Player Matchup

Atlas
Atlas
BordOfGoodOmen
Atlas
Level 84
Champion Stats
29W - 25L
1,649 SR
Queue Stats
117W - 137L
1,594 Elo+
Party 1
Khan
Khan
Casualcomissar
Khan
Level 120
Champion Stats
28W - 16L
1,737 SR
Queue Stats
135W - 137L
1,608 Elo+
Party 1
Grover
Grover
LongMeatMan
Grover
Level 24
Champion Stats
14W - 12L
1,637 SR
Queue Stats
18W - 17L
1,592 Elo+
Party 1
Octavia
Octavia
TaxFraudAuditor
Octavia
Level 999
Champion Stats
6W - 7L
1,469 SR
Queue Stats
1,103W - 1,093L
1,655 Elo+
Solo
Inara
Inara
tfreund420
Inara
Level 119
Champion Stats
59W - 44L
1,676 SR
Queue Stats
156W - 151L
1,600 Elo+
Party 1
Team Averages
Level 269
1,634 SR
1,610 Elo+

VS

Team Averages
Level 698
1,627 SR
1,611 Elo+
Evie
Evie
Deüxer
Evie
Level 446
Champion Stats
166W - 146L
1,691 SR
Queue Stats
774W - 715L
1,675 Elo+
Solo
Lex
Lex
LittleDarkAge
Lex
Level 999
Champion Stats
24W - 21L
1,720 SR
Queue Stats
1,174W - 1,113L
1,606 Elo+
Party 2
Saati
Saati
Shaniex
Saati
Level 999
Champion Stats
12W - 12L
1,599 SR
Queue Stats
752W - 696L
1,579 Elo+
Party 2
Azaan
Azaan
kraftwasbanned
Azaan
Level 45
Champion Stats
3W - 4L
1,556 SR
Queue Stats
88W - 84L
1,647 Elo+
Party 2
Jenos
Jenos
playermiguelito
Jenos
Level 999
Champion Stats
212W - 168L
1,571 SR
Queue Stats
1,243W - 1,234L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
24
3 / 5 / 3
2,199
275
27,246
59,506
0
No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 1.5s further into the past.

Level 5

Ravages of Time

Ravages of Time

Armor

Generate 2% Ultimate charge after getting an Elimination.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.8s further into the past.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

52
13 / 2 / 7
2,983
373
54,282
50,446
4,125
Bloodthirst

Bloodthirst

Armor

Gain 16% Lifesteal.

Level 4

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 200.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 8% for 3s after activating Battle Shout.

Level 1

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Grover
9
2 / 6 / 8
3,339
417
7,611
29,461
0
Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

54
9 / 2 / 6
2,544
318
59,034
19,275
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Air Supremacy

Air Supremacy

Reduce damage taken by 5% for 2.5s after activating Commanding Leap.

Level 1

Entrenched

Entrenched

Reduce your damage taken by 10% while standing inside of your Distortion Field.

Level 2

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Level 1

Inara
31
6 / 5 / 5
2,490
311
35,578
51,498
6,496
Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Evie
Deüxer
Evie
59
0 / 10 / 3
1,206
151
10,556
29,743
0
Flicker

Flicker

Blink

Heal for 60 after using Blink.

Level 2

Cantrip

Cantrip

Soar

Generate 2 Ammo after activating Soar.

Level 2

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 100% after getting an Elimination

Level 5

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 12%.

Level 2

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

58
8 / 6 / 5
2,156
270
55,104
30,293
0
Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Restock

Restock

Weapon

Generate 3 Ammo after getting a Killing Blow or Elimination.

Level 3

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 250.

Level 5

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Saati
Shaniex
Saati
59
7 / 6 / 5
1,965
246
57,490
25,815
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Plated Leggings

Plated Leggings

Reduce Damage taken by 9% for 1.5s after using Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

33
2 / 6 / 5
1,919
240
60,341
75,592
38,935
Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

True Conviction

True Conviction

Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 2

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

54
3 / 5 / 7
1,789
224
26,695
22,308
9,955
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 19s
Objective Time
2m 52s
62
Kill Participation
45
33
Kills
20
20
Deaths
33
29
Assists
25
Player
Kills
Deaths
Assists
KDA
W
3
5
3
0.9
W
13
2
7
8.25
L
Evie
Deüxer
Evie
0
10
3
0.15
L
8
6
5
1.75
W
Grover
2
6
8
1
L
Saati
Shaniex
Saati
7
6
5
1.58
W
9
2
6
6
L
2
6
5
0.75
L
3
5
7
1.3
W
Inara
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

183,751
Damage
210,186
210,186
Taken
183,751
10,621
Shielding
48,890
105,496
Healing
97,118
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
27,246
27,246
0
687
59,506
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
54,282
50,553
6,674
15,153
50,446
4,125

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Evie
Deüxer
Evie
10,556
10,076
0
990
29,743
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
55,104
50,766
0
3,084
30,293
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Grover
7,611
5,852
54,309
13,958
29,461
0

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Saati
Shaniex
Saati
57,490
49,187
0
5,086
25,815
0

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
59,034
57,436
287
7,576
19,275
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
60,341
40,804
0
13,652
75,592
38,935
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

L
26,695
16,172
64,886
9,420
22,308
9,955
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Inara
35,578
28,998
968
5,884
51,498
6,496

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role