Player Matchup

Terminus
Terminus
Platinum II
Deathkiill
Terminus
Platinum II
Level 999
Champion Stats
56W - 32L
1,720 SR
Queue Stats
1,449W - 1,414L
1,544 Elo+
Solo
Ruckus
Ruckus
Diamond V
FarionP
Ruckus
Diamond V
Level 501
Champion Stats
23W - 17L
1,696 SR
Queue Stats
864W - 812L
1,609 Elo+
Solo
Vatu
Vatu
Diamond I
MichaeL2003
Vatu
Diamond I
Level 723
Champion Stats
31W - 33L
1,747 SR
Queue Stats
704W - 605L
1,721 Elo+
Party 1
Grover
Grover
Diamond I
Roseη
Grover
Diamond I
Level 443
Champion Stats
3W - 9L
1,575 SR
Queue Stats
647W - 629L
1,664 Elo+
Solo
Cassie
Cassie
Diamond II
ΔShëω
Cassie
Diamond II
Level 999
Champion Stats
54W - 77L
1,572 SR
Queue Stats
1,964W - 1,942L
1,723 Elo+
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 733
1,662 SR
1,652 Elo+

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 593
1,684 SR
1,679 Elo+
Jenos
Jenos
Diamond III
Haruaky
Jenos
Diamond III
Level 261
Champion Stats
25W - 16L
1,740 SR
Queue Stats
530W - 501L
1,692 Elo+
Party 3
Vora
Vora
Masters
lLaxusSl
Vora
Masters
Level 353
Champion Stats
268W - 264L
1,702 SR
Queue Stats
1,412W - 1,410L
1,652 Elo+
Party 2
Nyx
Nyx
Diamond V
Ívýý
Nyx
Diamond V
Level 999
Champion Stats
54W - 61L
1,671 SR
Queue Stats
2,095W - 2,036L
1,653 Elo+
Party 2
Atlas
Atlas
Diamond II
Ðαβżεε
Atlas
Diamond II
Level 353
Champion Stats
7W - 5L
1,664 SR
Queue Stats
269W - 225L
1,676 Elo+
Solo
Saati
Saati
Diamond IV
Şnxtyy
Saati
Diamond IV
Level 999
Champion Stats
5W - 3L
1,642 SR
Queue Stats
248W - 210L
1,723 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
Deathkiill
Terminus
59
3 / 8 / 4
2,682
224
46,489
104,924
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

Playing God

Playing God

Power Siphon

Heal for 5% of the damage Absorbed by Power Siphon.

Level 1

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 20% increased Healing while at or below 50% Health.

Level 4

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 750.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Ruckus
FarionP
Ruckus
59
2 / 14 / 9
2,614
218
38,073
96,641
56,641
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Quick Loader

Quick Loader

Weapon

Increase your Reload Speed by 10%.

Level 1

Opulence

Opulence

Missile Launcher

Heal 180 health for each player hit by Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 750.

Level 5

Level 1

58
12 / 10 / 3
3,037
253
67,962
47,744
0
Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Grover
Roseη
Grover
59
1 / 6 / 17
3,059
255
35,699
42,842
0
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 0.6s.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Cassie
ΔShëω
Cassie
60
4 / 10 / 5
2,416
201
71,672
47,479
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 5%.

Level 1

Drain Life

Drain Life

Blast Shot

Heal for 375 over 2s for each enemy hit by Blast Shot.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Bans
AzaanFernando
Team 1 Score

1

VS

Team 2 Score

4

Bans
MakoaKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
Haruaky
Jenos
49
8 / 6 / 26
3,718
310
23,210
26,767
10,794
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Vora
55
16 / 4 / 20
3,384
282
86,084
34,151
0
The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.8s after activating Tendril.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Nyx
59
6 / 6 / 18
3,461
288
42,186
64,004
51,304
Forever Changed

Forever Changed

Increase your maximum Health by 750.

Level 5

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 1s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 5

Brutal Pursuer

Brutal Pursuer

Rift Slash

Increase your Movement Speed by 8% for 5s after casting Rift Slash.

Level 2

True Freedom

True Freedom

You can miss 2 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 2

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 12%.

Level 1

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

49
3 / 1 / 25
3,134
261
78,671
91,451
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Saati
Şnxtyy
Saati
58
18 / 5 / 16
3,695
308
109,479
43,522
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 59s
Objective Time
7m 14s
60
Kill Participation
156
22
Kills
51
48
Deaths
22
38
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Terminus
Deathkiill
Terminus
3
8
4
0.63
L
Ruckus
FarionP
Ruckus
2
14
9
0.46
W
Jenos
Haruaky
Jenos
8
6
26
3.5
L
12
10
3
1.35
L
Grover
Roseη
Grover
1
6
17
1.58
W
Vora
16
4
20
6.5
W
Nyx
6
6
18
2.5
W
3
1
25
15.5
W
Saati
Şnxtyy
Saati
18
5
16
5.2
L
Cassie
ΔShëω
Cassie
4
10
5
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

259,895
Damage
339,630
339,630
Taken
259,895
56,641
Shielding
62,098
175,820
Healing
181,032
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Terminus
Deathkiill
Terminus
46,489
35,682
0
22,260
104,924
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Ruckus
FarionP
Ruckus
38,073
23,021
0
6,225
96,641
56,641
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Jenos
Haruaky
Jenos
23,210
20,538
142,506
11,517
26,767
10,794
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
67,962
41,074
0
18,377
47,744
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Grover
Roseη
Grover
35,699
32,099
97,384
25,814
42,842
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Vora
86,084
65,962
0
6,994
34,151
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Nyx
42,186
28,951
0
3,950
64,004
51,304
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

W
78,671
78,671
0
14,675
91,451
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Saati
Şnxtyy
Saati
109,479
91,798
0
1,390
43,522
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
Cassie
ΔShëω
Cassie
71,672
54,346
176
5,584
47,479
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Level 1

Damage Done by Role

Damage Taken by Role