy with Setback.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Maeve
IAmLELLO
Maeve
39
11 / 12 / 12
3,502
233
69,112
48,859
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.

Level 2

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Viktor
IEatzTrez
Viktor
29
11 / 12 / 5
3,330
222
83,242
50,066
0
Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 80% while using Iron Sights.

Level 4

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Speed Load

Speed Load

Weapon

Generate 14 Ammo after getting a Killing Blow or Elimination.

Level 2

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Bomb King
psi9fdhjg08aoij
Bomb King
48
8 / 12 / 10
3,082
205
43,144
56,121
0
Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.5s for each Sticky Bomb you Detonate.

Level 5

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 10% until you land after launching yourself with Poppy Bomb.

Level 1

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 75% and cause Poppy Bomb to explode on contact with any surface.

Level 5

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

40
6 / 7 / 21
4,146
276
28,601
58,561
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 7%.

Level 1

Arcane Focus

Arcane Focus

Spirit Link

Heal for 20 every 1s while Spirit Linked to an ally.

Level 1

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.8999999999999999s.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 26s
Objective Time
8m 36s
118
Kill Participation
114
50
Kills
47
47
Deaths
50
68
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Atlas
Ar6P1
Atlas
11
7
19
2.93
L
Ying
HABIBBB
Ying
3
11
24
1.36
W
Maeve
IAmLELLO
Maeve
11
12
12
1.42
W
Viktor
IEatzTrez
Viktor
11
12
5
1.13
L
Khan
RCXD71
Khan
11
10
10
1.6
L
6
10
11
1.15
L
11
9
9
1.72
L
Drogoz
19
7
14
3.71
W
Bomb King
psi9fdhjg08aoij
Bomb King
8
12
10
1.08
W
6
7
21
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

352,029
Damage
308,739
308,739
Taken
352,029
71,380
Shielding
7,200
170,242
Healing
191,619
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Atlas
Ar6P1
Atlas
84,640
84,640
0
5,451
138,422
7,200
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Ying
HABIBBB
Ying
46,374
40,087
63,110
16,033
48,172
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Maeve
IAmLELLO
Maeve
69,112
66,844
0
7,697
48,859
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Viktor
IEatzTrez
Viktor
83,242
60,699
0
2,626
50,066
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Khan
RCXD71
Khan
51,188
43,615
3,516
15,266
110,217
66,760

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 2

Level 1

L
46,107
43,727
44,093
17,848
56,325
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
109,085
76,158
0
1,455
36,198
4,620
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Drogoz
99,275
67,515
0
8,921
57,827
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
Bomb King
psi9fdhjg08aoij
Bomb King
43,144
32,762
0
2,581
56,121
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
28,601
27,801
130,409
42,855
58,561
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role