Player Matchup

Raum
Raum
BigWaveDave1
Raum
Level 78
Champion Stats
4W - 7L
1,349 SR
Queue Stats
34W - 41L
1,475 Elo+
Party 3
Moji
Moji
Greenalogy
Moji
Level 203
Champion Stats
3W - 1L
1,718 SR
Queue Stats
138W - 126L
1,573 Elo+
Party 3
Willo
Willo
Qudrex
Willo
Level 49
Champion Stats
15W - 6L
1,661 SR
Queue Stats
75W - 62L
1,522 Elo+
Party 3
Ying
Ying
Staffy197
Ying
Level 66
Champion Stats
11W - 18L
1,454 SR
Queue Stats
29W - 39L
1,468 Elo+
Party 3
Bomb King
Bomb King
cupheadlegond37
Bomb King
Level 120
Champion Stats
27W - 25L
1,578 SR
Queue Stats
89W - 97L
1,582 Elo+
Solo
Team Averages
Level 103
1,552 SR
1,524 Elo+

VS

Team Averages
Level 104
1,668 SR
1,548 Elo+
Grohk
Grohk
DetsukaJ
Grohk
Level 252
Champion Stats
589W - 590L
1,478 SR
Queue Stats
823W - 835L
1,432 Elo+
Party 1
Cassie
Cassie
Jackhammer-11PHI
Cassie
Level 81
Champion Stats
1W - 1L
1,788 SR
Queue Stats
132W - 136L
1,511 Elo+
Party 2
Raum
Raum
Max_Tube_2006
Raum
Level 67
Champion Stats
22W - 12L
1,724 SR
Queue Stats
78W - 57L
1,606 Elo+
Party 2
Makoa
Makoa
TTVReduxhere
Makoa
Level 45
Champion Stats
9W - 6L
1,731 SR
Queue Stats
77W - 49L
1,650 Elo+
Party 2
Ash
Ash
broma_rastrero3
Ash
Level 73
Champion Stats
237W - 212L
1,621 SR
Queue Stats
356W - 358L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
28
3 / 0 / 12
2,903
484
30,869
19,240
300
Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

59
6 / 0 / 11
2,092
349
19,731
9,845
11,347

Level 1

Level 4

Level 3

Level 2

Level 5

Level 1

Willo
Qudrex
Willo
30
4 / 0 / 12
2,145
358
30,544
6,809
0
Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Ying
40
4 / 0 / 12
2,089
348
22,010
8,221
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Harmony

Harmony

Shatter

Heal for 13% of the damage dealt by Shatter.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Bomb King
cupheadlegond37
Bomb King
49
6 / 0 / 11
2,104
351
37,984
17,128
0
King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.5s for each Sticky Bomb you Detonate.

Level 5

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 8.25% for 3s after hitting at least one enemy with Detonate.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grohk
DetsukaJ
Grohk
55
0 / 7 / 0
809
135
9,716
18,619
0
Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Phantom

Phantom

Ghost Walk

Heal for 100 over the duration of Ghost Walk.

Level 1

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 6% increased Movement Speed for 1s.

Level 1

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.7999999999999998s.

Level 3

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 750.

Level 5

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

53
0 / 0 / 0
787
131
0
0
0
Sky Warden

Sky Warden

Disengage

Heal for 375 after hitting an enemy with Disengage.

Level 3

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 3s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Excitement

Excitement

Disengage

Reduce the Cooldown of Dodge Roll by 3s after hitting an enemy with Disengage.

Level 3

Territorial

Territorial

Disengage

Reduce the Cooldown of Disengage by 5s.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

30
0 / 4 / 0
1,033
172
16,291
57,771
4,500
Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

33
0 / 6 / 0
1,065
178
22,124
35,259
22,810
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

26
0 / 6 / 0
997
166
13,112
29,489
36,340
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 3.2s.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

War Machine

War Machine

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 4s for each enemy hit with Kinetic Burst.

Level 4

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 2.4000000000000004s.

Level 3

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 34s
Objective Time
1m 22s
81
Kill Participation
0
23
Kills
0
0
Deaths
23
58
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
12
9
L
Grohk
DetsukaJ
Grohk
0
7
0
0
W
6
0
11
11.5
L
0
0
0
0
L
0
4
0
0
W
Willo
Qudrex
Willo
4
0
12
10
W
Ying
4
0
12
10
L
0
6
0
0
L
0
6
0
0
W
Bomb King
cupheadlegond37
Bomb King
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,138
Damage
61,243
61,243
Taken
141,138
11,647
Shielding
63,650
47,912
Healing
14,284
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
30,869
27,412
0
780
19,240
300

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Grohk
DetsukaJ
Grohk
9,716
4,976
3,504
3,221
18,619
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
19,731
19,731
16,172
1,875
9,845
11,347
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
0
0
0
0
0
0
L
16,291
8,344
0
7,253
57,771
4,500
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Willo
Qudrex
Willo
30,544
27,012
0
505
6,809
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Ying
22,010
22,010
20,645
4,992
8,221
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
22,124
18,924
0
60
35,259
22,810
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
13,112
8,312
0
246
29,489
36,340
W
Bomb King
cupheadlegond37
Bomb King
37,984
36,873
0
2,943
17,128
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role