Player Matchup
VS
Match Stats

Mystic Fire
Frostfire Glide
Regenerate 15% Mana every 1s while using FrostFire Glide.
Level 3

Ice in her Veins
Frostfire Glide
Heal for 200 every 1s while using FrostFire Glide.
Level 4

Pyretic Momentum
Frostfire Glide
FrostFire Glide travels 10% faster.
Level 2

Pilgrimage
Frostfire Glide
Increase the duration of FrostFire Glide by 1.5s.
Level 3

Ancient Duty
Armor
Increase your maximum Health by 150.
Level 3

Splitting Ice
Frost Bolt
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
Level 1

Frontline Commander
Increase allies and decrease enemies' Movement Speed by 35% for 4 seconds when passing through Abyssal Fortress.
Level 5

Brutal Pursuer
Rift Slash
Increase your Movement Speed by 8% for 5s after casting Rift Slash.
Level 2

The New Order
Royal Presence
Gain a 60 health Shield for each enemy hit by Royal Presence's chain grab.
Level 2

Unbreakable Will
Reduce the Health reduction from placing Abyssal Fortress >30 units away by 80%.
Level 4

Forever Changed
Increase your maximum Health by 300.
Level 2

Abyssal Breach
Enemies that pass through Abyssal Fortress are Revealed and take 10% additional weapon damage from you and your allies for 3s. Reduce Abyssal Fortress' Cooldown by 2s.
Level 1

Ancient Power
Overcharge
Reduce the Cooldown of Blitz Upper by 0.5s for each enemy hit while Overcharge is active.
Level 1

Spirited
Armor
Increase your maximum Health by 50
Level 1

Transient
Rune of Travel
Reduce the cooldown of Rune of Travel by 5s.
Level 5

Primeval Might
Overcharge
Gain 15% Lifesteal while Overcharge is active.
Level 3

Evanescent
Rune of Travel
Increase your Movement Speed by 40% while Rune of Travel is active.
Level 5

Inner Strength
Rune of Travel
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
Level 1

Squadron
Illusion
Increase the Health of each of your Illusions by 200.
Level 2

Rewind
Dimensional Link
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Level 1

Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.
Level 5

Carry On
Illusion
Increase the duration of your Illusions by 2s.
Level 2

Brittle
Shatter
Reduce the Cooldown of Shatter by 2.5s.
Level 5

Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1

He Shot First
Love
Extend the duration of Piercing Momentum stacks gained by hitting with Love by 36%.
Level 3

Flurry
Deadly Momentum
Reduce the Cooldown of Deadly Momentum by 1.4s for each enemy hit by it.
Level 2

Both Sides Of The Coin
Weapon
Heal for 75 after hitting an enemy with War.
Level 5

Spin to Win
Deadly Momentum
Increase the size of the reactivation whirl of Deadly Momentum by 16%.
Level 2

Swift Strikes
Deadly Momentum
Increase the travel distance of Deadly Momentum by 15%.
Level 3

Everywhere at Once
The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.
Level 1
Team 1 Score
0
VS
Team 2 Score
4

Incinerate
Fireball
Reduce the Cooldown of Fireball by 2.25s.
Level 5

Cavalier
Armor
Increase your maximum Health by 450.
Level 3

Towering Barrier
Shield
Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.
Level 2

Safe Travel
Charge
Gain a 300-Health Shield for 3s after you use Charge.
Level 2

Last Stand
Shield
Heal for 270 every 1s while Shield is active and you are at or below 35% Health.
Level 3

Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1

Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 30%.
Level 3

Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 1.2000000000000002s.
Level 3

Penumbra
Weapon
Gain 15% Lifesteal.
Level 3

Lightyears
Astral Mark
Increase the range of Astral Mark by 16%.
Level 4

Star Seeker
Stellar Wind
Increase your air control while using Stellar Wind by 28%.
Level 2

The Power Cosmeum
Void Grip
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
Level 1

Confound
Poison Bolts
Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.
Level 1

Specter
Smoke Screen
Generate 4 Ammo after entering Smoke Screen. You must spend at least 4s out of Smoke Screen before this effect can apply again.
Level 1

Quick Smoker
Smoke Screen
Reduce the Cooldown of Smoke Screen by 2.4s.
Level 4

Healing Vapors
Smoke Screen
Heal for 625 over 2s while in Smoke Screen.
Level 5

Dissipate
Smoke Screen
Increase your Movement Speed by 32% for 2s after entering Smoke Screen.
Level 4

Smoke and Dagger
Smoke Screen
Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.
Level 1

Test of Strength
Combat Trance
Heal for 135 every 1s while Combat Trance is active.
Level 3

World-traveler
Crouching Tigron
Reset the Cooldown of Crouching Tigron after falling to or below 60% Health.
Level 4

Charisma
Armor
Increase your maximum Health by 100.
Level 2

Beast-Slayer
Armor
Gain a 100-Health Shield for 3s after falling to or below 50% Health.
Level 2

Primal Haste
Combat Trance
Gain a 240-Health Shield for 4s after activating Combat Trance.
Level 4

Vicious Assault
Crouching Tigron
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
Level 1

Fade to Black
Restore Soul
Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.
Level 2

Dark Whisper
Shadow Travel
Increase your Movement Speed by 16% while Shadow Travel is active.
Level 2

Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 30%.
Level 3

Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Level 5

Blood Pact
Restore Soul
Heal for 210 every 1s while channeling Restore Soul.
Level 3

Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 1

Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1

Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 1

Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.