Player Matchup

Fernando
Fernando
Platinum III
Donomie
Fernando
Platinum III
Level 74
Champion Stats
21W - 10L
1,729 SR
Queue Stats
317W - 293L
1,608 Elo+
Party 1
Viktor
Viktor
Platinum II
TargetTarget
Viktor
Platinum II
Level 727
Champion Stats
11W - 12L
1,611 SR
Queue Stats
369W - 323L
1,653 Elo+
Party 3
Nyx
Nyx
Platinum V
Ullquiourra
Nyx
Platinum V
Level 786
Champion Stats
2W - 0L
1,864 SR
Queue Stats
311W - 285L
1,617 Elo+
Party 1
Zhin
Zhin
Diamond IV
bigpensi
Zhin
Diamond IV
Level 71
Champion Stats
6W - 1L
1,852 SR
Queue Stats
85W - 73L
1,631 Elo+
Party 3
Lillith
Lillith
Platinum III
yasslaredoute01
Lillith
Platinum III
Level 987
Champion Stats
275W - 250L
1,723 SR
Queue Stats
2,372W - 2,345L
1,619 Elo+
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 529
1,756 SR
1,626 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 615
1,634 SR
1,599 Elo+
Sha Lin
Sha Lin
Diamond V
DaddyBojan1
Sha Lin
Diamond V
Level 233
Champion Stats
60W - 67L
1,402 SR
Queue Stats
584W - 572L
1,617 Elo+
Party 2
Makoa
Makoa
Diamond V
Sajad121499
Makoa
Diamond V
Level 999
Champion Stats
98W - 121L
1,629 SR
Queue Stats
1,866W - 1,858L
1,632 Elo+
Solo
Ying
Ying
Platinum II
ShaïaDragonheart
Ying
Platinum II
Level 999
Champion Stats
52W - 44L
1,656 SR
Queue Stats
240W - 208L
1,600 Elo+
Party 2
Inara
Inara
Gold I
xShoeiBaro
Inara
Gold I
Level 214
Champion Stats
6W - 4L
1,880 SR
Queue Stats
91W - 58L
1,624 Elo+
Solo
Buck
Buck
Platinum IV
СнизуРак
Buck
Platinum IV
Level 630
Champion Stats
78W - 70L
1,602 SR
Queue Stats
1,129W - 1,032L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Donomie
Fernando
38
8 / 9 / 12
3,626
259
78,494
93,659
69,073
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Viktor
57
10 / 13 / 13
3,685
263
114,292
46,095
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 50% while using Iron Sights.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 24 Ammo for each enemy hit with Frag Grenade.

Level 4

Run and Gun

Run and Gun

Hustle

Regenerate 2 Ammo every 1s while using Hustle.

Level 1

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

59
6 / 8 / 18
3,864
276
76,283
73,977
29,832
Forever Changed

Forever Changed

Increase your maximum Health by 750.

Level 5

Brutal Pursuer

Brutal Pursuer

Rift Slash

Increase your Movement Speed by 4% for 5s after casting Rift Slash.

Level 1

True Freedom

True Freedom

You can miss 1 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 1

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 60%.

Level 3

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Zhin
43
14 / 10 / 10
3,591
257
122,992
52,731
0
Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 5s after using Billow.

Level 5

Footwork

Footwork

Counter

Increase your Movement Speed by 50% for 3s after activating Counter.

Level 5

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 28% after getting an Elimination.

Level 2

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

58
6 / 3 / 28
4,193
300
60,992
40,877
0
Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.

Level 1

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 18%.

Level 3

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 25% while an ally is marked by Blood Hex.

Level 5

Level 1

Bans
KhanVatu
Team 1 Score

4

VS

Team 2 Score

2

Bans
SaatiVora
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Sha Lin
DaddyBojan1
Sha Lin
45
10 / 8 / 12
3,335
238
94,644
68,409
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 3%.

Level 1

Swagger

Swagger

Armor

Increase your maximum Health by 100.

Level 2

Run Them Down

Run Them Down

Crippling Arrow

Increase the duration of the Cripple effect applied by Crippling Arrow by 0.5s.

Level 5

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

59
13 / 10 / 12
3,374
241
66,861
137,948
38,340
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 40%.

Level 4

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 80% after falling to or below 40% Health.

Level 4

Harden

Harden

Dredge Anchor

Reduce your damage taken by 5% for 2s after hitting an enemy with Dredge Anchor.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

59
4 / 4 / 22
3,914
280
17,554
34,820
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Inara
59
3 / 13 / 12
3,333
238
57,951
134,106
19,263
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Shear

Shear

Earthen Guard

Generate 1 Ammo after activating Earthen Guard.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

59
13 / 9 / 10
3,017
216
70,329
77,770
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 2s.

Level 2

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 24% for 2s after using Recovery.

Level 4

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 39s
Objective Time
7m 1s
125
Kill Participation
111
44
Kills
43
43
Deaths
44
81
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Sha Lin
DaddyBojan1
Sha Lin
10
8
12
2
W
Fernando
Donomie
Fernando
8
9
12
1.56
L
13
10
12
1.9
L
4
4
22
3.75
W
Viktor
10
13
13
1.27
W
6
8
18
1.88
W
Zhin
14
10
10
1.9
L
Inara
3
13
12
0.69
W
6
3
28
6.67
L
13
9
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

453,053
Damage
307,339
307,339
Taken
453,053
98,905
Shielding
57,603
156,785
Healing
247,525
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Sha Lin
DaddyBojan1
Sha Lin
94,644
82,824
0
774
68,409
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
Donomie
Fernando
78,494
46,642
0
2,006
93,659
69,073
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
66,861
62,617
0
6,473
137,948
38,340
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
17,554
17,554
194,211
24,306
34,820
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Viktor
114,292
68,754
0
1,271
46,095
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
76,283
45,994
0
816
73,977
29,832

Level 2

Level 2

W
Zhin
122,992
103,607
0
380
52,731
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Inara
57,951
49,226
0
733
134,106
19,263

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
60,992
13,470
151,613
699
40,877
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
70,329
65,359
0
21,028
77,770
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role