Player Matchup

Imani
Imani
DJMinarii
Imani
Level 181
Champion Stats
144W - 118L
1,609 SR
Queue Stats
619W - 596L
1,505 Elo+
Party 1
Cassie
Cassie
Invadermoo
Cassie
Level 326
Champion Stats
6W - 9L
1,588 SR
Queue Stats
130W - 112L
1,687 Elo+
Solo
Vora
Vora
PrettyBeard
Vora
Level 362
Champion Stats
4W - 9L
1,381 SR
Queue Stats
63W - 60L
1,458 Elo+
Solo
Io
Io
SweetSoul16
Io
Level 802
Champion Stats
202W - 125L
1,760 SR
Queue Stats
1,495W - 1,461L
1,526 Elo+
Party 1
Khan
Khan
wolfsosa
Khan
Level 759
Champion Stats
15W - 10L
1,657 SR
Queue Stats
1,130W - 1,088L
1,620 Elo+
Solo
Team Averages
Level 486
1,599 SR
1,559 Elo+

VS

Team Averages
Level 266
1,629 SR
1,579 Elo+
Yagorath
Yagorath
CosmicNeuraQ
Yagorath
Level 999
Champion Stats
80W - 87L
1,545 SR
Queue Stats
355W - 360L
1,531 Elo+
Solo
Vora
Vora
LoveMiegs
Vora
Level 195
Champion Stats
5W - 4L
1,630 SR
Queue Stats
304W - 241L
1,674 Elo+
Solo
Octavia
Octavia
Mustyboi21
Octavia
Level 46
Champion Stats
3W - 1L
1,683 SR
Queue Stats
89W - 79L
1,562 Elo+
Party 2
Seris
Seris
P0nderingMonke
Seris
Level 29
Champion Stats
6W - 6L
1,664 SR
Queue Stats
38W - 38L
1,542 Elo+
Party 2
Grohk
Grohk
heikenGen
Grohk
Level 62
Champion Stats
286W - 235L
1,624 SR
Queue Stats
305W - 280L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
DJMinarii
Imani
59
4 / 9 / 13
1,676
105
77,203
42,223
0
Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 0.6s.

Level 1

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1.5s.

Level 3

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Cassie
Invadermoo
Cassie
53
15 / 10 / 14
4,305
269
133,035
71,559
0
Territorial

Territorial

Disengage

Reduce the Cooldown of Disengage by 5s.

Level 5

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 3s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 3

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Quiver

Quiver

Weapon

Increase your maximum Ammo by 5.

Level 5

Raze

Raze

Disengage

Increase the Knockback applied to enemies by Disengage by 8%.

Level 1

Big Game

Big Game

Disengage

For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.

Level 1

52
8 / 16 / 7
2,971
186
54,808
54,554
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 4% for 3s after activating Tendril.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

60
7 / 5 / 22
4,098
256
48,985
37,467
2,638
Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.

Level 3

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Full Moon

Full Moon

Lunar Leap

Gain a 200-Health Shield for 3s after activating Lunar Leap.

Level 2

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Khan
59
7 / 9 / 11
3,535
221
54,237
121,146
43,144
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Bloodthirst

Bloodthirst

Armor

Gain 16% Lifesteal.

Level 4

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 12% while your Bulwark is active.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Yagorath
CosmicNeuraQ
Yagorath
55
5 / 11 / 13
3,369
211
38,585
126,673
0
Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 16%.

Level 2

Out of Time

Out of Time

Hardening

Reduce the additional Damage Reduction given by Hardening by half. For 2.5s after using Hardening, gain its benefits.

Level 5

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 80% but reduce its duration by {scale=10|10}%.

Level 4

Level 2

Extermination

Extermination

Armor

Reduce the duration and effectiveness of Crowd Control by 10%.

Level 2

Unnatural Persistence

Unnatural Persistence

Armor

Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.

Level 1

Vora
60
19 / 11 / 15
4,261
266
109,544
72,060
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.6s after hitting at least one enemy with Obliteration.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Level 1

Octavia
Mustyboi21
Octavia
33
7 / 8 / 12
3,247
203
72,437
48,034
0

Level 2

Air Supremacy

Air Supremacy

Reduce damage taken by 5% for 2.5s after activating Commanding Leap.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 20%.

Level 4

Level 1

10
9 / 5 / 15
3,638
227
40,414
42,689
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Grohk
heikenGen
Grohk
31
9 / 6 / 26
3,789
237
65,969
61,846
1,946
Totemic Rescue

Totemic Rescue

Armor

Gain a 450-Health Shield for 3s after dropping to or below 30% Health.

Level 3

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 12% for 3s after hitting an enemy with Shock Pulse.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 12%.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 3s
Objective Time
6m 19s
108
Kill Participation
130
41
Kills
49
49
Deaths
41
67
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Yagorath
CosmicNeuraQ
Yagorath
5
11
13
1.05
L
Imani
DJMinarii
Imani
4
9
13
1.17
L
Cassie
Invadermoo
Cassie
15
10
14
2.2
W
Vora
19
11
15
2.41
W
Octavia
Mustyboi21
Octavia
7
8
12
1.63
W
9
5
15
3.3
L
8
16
7
0.72
L
7
5
22
3.6
W
Grohk
heikenGen
Grohk
9
6
26
3.67
L
Khan
7
9
11
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

368,268
Damage
326,949
326,949
Taken
351,302
45,782
Shielding
1,946
176,439
Healing
201,866
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Yagorath
CosmicNeuraQ
Yagorath
38,585
20,981
0
23,162
126,673
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Imani
DJMinarii
Imani
77,203
21,763
0
732
42,223
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Cassie
Invadermoo
Cassie
133,035
115,909
0
1,503
71,559
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

W
Vora
109,544
75,020
272
14,529
72,060
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

Level 1

W
Octavia
Mustyboi21
Octavia
72,437
69,811
837
9,037
48,034
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
40,414
33,388
73,539
16,896
42,689
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
54,808
33,383
1,087
7,126
54,554
0

Level 1

Level 2

L
48,985
44,894
122,222
24,664
37,467
2,638
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Grohk
heikenGen
Grohk
65,969
40,205
34,875
28,719
61,846
1,946
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Khan
54,237
48,311
4,401
14,704
121,146
43,144
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

Damage Done by Role

Damage Taken by Role