Player Matchup

Raum
Raum
Cepel228
Raum
Level 55
Champion Stats
9W - 5L
1,666 SR
Queue Stats
57W - 52L
1,581 Elo+
Party 2
Inara
Inara
KurfurstFlesh
Inara
Level 455
Champion Stats
15W - 4L
1,706 SR
Queue Stats
103W - 91L
1,599 Elo+
Party 2
Ying
Ying
VegetaKM
Ying
Level 168
Champion Stats
14W - 19L
1,555 SR
Queue Stats
17W - 20L
1,548 Elo+
Solo
Tiberius
Tiberius
Zene
Tiberius
Level 56
Champion Stats
33W - 26L
1,574 SR
Queue Stats
116W - 119L
1,460 Elo+
Party 3
Rei
Rei
maruleskrskr
Rei
Level 206
Champion Stats
16W - 12L
1,597 SR
Queue Stats
145W - 135L
1,491 Elo+
Party 3
Team Averages
Level 188
1,620 SR
1,536 Elo+

VS

Team Averages
Level 131
1,499 SR
1,485 Elo+
Maeve
Maeve
Alduina
Maeve
Level 249
Champion Stats
10W - 8L
1,617 SR
Queue Stats
78W - 109L
1,515 Elo+
Solo
Dredge
Dredge
BloodFier
Dredge
Level 45
Champion Stats
4W - 8L
1,482 SR
Queue Stats
30W - 37L
1,487 Elo+
Solo
Talus
Talus
Flotiilla
Talus
Level 27
Champion Stats
7W - 9L
1,531 SR
Queue Stats
43W - 54L
1,408 Elo+
Party 1
Corvus
Corvus
MCin
Corvus
Level 314
Champion Stats
2W - 8L
1,366 SR
Queue Stats
74W - 75L
1,533 Elo+
Party 1
Terminus
Terminus
requiemmir
Terminus
Level 21
Champion Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Raum
24
5 / 2 / 9
2,463
308
33,219
65,364
0
Apocalypse

Apocalypse

Juggernaut

Heal for 750 for each champion hit by Juggernaut.

Level 5

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 100 after activating Soul Harvest.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 15.

Level 1

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 40%.

Level 5

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 3s after activating Soul Harvest.

Level 3

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

59
4 / 2 / 6
2,428
304
35,710
45,803
20,353
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Ying
44
2 / 3 / 7
2,063
258
12,362
20,415
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Tiberius
Zene
Tiberius
37
11 / 3 / 4
2,440
305
46,016
23,283
240
Honed Senses

Honed Senses

Combat Trance

Generate 3% Ultimate charge every 1s while Combat Trance is active.

Level 5

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Primal Haste

Primal Haste

Combat Trance

Gain a 60-Health Shield for 4s after activating Combat Trance.

Level 1

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

46
5 / 3 / 9
2,304
288
33,853
37,312
0
Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 1.5s.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
Alduina
Maeve
39
5 / 2 / 5
1,823
228
61,856
25,013
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 40%.

Level 4

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Dredge
BloodFier
Dredge
31
1 / 5 / 5
1,519
190
58,080
26,270
1,790
Abyss Cannon

Abyss Cannon

Broadside

Generate 5 Ammo for each enemy hit by Broadside.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 50.

Level 1

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 2.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Reckless Barrage

Reckless Barrage

Broadside

Heal for 200 for each enemy hit by Broadside.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Talus
Flotiilla
Talus
14
3 / 8 / 3
1,505
188
25,786
26,605
0
Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Last Remnant

Last Remnant

Weapon

Increase your maximum Ammo by 12.

Level 3

Spirited

Spirited

Armor

Increase your maximum Health by 150

Level 3

Primeval Might

Primeval Might

Overcharge

Gain 15% Lifesteal while Overcharge is active.

Level 3

Perseverance

Perseverance

Weapon

Gain 20% Lifesteal while at or below 40% Health.

Level 2

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

Corvus
MCin
Corvus
51
1 / 6 / 4
1,508
189
20,719
22,329
1,560
Condemnation

Condemnation

Armor

Increase the Healing you do by 20% while at or below 70% Health.

Level 4

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 1.6s after being Healed.

Level 2

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Magistrate's Might

Magistrate's Might

Armor

Gain a 260-Health Shield for 3s after dropping to or below 35% Health.

Level 2

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Terminus
requiemmir
Terminus
15
3 / 5 / 3
1,624
203
25,736
60,943
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 13s
Objective Time
2m 34s
62
Kill Participation
33
27
Kills
13
13
Deaths
26
35
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Maeve
Alduina
Maeve
5
2
5
3.75
L
Dredge
BloodFier
Dredge
1
5
5
0.7
W
Raum
5
2
9
4.75
L
Talus
Flotiilla
Talus
3
8
3
0.56
W
4
2
6
3.5
L
Corvus
MCin
Corvus
1
6
4
0.5
W
Ying
2
3
7
1.83
W
Tiberius
Zene
Tiberius
11
3
4
4.33
W
5
3
9
3.17
L
Terminus
requiemmir
Terminus
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

161,160
Damage
192,177
192,177
Taken
161,160
20,593
Shielding
3,350
107,648
Healing
72,153
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Maeve
Alduina
Maeve
61,856
61,856
0
5,490
25,013
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Dredge
BloodFier
Dredge
58,080
54,080
0
6,073
26,270
1,790
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Raum
33,219
25,674
0
8,796
65,364
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Talus
Flotiilla
Talus
25,786
24,581
0
3,455
26,605
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
35,710
26,699
0
4,178
45,803
20,353
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Corvus
MCin
Corvus
20,719
12,054
47,642
4,686
22,329
1,560
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Ying
12,362
12,362
34,317
7,242
20,415
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Tiberius
Zene
Tiberius
46,016
31,534
0
3,152
23,283
240
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
33,853
26,681
28,796
21,167
37,312
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Terminus
requiemmir
Terminus
25,736
16,325
0
4,807
60,943
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role