Player Matchup

Terminus
Terminus
BiohazardTB
Terminus
Level 72
Champion Stats
19W - 21L
1,555 SR
Queue Stats
148W - 125L
1,561 Elo+
Party 1
Rei
Rei
TKonekoRook
Rei
Level 28
Champion Stats
8W - 12L
1,477 SR
Queue Stats
24W - 28L
1,486 Elo+
Party 1
Khan
Khan
TheFluffyMan69
Khan
Level 20
Champion Stats
2W - 5L
1,396 SR
Queue Stats
16W - 14L
1,522 Elo+
Party 1
Kasumi
Kasumi
jonathanpace
Kasumi
Level 38
Champion Stats
18W - 12L
1,668 SR
Queue Stats
46W - 39L
1,551 Elo+
Party 1
Willo
Willo
miscuze
Willo
Level 677
Champion Stats
505W - 483L
1,684 SR
Queue Stats
982W - 988L
1,663 Elo+
Solo
Team Averages
Level 167
1,556 SR
1,557 Elo+

VS

Team Averages
Level 389
1,561 SR
1,636 Elo+
Makoa
Makoa
CubeDefender
Makoa
Level 375
Champion Stats
9W - 9L
1,605 SR
Queue Stats
299W - 261L
1,681 Elo+
Party 2
Mal'Damba
Mal'Damba
Nørt
Mal'Damba
Level 23
Champion Stats
3W - 8L
1,249 SR
Queue Stats
39W - 31L
1,583 Elo+
Solo
Vora
Vora
SwagFart
Vora
Level 495
Champion Stats
113W - 94L
1,597 SR
Queue Stats
2,222W - 2,184L
1,605 Elo+
Solo
Jenos
Jenos
ZhinDiesel
Jenos
Level 999
Champion Stats
905W - 871L
1,692 SR
Queue Stats
1,896W - 1,841L
1,695 Elo+
Solo
Tiberius
Tiberius
pushcartlol
Tiberius
Level 52
Champion Stats
4W - 4L
1,660 SR
Queue Stats
134W - 129L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
BiohazardTB
Terminus
35
1 / 7 / 2
1,665
238
34,060
65,446
0
It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 100.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

9
0 / 7 / 1
1,489
213
22,978
26,877
0
Arcane Focus

Arcane Focus

Spirit Link

Heal for 40 every 1s while Spirit Linked to an ally.

Level 2

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -500 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

9
0 / 8 / 1
1,401
200
20,236
61,756
20,105
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Kasumi
21
1 / 10 / 1
1,623
232
21,919
29,344
0
Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 20%.

Level 4

Essence Drain

Essence Drain

Your Savage Tear deals an additional 8% base damage per stack of Curse on your target.

Level 4

Sealed Fate

Sealed Fate

Heal for 105 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 3

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 0.6s.

Level 1

Soulfire

Soulfire

Heal for 150 each time one of your Spirit Lures triggers.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Willo
miscuze
Willo
51
3 / 10 / 1
2,165
309
47,270
30,914
0
Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2s for each enemy hit by it.

Level 4

Nectar

Nectar

Seedling

Heal for 225 after using Seedling.

Level 3

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 2.4000000000000004s.

Level 3

Pixie Dust

Pixie Dust

Dead Zone

Heal for 225 every 1s while standing in Dead Zone.

Level 3

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
14 / 1 / 14
2,779
397
50,253
76,799
29,846
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.2s for every 1000 damage Absorbed.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Determination

Determination

Armor

Increase your Healing received from other players by 30% while at or below 50% Health.

Level 5

Harden

Harden

Dredge Anchor

Reduce your damage taken by 10% for 2s after hitting an enemy with Dredge Anchor.

Level 2

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

Mal'Damba
Nørt
Mal'Damba
11
5 / 1 / 16
2,486
355
13,362
13,211
0
Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Vora
59
15 / 1 / 10
2,551
364
53,157
25,232
0
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Jenos
59
5 / 1 / 25
2,527
361
35,615
8,381
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 4

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 20% while Stellar Wind is active.

Level 4

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Tiberius
pushcartlol
Tiberius
38
5 / 1 / 20
2,663
380
61,950
22,840
1,211
Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Primal Haste

Primal Haste

Combat Trance

Gain a 180-Health Shield for 4s after activating Combat Trance.

Level 3

Rising Stardom

Rising Stardom

Crouching Tigron

Gain a 75-Health Shield for 3s after activating Crouching Tigron.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Charisma

Charisma

Armor

Increase your maximum Health by 250.

Level 5

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 52s
Objective Time
6m 9s
11
Kill Participation
129
5
Kills
44
42
Deaths
5
6
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Terminus
BiohazardTB
Terminus
1
7
2
0.29
W
14
1
14
21
W
Mal'Damba
Nørt
Mal'Damba
5
1
16
13
W
Vora
15
1
10
20
L
0
7
1
0.07
L
0
8
1
0.06
W
Jenos
5
1
25
17.5
L
Kasumi
1
10
1
0.15
L
Willo
miscuze
Willo
3
10
1
0.35
W
Tiberius
pushcartlol
Tiberius
5
1
20
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

146,463
Damage
214,337
214,337
Taken
146,463
20,105
Shielding
31,057
82,537
Healing
111,362
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Terminus
BiohazardTB
Terminus
34,060
30,421
0
9,914
65,446
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
50,253
45,506
0
2,241
76,799
29,846
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Mal'Damba
Nørt
Mal'Damba
13,362
6,778
51,581
5,823
13,211
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Vora
53,157
38,647
352
4,974
25,232
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
22,978
21,883
51,384
9,934
26,877
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
20,236
17,356
1,792
5,792
61,756
20,105
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Level 1

W
Jenos
35,615
16,154
41,093
2,679
8,381
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Kasumi
21,919
17,807
0
2,571
29,344
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Willo
miscuze
Willo
47,270
31,859
0
1,150
30,914
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Tiberius
pushcartlol
Tiberius
61,950
48,121
0
2,619
22,840
1,211
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Damage Done by Role

Damage Taken by Role