Player Matchup
VS
Match Stats

Carry On
Illusion
Increase the duration of your Illusions by 3s.
Level 3

Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.
Level 3

Pursuit
Shatter
Increase the Movement Speed of Illusions by 16% during Shatter.
Level 2

Encouragement
Armor
Reduce your active Cooldowns by 3s after getting an Elimination.
Level 3

Squadron
Illusion
Increase the Health of each of your Illusions by 400.
Level 4

Resonance
Shatter
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
Level 1

Momentum
Heroic Leap
Reduce your damage taken by 25% for 4s after using Heroic Leap.
Level 5

Vigor
Recovery
Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.
Level 1

Exhilarate
Heroic Leap
Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.
Level 1

Leg Day
Heroic Leap
Increase the jump strength of Heroic Leap by 15%.
Level 3

Stomping Ground
Weapon
Reduce all active Cooldowns by 70% after getting an Elimination.
Level 5

Bounce House
Heroic Leap
Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.
Level 1

Center Of Combat
Royal Presence
Increase the max health damage of Royal Presence's Poison aura by 10%.
Level 5

Unchecked Power
Rift Slash
Increase the slow strength of the rift's pulses by 15%.
Level 3

Forever Changed
Increase your maximum Health by 150.
Level 1

The Little Things
Reduce the Cooldown of Rift Slash by 0.4s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.
Level 2

Abyssal Authority
Increase the radius of Royal Presence's Poison aura by 80%.
Level 4

Show Of Force
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
Level 1

Forsaken
Armor
Generate 20% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Level 2

Powerslave
Power Siphon
Reduce the Movement Speed penalty during Power Siphon by 15%.
Level 1

Strength of Stone
Calamity Blast
Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.
Level 4

It Follows
Calamity Blast
Increase your Movement Speed by 8% for each Calamity Charge you have.
Level 4

It Watches
Armor
Generate 12% Power Siphon charge for each enemy hit with Massacre Axe.
Level 4

Undying
Armor
Reduce the damage you take by 20% while at or below 50% Health.
Level 1

Follow the Scent
Fire Spit
Increase the size of your Fire Spit by 24%.
Level 1

Condescension
Fire Spit
Reduce the Cooldown of Thrust by 2.4s for each enemy hit with Fire Spit.
Level 2

Rain of Fire
Thrust
Consume 45% less Booster fuel for 5s after using Thrust.
Level 3

Apex Predator
Armor
Increase your maximum Health by 250.
Level 5

Survival
Thrust
Reduce the Cooldown of Thrust by 100% after dropping to or below 40% Health.
Level 4

Fusillade
Weapon
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
Level 1
Team 1 Score
4
VS
Team 2 Score
1

Righteous Fury
Reduce the Cooldown of Sanctuary by 0.6s after using Reckoning.
Level 1

Solemn Watch
Increase the distance traveled by Conviction by 6%.
Level 1

Grim Deliverance
Heal for 20 for every percentage point of Ire consumed by abilities.
Level 4

Tools of Salvation
Increase your maximum Health by 750.
Level 5

Eternal Strife
Using an ability above Ire threshold Heals you for 300.
Level 4

Persistence
Gain 30% Lifesteal on your hits with Judgement.
Level 1

Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 16%.
Level 2

Revenant
Armor
Increase your maximum Health by 200.
Level 4

Ebon Dynamo
Weapon
Increase your maximum Ammo by 4.
Level 2

Dark Sight
Rend Soul
Every Soul Charge you detonate generates 2 Ammo.
Level 2

Umbral Gait
Weapon
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Level 5

Soul Collector
Rend Soul
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
Level 1

Raw Talent
Agility
Increase the Movement Speed boost of Agility by 8%.
Level 2

Tenacious
Shadow Step
Heal for 160 after activating Shadow Step.
Level 4

Trigger Happy
Weapon
Increase your Healing received by 15% while firing your SMGs.
Level 3

Wanted
Agility
Regenerate 20 Ammo every 1s while Agility is active.
Level 5

Trespasser
Agility
Increase your jump height by 20% while Agility is active.
Level 1

Level 1

Brave and Bold
Armor
Increase your maximum Health by 750.
Level 5

Bowling Ball
Rocket Boots
Gain a 750-Health Shield for 3s after activating Rocket Boots.
Level 5

Failsafe
Armor
Reset the Cooldown of Rocket Boots after falling to or below 30% Health.
Level 3

One Man's Treasure
Armor
Reduce your active Cooldowns by 10% after getting an Elimination.
Level 1

Bunker
Barricade
Increase the Health of Barricade by 200.
Level 1

Fortify
Barricade
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
Level 1

Crag
Impasse
Heal for 450 after activating Impasse.
Level 3

Insurmountable
Armor
Increase your maximum Ammo by 1.
Level 1

Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 1s.
Level 1

Plateau
Impasse
Gain a 625-Health Shield for 3s after activating Impasse.
Level 5

Summit
Impasse
Apply a Knockback of 1500 to yourself after using Impasse underneath yourself.
Level 5

Tremors
Impasse
Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Level 1

Level 1

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Level 2

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Level 1

Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Level 2

Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Level 1

Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.