Player Matchup

Barik
Barik
Kinjishi
Barik
Level 212
Champion Stats
0W - 1L
1,500 SR
Queue Stats
29W - 23L
1,500 Elo+
Party 3
SICKN3SS
Unknown
Level 527
Champion Stats
0W - 3L
1,268 SR
Queue Stats
39W - 32L
1,645 Elo+
Party 3
Jenos
Jenos
hayepie-_-bo
Jenos
Level 110
Champion Stats
92W - 85L
1,599 SR
Queue Stats
664W - 621L
1,603 Elo+
Solo
Khan
Khan
ÐarkSídeSøul
Khan
Level 102
Champion Stats
4W - 10L
1,790 SR
Queue Stats
122W - 131L
1,596 Elo+
Party 1
Vora
Vora
Рanda0L
Vora
Level 999
Champion Stats
18W - 18L
1,631 SR
Queue Stats
1,189W - 1,181L
1,644 Elo+
Party 1
Team Averages
Level 390
1,558 SR
1,598 Elo+

VS

Team Averages
Level 654
1,625 SR
1,633 Elo+
VII
VII
KoulitsaFab
VII
Level 774
Champion Stats
14W - 20L
1,549 SR
Queue Stats
448W - 452L
1,556 Elo+
Solo
Fernando
Fernando
PileOfSheep
Fernando
Level 312
Champion Stats
2W - 1L
1,516 SR
Queue Stats
63W - 47L
1,588 Elo+
Solo
Koga
Koga
SBILLDOX
Koga
Level 995
Champion Stats
76W - 44L
1,746 SR
Queue Stats
1,074W - 928L
1,653 Elo+
Party 2
Saati
Saati
magnet86
Saati
Level 191
Champion Stats
15W - 19L
1,524 SR
Queue Stats
441W - 430L
1,635 Elo+
Solo
Io
Io
ìHealAbùse
Io
Level 999
Champion Stats
547W - 213L
1,791 SR
Queue Stats
2,696W - 1,009L
1,735 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
Kinjishi
Barik
42
0 / 9 / 3
1,462
209
16,054
50,077
26,692
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 560.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

SICKN3SS
Unknown
53
3 / 10 / 3
1,602
229
32,180
32,434
0

Level 5

Level 1

Level 1

Level 5

Level 3

Level 1

46
3 / 7 / 4
1,940
277
13,895
28,259
5,669
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

56
2 / 7 / 4
1,695
242
21,628
66,357
18,866
Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 24% for 2s after hitting an enemy with Commander's Grab.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 24% for 3s after activating Battle Shout.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Vora
60
3 / 8 / 1
1,382
197
37,290
33,451
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
3 / 3 / 10
1,946
278
28,762
16,415
2,490
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 10%.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 50.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Fernando
PileOfSheep
Fernando
55
7 / 1 / 20
2,910
416
45,658
51,075
29,711
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Koga
60
15 / 4 / 16
2,865
409
55,643
22,155
0
Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 25% while firing your SMGs.

Level 5

Wanted

Wanted

Agility

Regenerate 12 Ammo every 1s while Agility is active.

Level 3

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Saati
magnet86
Saati
59
10 / 3 / 15
2,660
380
61,199
20,961
0
Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

60
6 / 0 / 25
2,827
404
19,316
10,441
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 50.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 21s
Objective Time
6m 8s
26
Kill Participation
127
11
Kills
41
41
Deaths
11
15
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Barik
Kinjishi
Barik
0
9
3
0.17
W
3
3
10
2.67
W
Fernando
PileOfSheep
Fernando
7
1
20
17
W
Koga
15
4
16
5.75
L
SICKN3SS
Unknown
3
10
3
0.45
L
3
7
4
0.71
W
Saati
magnet86
Saati
10
3
15
5.83
L
2
7
4
0.57
W
6
0
25
18.5
L
Vora
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,047
Damage
210,578
210,578
Taken
121,047
51,227
Shielding
32,201
87,318
Healing
92,963
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Barik
Kinjishi
Barik
16,054
16,054
0
4,585
50,077
26,692

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
28,762
19,032
0
2,335
16,415
2,490
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
PileOfSheep
Fernando
45,658
24,525
0
5,830
51,075
29,711
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

W
Koga
55,643
47,949
0
4,473
22,155
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
SICKN3SS
Unknown
32,180
23,513
0
701
32,434
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
13,895
9,452
48,880
10,426
28,259
5,669
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Saati
magnet86
Saati
61,199
43,755
0
0
20,961
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
21,628
19,318
8,238
8,566
66,357
18,866
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
19,316
18,416
70,096
10,229
10,441
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Vora
37,290
29,634
0
5,922
33,451
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role