Player Matchup

Terminus
Terminus
Gold III
BigBoyBooger
Terminus
Gold III
Level 40
Champion Stats
12W - 8L
1,732 SR
Queue Stats
15W - 9L
1,656 Elo+
Party 1
Seris
Seris
Gold III
HinogamiKagura
Seris
Gold III
Level 57
Champion Stats
13W - 10L
1,708 SR
Queue Stats
23W - 19L
1,558 Elo+
Party 1
Fernando
Fernando
Gold III
ItzRatney
Fernando
Gold III
Level 251
Champion Stats
24W - 18L
1,652 SR
Queue Stats
63W - 63L
1,551 Elo+
Party 3
Rei
Rei
Bronze I
hentaaiixqueenn
Rei
Bronze I
Level 540
Champion Stats
151W - 182L
1,499 SR
Queue Stats
1,093W - 1,121L
1,388 Elo+
Solo
Tiberius
Tiberius
Platinum II
iluvmuney
Tiberius
Platinum II
Level 555
Champion Stats
36W - 28L
1,648 SR
Queue Stats
204W - 165L
1,558 Elo+
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 289
1,648 SR
1,542 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 280
1,720 SR
1,531 Elo+
Inara
Inara
Gold V
Blindify
Inara
Gold V
Level 134
Champion Stats
12W - 4L
1,882 SR
Queue Stats
91W - 79L
1,512 Elo+
Party 2
Tyra
Tyra
Gold IV
IamArekkusu
Tyra
Gold IV
Level 101
Champion Stats
1W - 1L
1,750 SR
Queue Stats
72W - 57L
1,586 Elo+
Party 2
Torvald
Torvald
Gold IV
LaAldeaDelLobo
Torvald
Gold IV
Level 903
Champion Stats
20W - 17L
1,621 SR
Queue Stats
447W - 463L
1,475 Elo+
Solo
Vora
Vora
Gold IV
NuttyBuddy69
Vora
Gold IV
Level 214
Champion Stats
3W - 8L
1,684 SR
Queue Stats
150W - 154L
1,523 Elo+
Solo
Jenos
Jenos
Gold II
SamuelMonker
Jenos
Gold II
Level 49
Champion Stats
18W - 13L
1,662 SR
Queue Stats
167W - 151L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
BigBoyBooger
Terminus
6
13 / 2 / 10
2,960
329
53,334
62,697
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

18
14 / 2 / 18
3,072
341
55,979
21,207
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 14%.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Fernando
ItzRatney
Fernando
59
5 / 2 / 20
3,172
352
35,972
48,319
43,211
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

57
0 / 3 / 21
3,033
337
345
14,733
0
Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 2% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 2

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Tiberius
iluvmuney
Tiberius
59
9 / 5 / 19
2,868
319
71,857
27,167
0
Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 2 Ammo after activating Combat Trance.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 4.

Level 4

Charisma

Charisma

Armor

Increase your maximum Health by 150.

Level 3

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Test of Strength

Test of Strength

Combat Trance

Heal for 45 every 1s while Combat Trance is active.

Level 1

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Bans
KhanDrogoz
Team 1 Score

4

VS

Team 2 Score

0

Bans
WilloZhin
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Blindify
Inara
41
0 / 9 / 3
1,959
218
28,935
81,699
33,590
Crag

Crag

Impasse

Heal for 750 after activating Impasse.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

23
4 / 12 / 3
2,001
222
56,450
50,101
0
Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 200 over 2s.

Level 2

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

59
7 / 7 / 8
2,516
280
35,355
31,882
69,666
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 375.

Level 5

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 30% for 2s.

Level 3

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 100-Health Shield after getting an Elimination.

Level 1

Hearthwarder

Hearthwarder

Protection

Generate 75 Shield after using Protection.

Level 1

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

56
4 / 10 / 5
2,046
227
44,259
38,457
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

18
1 / 3 / 2
1,511
168
9,124
15,348
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 25% while Stellar Wind is active.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 29s
Objective Time
3m 34s
129
Kill Participation
37
41
Kills
16
14
Deaths
41
88
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Terminus
BigBoyBooger
Terminus
13
2
10
9
L
Inara
Blindify
Inara
0
9
3
0.17
W
14
2
18
11.5
L
4
12
3
0.46
W
Fernando
ItzRatney
Fernando
5
2
20
7.5
L
7
7
8
1.57
L
4
10
5
0.65
L
1
3
2
0.67
W
0
3
21
3.5
W
Tiberius
iluvmuney
Tiberius
9
5
19
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

217,487
Damage
174,123
174,123
Taken
217,487
43,211
Shielding
103,256
133,857
Healing
78,653
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Terminus
BigBoyBooger
Terminus
53,334
45,618
0
3,423
62,697
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Inara
Blindify
Inara
28,935
20,253
0
7,677
81,699
33,590
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
55,979
47,904
29,143
5,167
21,207
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
56,450
29,124
0
1,080
50,101
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Fernando
ItzRatney
Fernando
35,972
25,384
0
1,071
48,319
43,211

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
35,355
22,118
2,656
0
31,882
69,666
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
44,259
32,589
0
2,781
38,457
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
9,124
7,060
56,057
8,402
15,348
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
345
0
81,041
9,350
14,733
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Tiberius
iluvmuney
Tiberius
71,857
48,486
0
4,662
27,167
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role