Player Matchup

Saati
Saati
Diamond II
Linath
Saati
Diamond II
Level 999
Champion Stats
163W - 160L
1,700 SR
Queue Stats
1,005W - 963L
1,619 Elo+
Party 2
Fernando
Fernando
Diamond V
RazorKze
Fernando
Diamond V
Level 999
Champion Stats
4W - 8L
1,526 SR
Queue Stats
255W - 210L
1,650 Elo+
Solo
Androxus
Androxus
Diamond IV
Rukasû
Androxus
Diamond IV
Level 105
Champion Stats
56W - 37L
1,724 SR
Queue Stats
314W - 298L
1,603 Elo+
Solo
Jenos
Jenos
Platinum II
Serenha
Jenos
Platinum II
Level 999
Champion Stats
89W - 60L
1,690 SR
Queue Stats
1,188W - 1,160L
1,623 Elo+
Party 2
Makoa
Makoa
Diamond III
WekonosCurse
Makoa
Diamond III
Level 231
Champion Stats
9W - 11L
1,620 SR
Queue Stats
241W - 211L
1,577 Elo+
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 667
1,652 SR
1,614 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 689
1,674 SR
1,627 Elo+
Vora
Vora
Platinum I
BartonZwiebach
Vora
Platinum I
Level 999
Champion Stats
73W - 58L
1,735 SR
Queue Stats
327W - 301L
1,614 Elo+
Party 1
Barik
Barik
Platinum II
I10veY40i
Barik
Platinum II
Level 246
Champion Stats
30W - 18L
1,728 SR
Queue Stats
489W - 477L
1,590 Elo+
Solo
Mal'Damba
Mal'Damba
Diamond V
Siverblak
Mal'Damba
Diamond V
Level 999
Champion Stats
8W - 18L
1,503 SR
Queue Stats
936W - 895L
1,664 Elo+
Solo
Lian
Lian
Platinum III
daariovr
Lian
Platinum III
Level 573
Champion Stats
9W - 10L
1,741 SR
Queue Stats
183W - 133L
1,655 Elo+
Party 1
Raum
Raum
Platinum I
eldonbroder
Raum
Platinum I
Level 626
Champion Stats
6W - 10L
1,661 SR
Queue Stats
355W - 322L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
Linath
Saati
57
9 / 4 / 11
3,190
319
82,659
25,178
2,550
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 0.5s.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Fernando
RazorKze
Fernando
59
5 / 3 / 14
3,622
362
51,151
63,658
61,759
Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Androxus
Rukasû
Androxus
45
14 / 5 / 16
3,482
348
73,658
48,848
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Jenos
Serenha
Jenos
56
2 / 3 / 31
3,623
362
17,325
15,788
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

58
10 / 4 / 11
3,104
310
52,305
90,313
20,114
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 40%.

Level 4

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Determination

Determination

Armor

Increase your Healing received from other players by 24% while at or below 50% Health.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Bans
KhanKinessa
Team 1 Score

4

VS

Team 2 Score

1

Bans
Cassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
10 / 7 / 3
2,197
220
69,732
40,232
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Barik
I10veY40i
Barik
57
0 / 9 / 4
1,910
191
32,640
60,985
44,160
Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Mal'Damba
Siverblak
Mal'Damba
59
1 / 5 / 9
1,721
172
25,341
23,265
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 10%.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 8% while Healing an ally with Mending Spirits.

Level 2

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Lian
57
6 / 10 / 6
2,253
225
79,352
35,614
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

60
2 / 9 / 5
1,855
186
36,720
117,002
1,902
Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 40%.

Level 5

Apocalypse

Apocalypse

Juggernaut

Heal for 450 for each champion hit by Juggernaut.

Level 3

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 150-Health Shield for 3s after activating Juggernaut.

Level 1

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 12s
Objective Time
2m 19s
123
Kill Participation
46
40
Kills
19
19
Deaths
40
83
Assists
27
Player
Kills
Deaths
Assists
KDA
L
10
7
3
1.64
L
Barik
I10veY40i
Barik
0
9
4
0.22
W
Saati
Linath
Saati
9
4
11
3.63
W
Fernando
RazorKze
Fernando
5
3
14
4
W
Androxus
Rukasû
Androxus
14
5
16
4.4
W
Jenos
Serenha
Jenos
2
3
31
5.83
L
Mal'Damba
Siverblak
Mal'Damba
1
5
9
1.1
W
10
4
11
3.88
L
Lian
6
10
6
0.9
L
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

277,098
Damage
243,785
243,785
Taken
277,098
84,423
Shielding
46,062
159,122
Healing
83,251
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
69,732
46,070
0
10,694
40,232
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Barik
I10veY40i
Barik
32,640
32,640
0
3,575
60,985
44,160
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Saati
Linath
Saati
82,659
66,967
0
1,603
25,178
2,550

Level 1

Level 2

W
Fernando
RazorKze
Fernando
51,151
23,512
0
3,201
63,658
61,759
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
Androxus
Rukasû
Androxus
73,658
59,784
0
1,987
48,848
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Jenos
Serenha
Jenos
17,325
11,204
137,296
9,196
15,788
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Mal'Damba
Siverblak
Mal'Damba
25,341
12,781
47,998
7,459
23,265
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
52,305
48,817
0
5,839
90,313
20,114
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Lian
79,352
76,792
0
2,750
35,614
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
36,720
23,733
0
10,775
117,002
1,902
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role