Player Matchup

Ying
Ying
Eki3tz
Ying
Level 60
Champion Stats
35W - 27L
1,652 SR
Queue Stats
88W - 93L
1,415 Elo+
Solo
soccerisbest
Unknown
Level 31
Champion Stats
7W - 6L
1,529 SR
Queue Stats
29W - 30L
1,463 Elo+
Solo
Barik
Barik
stovnvi
Barik
Level 8
Champion Stats
2W - 4L
1,331 SR
Queue Stats
12W - 14L
1,329 Elo+
Party 1
Octavia
Octavia
vashpek
Octavia
Level 43
Champion Stats
38W - 20L
1,599 SR
Queue Stats
201W - 228L
1,412 Elo+
Solo
Yagorath
Yagorath
ГАЗГУЛЛ
Yagorath
Level 17
Champion Stats
9W - 3L
1,524 SR
Queue Stats
28W - 22L
1,474 Elo+
Party 1
Team Averages
Level 32
1,527 SR
1,418 Elo+

VS

Team Averages
Level 156
1,611 SR
1,465 Elo+
Lex
Lex
Ankaevd04
Lex
Level 35
Champion Stats
2W - 3L
1,824 SR
Queue Stats
23W - 44L
1,324 Elo+
Party 2
Lian
Lian
Dreddd
Lian
Level 533
Champion Stats
12W - 9L
1,605 SR
Queue Stats
79W - 62L
1,633 Elo+
Solo
Seris
Seris
SibKabarga
Seris
Level 65
Champion Stats
102W - 122L
1,414 SR
Queue Stats
110W - 151L
1,351 Elo+
Party 2
Koga
Koga
centauro69
Koga
Level 136
Champion Stats
0W - 2L
1,500 SR
Queue Stats
157W - 173L
1,532 Elo+
Solo
Inara
Inara
Карамба0
Inara
Level 13
Champion Stats
0W - 1L
1,714 SR
Queue Stats
8W - 15L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
Eki3tz
Ying
36
9 / 0 / 11
2,424
303
21,316
7,345
0
Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

soccerisbest
Unknown
26
14 / 2 / 6
2,578
322
50,292
25,046
0

Level 5

Level 1

Level 3

Level 2

Level 4

Level 1

Barik
stovnvi
Barik
5
1 / 2 / 7
1,925
241
9,970
17,911
25,995
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Octavia
vashpek
Octavia
21
7 / 2 / 10
2,499
312
26,977
14,008
7,802
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 60%.

Level 3

Tactical Fire

Tactical Fire

Weapon

Generate 3 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 3

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 12% for 2.5s after getting a Killing Blow or Elimination.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Yagorath
7
4 / 3 / 10
2,230
279
21,380
46,826
4,267
Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 1000.

Level 5

The Great Worm

The Great Worm

Form Swap

Gain a 80-Health Shield for 2s after swapping into Travel Form.

Level 1

Triumphant Return

Triumphant Return

Form Swap

Reduce your acid consumption by 90% for 0.4s after swapping into Planted Form.

Level 1

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 60% but reduce its duration by {scale=10|10}%.

Level 3

Level 5

Sight Begets Strength

Sight Begets Strength

Primal Vision

Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
29
0 / 6 / 4
1,129
141
22,822
17,136
0
Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 1.2s.

Level 1

The Hunted

The Hunted

Retribution

You gain 15% Lifesteal against your Retribution target.

Level 3

Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 20 units.

Level 2

Justice Served

Justice Served

Retribution

Heal for 75% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 5

Inescapable

Inescapable

Retribution

Increase your Movement Speed by 20% while you are within 60 units of your Retribution target.

Level 4

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Lian
Dreddd
Lian
47
4 / 5 / 4
1,712
214
44,648
20,301
0
Present Arms

Present Arms

Presence

Heal for 200 after using Presence.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Divine Right

Divine Right

Grace

Gain 10% Movement Speed for 3s after using Grace.

Level 2

Eagle's Emerald

Eagle's Emerald

Valor

Generate 3 Ammo for each enemy hit with Valor.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Seris
25
2 / 7 / 3
1,436
180
15,825
28,029
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

52
3 / 11 / 3
1,393
174
13,031
24,031
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Level 1

11
0 / 6 / 2
1,265
158
14,810
40,438
20,591
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 25s
Objective Time
29s
79
Kill Participation
25
35
Kills
9
9
Deaths
35
44
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
L
Lian
Dreddd
Lian
4
5
4
1.2
W
Ying
Eki3tz
Ying
9
0
11
14.5
L
Seris
2
7
3
0.5
L
3
11
3
0.41
W
soccerisbest
Unknown
14
2
6
8.5
W
Barik
stovnvi
Barik
1
2
7
2.25
W
Octavia
vashpek
Octavia
7
2
10
6
W
Yagorath
4
3
10
3
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,935
Damage
111,136
111,136
Taken
129,935
38,064
Shielding
20,591
67,862
Healing
31,835
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
22,822
22,222
0
2,541
17,136
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Lian
Dreddd
Lian
44,648
42,311
0
3,692
20,301
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Ying
Eki3tz
Ying
21,316
8,567
32,392
6,891
7,345
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Seris
15,825
13,490
14,241
6,227
28,029
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
13,031
12,581
0
72
24,031
0
W
soccerisbest
Unknown
50,292
42,469
0
2,474
25,046
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Barik
stovnvi
Barik
9,970
9,970
0
4,843
17,911
25,995
W
Octavia
vashpek
Octavia
26,977
26,282
0
5,039
14,008
7,802
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

W
Yagorath
21,380
11,128
0
16,223
46,826
4,267
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
14,810
13,546
0
5,062
40,438
20,591
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role