Player Matchup

Ruckus
Ruckus
DrugKlepar
Ruckus
Level 999
Champion Stats
59W - 68L
1,632 SR
Queue Stats
1,577W - 1,645L
1,618 Elo+
Solo
Lillith
Lillith
Dullitruppler
Lillith
Level 32
Champion Stats
7W - 2L
1,751 SR
Queue Stats
27W - 21L
1,569 Elo+
Party 1
Jenos
Jenos
Jeppoer
Jenos
Level 290
Champion Stats
16W - 11L
1,617 SR
Queue Stats
56W - 54L
1,560 Elo+
Party 1
Lian
Lian
LilyDaBunny
Lian
Level 447
Champion Stats
230W - 210L
1,608 SR
Queue Stats
1,333W - 1,285L
1,642 Elo+
Solo
Kasumi
Kasumi
Rekkognize
Kasumi
Level 45
Champion Stats
8W - 11L
1,516 SR
Queue Stats
41W - 36L
1,576 Elo+
Party 1
Team Averages
Level 363
1,625 SR
1,593 Elo+

VS

Team Averages
Level 263
1,626 SR
1,633 Elo+
Vora
Vora
JovialPlay
Vora
Level 196
Champion Stats
4W - 4L
1,821 SR
Queue Stats
17W - 18L
1,715 Elo+
Solo
Viktor
Viktor
Neumiah
Viktor
Level 293
Champion Stats
13W - 19L
1,587 SR
Queue Stats
430W - 384L
1,590 Elo+
Solo
Betty la Bomba
Betty la Bomba
Plaisir37
Betty la Bomba
Level 134
Champion Stats
74W - 60L
1,632 SR
Queue Stats
327W - 296L
1,591 Elo+
Solo
Lillith
Lillith
jedrulajedrula20
Lillith
Level 178
Champion Stats
3W - 6L
1,419 SR
Queue Stats
220W - 209L
1,642 Elo+
Solo
Jenos
Jenos
ПотеклаМояПусси
Jenos
Level 512
Champion Stats
96W - 72L
1,672 SR
Queue Stats
998W - 964L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
DrugKlepar
Ruckus
55
9 / 6 / 20
3,145
315
47,654
63,641
38,885
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Lillith
14
1 / 4 / 28
2,835
284
5,737
26,848
0
Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 200 while decreasing base Health by {scale=125|125}.

Level 1

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 6%, but increase its cost by {scale=3|3}%.

Level 3

Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 10%.

Level 2

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Jenos
Jeppoer
Jenos
42
4 / 3 / 39
3,076
308
33,921
42,720
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 50%.

Level 5

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

50
23 / 3 / 13
3,677
368
88,312
50,809
0
Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Bloodline

Bloodline

Grace

Generate 2 Ammo after using Grace.

Level 2

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Kasumi
Rekkognize
Kasumi
10
21 / 7 / 12
3,150
315
42,179
43,355
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 3s.

Level 5

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.

Level 1

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -15s.

Level 3

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 25%.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
48
6 / 11 / 7
2,459
246
56,369
44,781
1,685
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

False Idol

False Idol

Armor

Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Viktor
Neumiah
Viktor
58
8 / 11 / 5
2,783
278
82,597
46,807
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Betty la Bomba
Plaisir37
Betty la Bomba
52
5 / 13 / 7
2,331
233
46,466
46,274
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -400 explosive damage done.

Level 2

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 12%.

Level 2

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Level 1

60
4 / 9 / 12
960
96
30,968
45,198
5,074
Gloomy Nook

Gloomy Nook

Armor

Gain a 600 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 4

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 12%, but reduce its duration by {scale=0.35|0.35}s.

Level 3

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.

Level 3

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

59
0 / 14 / 10
1,502
150
10,973
34,743
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 50s
Objective Time
3m 0s
170
Kill Participation
64
58
Kills
23
23
Deaths
58
112
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ruckus
DrugKlepar
Ruckus
9
6
20
3.17
W
Lillith
1
4
28
3.75
W
Jenos
Jeppoer
Jenos
4
3
39
7.83
L
6
11
7
0.86
W
23
3
13
9.83
L
Viktor
Neumiah
Viktor
8
11
5
0.95
L
Betty la Bomba
Plaisir37
Betty la Bomba
5
13
7
0.65
W
Kasumi
Rekkognize
Kasumi
21
7
12
3.86
L
4
9
12
1.11
L
0
14
10
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

217,803
Damage
227,373
227,373
Taken
217,803
38,885
Shielding
6,759
140,521
Healing
49,610
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ruckus
DrugKlepar
Ruckus
47,654
31,095
0
0
63,641
38,885

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Lillith
5,737
2,187
62,348
139
26,848
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Jenos
Jeppoer
Jenos
33,921
20,500
47,966
18,555
42,720
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
56,369
41,883
0
4,598
44,781
1,685
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

W
88,312
84,991
0
531
50,809
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Viktor
Neumiah
Viktor
82,597
63,882
0
731
46,807
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Betty la Bomba
Plaisir37
Betty la Bomba
46,466
28,222
0
2,909
46,274
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Kasumi
Rekkognize
Kasumi
42,179
29,530
1,655
9,327
43,355
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
30,968
23,021
28,519
198
45,198
5,074

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
10,973
4,058
11,992
663
34,743
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role