Player Matchup

Barik
Barik
FeDave
Barik
Level 101
Champion Stats
1W - 1L
1,285 SR
Queue Stats
9W - 7L
1,622 Elo+
Solo
Vora
Vora
HexyAnubis
Vora
Level 279
Champion Stats
164W - 122L
1,728 SR
Queue Stats
436W - 401L
1,662 Elo+
Solo
Jenos
Jenos
firesnor
Jenos
Level 80
Champion Stats
16W - 14L
1,603 SR
Queue Stats
94W - 93L
1,648 Elo+
Solo
Ying
Ying
vłcióusEstrél
Ying
Level 68
Champion Stats
35W - 42L
1,588 SR
Queue Stats
285W - 274L
1,622 Elo+
Party 1
Octavia
Octavia
ッÅbąđđøņッ
Octavia
Level 48
Champion Stats
1W - 0L
1,500 SR
Queue Stats
101W - 95L
1,623 Elo+
Party 1
Team Averages
Level 115
1,541 SR
1,636 Elo+

VS

Team Averages
Level 282
1,667 SR
1,600 Elo+
Mal'Damba
Mal'Damba
Cerbinmor
Mal'Damba
Level 999
Champion Stats
1,209W - 1,057L
1,630 SR
Queue Stats
3,730W - 3,703L
1,625 Elo+
Solo
Makoa
Makoa
Drequiem0
Makoa
Level 36
Champion Stats
22W - 18L
1,775 SR
Queue Stats
73W - 54L
1,648 Elo+
Solo
Kinessa
Kinessa
IShotUBcuzUGeh
Kinessa
Level 159
Champion Stats
610W - 590L
1,536 SR
Queue Stats
1,004W - 1,019L
1,519 Elo+
Solo
Vora
Vora
MarinerMd
Vora
Level 68
Champion Stats
221W - 179L
1,663 SR
Queue Stats
344W - 336L
1,569 Elo+
Solo
Octavia
Octavia
نكمك
Octavia
Level 148
Champion Stats
3W - 2L
1,729 SR
Queue Stats
634W - 608L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
FeDave
Barik
43
4 / 3 / 12
3,210
357
50,852
78,596
48,900
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

59
15 / 5 / 11
3,901
433
65,989
40,572
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Jenos
firesnor
Jenos
25
7 / 5 / 11
3,568
396
24,110
25,879
1,080
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.4s.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 50%.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

22
0 / 2 / 10
2,268
252
10,208
11,443
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Disappear

Disappear

Armor

Increase your Movement Speed by 14% while Out of Combat.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

34
9 / 8 / 8
3,374
375
45,184
28,927
0
Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.

Level 1

Level 1

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 3s after activating Commanding Leap.

Level 5

Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.5s every 1s while standing inside of your Distortion Field.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Cerbinmor
Mal'Damba
60
4 / 5 / 3
1,936
215
22,689
23,653
0
Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 1.2s.

Level 2

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 12%.

Level 3

Sustenance

Sustenance

Armor

Increase your Healing received by 24% while at or below 50% Health.

Level 3

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 75 every 1s while Healing an ally with Mending Spirits.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Makoa
Drequiem0
Makoa
15
2 / 6 / 6
2,055
228
36,597
82,460
63,077
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 1.7999999999999998s.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

20
7 / 6 / 6
1,994
222
43,944
22,240
0
Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.

Level 3

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 100%.

Level 4

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Vora
25
5 / 10 / 3
1,537
171
33,211
33,322
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

False Idol

False Idol

Armor

Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Octavia
نكمك
Octavia
48
5 / 8 / 3
1,740
193
48,976
34,668
0
Overwhelming Force

Overwhelming Force

Generate 4% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 4

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 54s
Objective Time
2m 22s
87
Kill Participation
44
35
Kills
23
23
Deaths
35
52
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Mal'Damba
Cerbinmor
Mal'Damba
4
5
3
1.1
L
Makoa
Drequiem0
Makoa
2
6
6
0.83
W
Barik
FeDave
Barik
4
3
12
3.33
W
15
5
11
4.1
L
7
6
6
1.67
L
Vora
5
10
3
0.65
W
Jenos
firesnor
Jenos
7
5
11
2.5
W
0
2
10
2.5
L
Octavia
نكمك
Octavia
5
8
3
0.81
W
9
8
8
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

196,343
Damage
185,417
185,417
Taken
196,343
49,980
Shielding
63,077
127,021
Healing
90,276
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Mal'Damba
Cerbinmor
Mal'Damba
22,689
11,445
61,632
12,104
23,653
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Makoa
Drequiem0
Makoa
36,597
34,022
0
2,133
82,460
63,077
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Barik
FeDave
Barik
50,852
50,852
0
6,931
78,596
48,900

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
65,989
44,953
1,371
14,530
40,572
0

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
43,944
38,109
0
1,434
22,240
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Vora
33,211
20,878
0
8,170
33,322
0

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Jenos
firesnor
Jenos
24,110
10,486
32,492
417
25,879
1,080

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
10,208
10,208
62,146
6,850
11,443
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Octavia
نكمك
Octavia
48,976
42,476
36
4,767
34,668
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
45,184
41,416
250
2,034
28,927
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role