Player Matchup
VS
Match Stats

Soulfire
Heal for 150 each time one of your Spirit Lures triggers.
Level 3

Surrounded by Fear
Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -15s.
Level 3

Sealed Fate
Heal for 70 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.
Level 2

Unseen Eyes
Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 40%.
Level 4

Cursed Doll
Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -15s.
Level 3

Empowered Curse
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
Level 1

Burning Oath
Kindle Soul
Heal for 525 over 3s after Healing an ally with Kindle Soul.
Level 5

Righteous Path
Wings of Wrath
Increase the travel distance of Wings of Wrath by 20%.
Level 2

Pyre Walker
Wings of Wrath
Reduce the Cooldown of Wings of Wrath by 1.2s.
Level 2

Light of Dawn
Kindle Soul
Apply a 140-Health Shield for 2s to allies affected by Kindle Soul.
Level 4

Pyretic Dynamo
Weapon
Increase your maximum Ammo by 4.
Level 2

Cherish
Kindle Soul
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
Level 1

Abyssal Authority
Increase the radius of Royal Presence's Poison aura by 60%.
Level 3

A Swift End
Increase your fire rate by 20% for 3s when passing through Abyssal Fortress.
Level 5

World Torn Asunder
Rift Slash
Increase the speed Rift Slash travels at by 60%.
Level 3

Center Of Combat
Royal Presence
Increase the max health damage of Royal Presence's Poison aura by 4%.
Level 2

Devastating Blows
Weapon
Increase the trigger distance of Realm Breaker's bonus damage by 10 units.
Level 2

Abyssal Breach
Enemies that pass through Abyssal Fortress are Revealed and take 10% additional weapon damage from you and your allies for 3s. Reduce Abyssal Fortress' Cooldown by 2s.
Level 1

Infused Crystals
Weapon
Increase the maximum Ammo count of both your weapons by 5.
Level 5

Flare XL
Flare
Increase the area that Flare will Reveal enemies by 10%.
Level 1

Resourceful
Quick Switch
While you have your Talon Rifle equipped, the Cooldown of Flare is reduced by 0.6000000000000001s every 1s.
Level 3

White Knuckle
Weapon
Reduce the recoil of your Pistol by 6%.
Level 1

Cooled Mags
Quick Switch
Your inactive weapon generates 10 Ammo every 2s.
Level 5

Nocturnal
Stealth
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
Level 1

Adrenaline
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 4

Unstoppable
Blossom
Reduce your damage taken by 18% for 4s after using Blossom.
Level 3

Vine Grasp
Vine
Increase the range of Vine by 10%.
Level 1

Verdant Expanse
Blossom
Increase the radius of Blossom by 20%.
Level 5

Barkskin
Armor
Increase your maximum Health by 150.
Level 2

Ferocity
Weapon
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
Level 1
Team 1 Score
0
VS
Team 2 Score
4

Contingency
Deflector Shield
Increase Deflector Shield's Health by 125.
Level 1

One Step Ahead
Armor
Increase your Movement Speed by 20%.
Level 5

Unchecked Ambition
Weapon
Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.
Level 4

Runic Ammunition
Weapon
Gain 16% Lifesteal.
Level 4

Hidden Reserves
Precision Sights
Every weapon shot made while Precision Sights is active has an 8% chance to not consume Ammo.
Level 1

Opportunity in Chaos
Weapon
After firing continuously for 2s, gain 10% increased damage.
Level 1

Refreshing Break
Chain Heal
Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.
Level 4

Spring to Action
Spirit Link
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.
Level 2

Arcane Manipulation
Envelop
Reduce the Cooldown of Envelop by 0.6s.
Level 2

Leipori Prayer
Chain Heal
Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.
Level 2

Magic in the Blood
Weapon
Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.
Level 5

Extension
Increase the range of Chain Heal bounces by 40%.
Level 1

Abyss Walker
Nether Step
Heal for 160 after activating Nether Step.
Level 4

Disrupt
Reversal
Reduce the Cooldown of Reversal by 2.4s.
Level 2

Featherweight
Armor
Heal for 250 every 1s while drifting.
Level 5

Vengeance
Defiance
Heal for 60 after hitting at least one enemy with Defiance.
Level 2

Spiteful
Defiance
Generate 2% Ultimate charge after hitting at least one enemy with Defiance.
Level 2

Godslayer
Reversal
Reversal always fires back and does an additional 800 damage.
Level 1

Dampener
Armor
Increase your maximum Health by 750.
Level 5

Countermeasure
Armor
Gain a 450-Health Shield for 4s after dropping to or below 30% Health.
Level 3

Fuel Reserves
Advance
Increase the travel distance of Advance by 7%.
Level 1

Refraction
Emitter
Reduce the Cooldown of Emitter by 3s.
Level 3

Warden
Emitter
Increase the duration of Emitter by 3s.
Level 3

Aerial Assault
Advance
Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.
Level 1

Fire from Above
Explosive Personality
Increase the vertical movement from each use of Explosive Personality by 40%.
Level 1

Queen's Reign
Cluster Grenade
Reduce the Cooldown of Cluster Grenade by 0.1s for each enemy hit by the initial and secondary explosions.
Level 1

Queen's Entrance
Explosive Personality
Increase the lateral movement from each use of Explosive Personality by 160%.
Level 4

He Will Explode
Hail of Bombs
Reduce the Cooldown of Explosive Personality by 30% after activating Hail of Bombs.
Level 5

Bouncing Betty
Explosive Personality
Heal for 120 for each use of Explosive Personality.
Level 4

Gotta Bounce
Explosive Personality
Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 1

Level 1

Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Level 1

Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.