Player Matchup

VII
VII
Gold I
Lajoo
VII
Gold I
Level 417
Champion Stats
1W - 3L
1,562 SR
Queue Stats
189W - 174L
1,490 Elo+
Party 2
Saati
Saati
Gold I
Slap4
Saati
Gold I
Level 499
Champion Stats
14W - 19L
1,571 SR
Queue Stats
459W - 453L
1,575 Elo+
Solo
Azaan
Azaan
Silver IV
Synestraz
Azaan
Silver IV
Level 389
Champion Stats
5W - 4L
1,599 SR
Queue Stats
66W - 44L
1,405 Elo+
Party 2
Io
Io
Gold III
WikoO
Io
Gold III
Level 414
Champion Stats
60W - 43L
1,678 SR
Queue Stats
97W - 98L
1,490 Elo+
Solo
Ash
Ash
Platinum V
evgenetic
Ash
Platinum V
Level 499
Champion Stats
165W - 148L
1,652 SR
Queue Stats
854W - 838L
1,547 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 444
1,613 SR
1,501 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 209
1,681 SR
1,537 Elo+
Inara
Inara
Gold V
BlackBeard1308
Inara
Gold V
Level 229
Champion Stats
24W - 15L
1,663 SR
Queue Stats
259W - 260L
1,447 Elo+
Party 1
Platinum IV
Calx12
Unknown
Platinum IV
Level 57
Champion Stats
19W - 17L
1,651 SR
Queue Stats
112W - 90L
1,603 Elo+
Party 3
Mal'Damba
Mal'Damba
Silver III
SecoCore
Mal'Damba
Silver III
Level 124
Champion Stats
11W - 10L
1,626 SR
Queue Stats
134W - 117L
1,467 Elo+
Party 1
Zhin
Zhin
Gold III
andari76321
Zhin
Gold III
Level 289
Champion Stats
27W - 27L
1,510 SR
Queue Stats
344W - 345L
1,492 Elo+
Solo
Atlas
Atlas
Platinum IV
mat450
Atlas
Platinum IV
Level 344
Champion Stats
17W - 5L
1,953 SR
Queue Stats
82W - 47L
1,678 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
VII
Lajoo
VII
58
4 / 8 / 7
812
90
20,942
21,804
400
Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 5%.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 15% Health.

Level 3

Equivocate

Equivocate

Grappling Hook

Heal for 100 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 1

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Saati
Slap4
Saati
59
8 / 5 / 1
2,542
282
53,816
33,043
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Azaan
Synestraz
Azaan
56
1 / 5 / 5
1,685
187
34,758
63,231
24,288
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Io
48
0 / 4 / 7
1,595
177
22,701
20,047
0
Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

58
3 / 5 / 5
1,515
168
38,110
47,427
14,890
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

Bans
TorvaldVatu
Team 1 Score

1

VS

Team 2 Score

4

Bans
VoraKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
6 / 3 / 6
2,950
328
32,238
50,870
2,999
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 3.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Calx12
Unknown
35
7 / 4 / 11
2,944
327
67,717
32,881
0

Level 4

Level 1

Level 1

Level 5

Level 4

Level 1

Mal'Damba
SecoCore
Mal'Damba
59
1 / 2 / 14
3,132
348
10,591
17,382
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.

Level 1

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

52
8 / 5 / 3
2,501
278
32,250
25,121
0
Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 1.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Atlas
mat450
Atlas
47
5 / 2 / 10
2,532
281
42,756
44,073
0
Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 28s
Objective Time
5m 49s
41
Kill Participation
71
16
Kills
27
27
Deaths
16
25
Assists
44
Player
Kills
Deaths
Assists
KDA
W
6
3
6
3
W
Calx12
Unknown
7
4
11
3.13
L
VII
Lajoo
VII
4
8
7
0.94
W
Mal'Damba
SecoCore
Mal'Damba
1
2
14
4
L
Saati
Slap4
Saati
8
5
1
1.7
L
Azaan
Synestraz
Azaan
1
5
5
0.7
L
Io
0
4
7
0.88
W
8
5
3
1.9
L
3
5
5
1.1
W
Atlas
mat450
Atlas
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

170,327
Damage
185,552
185,552
Taken
170,327
39,578
Shielding
2,999
84,777
Healing
102,419
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
32,238
28,734
0
0
50,870
2,999
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Calx12
Unknown
67,717
50,924
0
7,442
32,881
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
VII
Lajoo
VII
20,942
18,542
0
105
21,804
400

Level 1

W
Mal'Damba
SecoCore
Mal'Damba
10,591
6,866
67,799
11,213
17,382
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Saati
Slap4
Saati
53,816
38,913
0
1,729
33,043
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Azaan
Synestraz
Azaan
34,758
25,179
0
8,271
63,231
24,288

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Io
22,701
20,801
66,402
8,270
20,047
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
32,250
29,070
0
4,132
25,121
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
38,110
37,210
0
0
47,427
14,890
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Atlas
mat450
Atlas
42,756
42,756
0
11,833
44,073
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role