Player Matchup

Vora
Vora
Platinum II
CezarTheKing
Vora
Platinum II
Level 630
Champion Stats
9W - 13L
1,446 SR
Queue Stats
712W - 652L
1,559 Elo+
Solo
Ying
Ying
Gold II
KendallKrush
Ying
Gold II
Level 757
Champion Stats
10W - 9L
1,712 SR
Queue Stats
105W - 93L
1,570 Elo+
Solo
Tyra
Tyra
Gold III
StaracFocho
Tyra
Gold III
Level 299
Champion Stats
54W - 51L
1,590 SR
Queue Stats
166W - 203L
1,439 Elo+
Solo
Torvald
Torvald
Gold IV
TakeItIsii
Torvald
Gold IV
Level 999
Champion Stats
148W - 121L
1,636 SR
Queue Stats
1,466W - 1,490L
1,496 Elo+
Solo
Inara
Inara
Qualifying
crystal40tsd
Inara
Qualifying
Level 362
Champion Stats
8W - 6L
1,649 SR
Queue Stats
18W - 21L
1,534 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 609
1,607 SR
1,520 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 234
1,606 SR
1,532 Elo+
Gold I
FlankingUrButt
Unknown
Gold I
Level 293
Champion Stats
8W - 5L
1,669 SR
Queue Stats
72W - 76L
1,558 Elo+
Party 1
Lillith
Lillith
Gold I
FlankingUrSis
Lillith
Gold I
Level 376
Champion Stats
1W - 3L
1,589 SR
Queue Stats
75W - 77L
1,563 Elo+
Party 1
Nyx
Nyx
Bronze III
NoBobsForNoobs
Nyx
Bronze III
Level 88
Champion Stats
3W - 7L
1,509 SR
Queue Stats
33W - 31L
1,493 Elo+
Party 2
Fernando
Fernando
Gold III
THEPROBLEM1337
Fernando
Gold III
Level 69
Champion Stats
14W - 10L
1,661 SR
Queue Stats
61W - 60L
1,501 Elo+
Party 2
VII
VII
Gold I
TheSuspect424
VII
Gold I
Level 344
Champion Stats
94W - 96L
1,603 SR
Queue Stats
339W - 275L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
18 / 14 / 7
4,274
214
108,787
84,051
0
A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 3s after hitting an enemy with Dark Siphon.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

59
3 / 8 / 28
5,356
268
29,870
34,303
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Disappear

Disappear

Armor

Increase your Movement Speed by 7% while Out of Combat.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

58
10 / 15 / 18
5,417
271
159,935
89,323
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 500 over 2s.

Level 5

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Trail Blazer

Trail Blazer

Armor

Generate 3 Ammo after getting an Elimination.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 8% for 4s after using Fire Bomb.

Level 1

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Torvald
TakeItIsii
Torvald
59
13 / 11 / 23
5,390
270
84,015
49,881
181,515
Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Vital Grasp

Vital Grasp

Recharge

Heal for 150 after activating Recharge.

Level 2

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

53
13 / 12 / 23
5,543
277
107,975
159,105
35,013
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Bans
AzaanKhan
Team 1 Score

4

VS

Team 2 Score

3

Bans
VatuKinessa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
16 / 12 / 26
4,687
234
153,158
75,311
0

Level 5

Level 2

Level 3

Level 1

Level 4

Level 1

Lillith
59
2 / 4 / 38
4,843
242
43,309
36,261
0
Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 4% while they are marked by Blood Hex.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 25% while an ally is marked by Blood Hex.

Level 5

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 600 while decreasing base Health by {scale=125|125}.

Level 3

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.

Level 5

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 4%, but reduce its duration by {scale=0.35|0.35}s.

Level 1

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

51
8 / 14 / 18
3,945
197
48,548
136,702
106,815
Forever Changed

Forever Changed

Increase your maximum Health by 600.

Level 4

Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 15%.

Level 3

Brutal Pursuer

Brutal Pursuer

Rift Slash

Increase your Movement Speed by 12% for 5s after casting Rift Slash.

Level 3

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 40%.

Level 2

Unyielding Advance

Unyielding Advance

Increase Abyssal Fortress' Health by 600

Level 3

Subjugation

Subjugation

Royal Presence's reactivation now only hits the first enemy in its path, and instead Roots them for 2.25s. Increase the Range of the reactivation by 50%.

Level 1

Fernando
37
10 / 13 / 22
4,547
227
73,813
163,970
128,165
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

59
24 / 14 / 18
4,602
230
97,835
78,338
7,427
Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 20% while in Automatic fire mode.

Level 5

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 10%.

Level 2

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 39s
Objective Time
7m 34s
156
Kill Participation
182
57
Kills
60
60
Deaths
57
99
Assists
122
Player
Kills
Deaths
Assists
KDA
W
18
14
7
1.54
L
16
12
26
2.42
L
Lillith
2
4
38
5.25
W
3
8
28
2.13
L
8
14
18
1.21
W
10
15
18
1.27
L
Fernando
10
13
22
1.62
W
Torvald
TakeItIsii
Torvald
13
11
23
2.23
L
24
14
18
2.36
W
13
12
23
2.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

490,582
Damage
416,663
416,663
Taken
490,582
216,528
Shielding
242,407
213,579
Healing
250,237
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
108,787
73,793
0
8,144
84,051
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
153,158
124,116
0
462
75,311
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Lillith
43,309
28,009
242,341
156
36,261
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
29,870
29,870
169,564
15,334
34,303
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
48,548
37,846
0
3,614
136,702
106,815
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
159,935
100,852
0
6,906
89,323
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Fernando
73,813
39,152
0
2,213
163,970
128,165
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
Torvald
TakeItIsii
Torvald
84,015
66,443
8,794
1,972
49,881
181,515
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
97,835
95,556
0
1,451
78,338
7,427
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Level 1

W
107,975
83,265
0
2,865
159,105
35,013

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role