Player Matchup
VS
Match Stats

Flora
Armor
Increase your maximum Health by 200.
Level 4

Just Believe!
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5

Spritely
Flutter
Reduce your damage taken by 20% for 3s after activating Flutter.
Level 4

Flitter
Flutter
Reduce the Cooldown of Flutter by 0.6s.
Level 1

Twilight
Dead Zone
Reduce the Cooldown of Dead Zone by 0.8s.
Level 1

Blastflower
Weapon
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
Level 1

Shadow Affinity
Hidden
Reduce the Cooldown of Hidden by 5s.
Level 5

Victory Rush
Weapon
Increase your Movement Speed by 50% for 4s after getting an Elimination.
Level 5

Emergency Exit
Hidden
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.
Level 1

Poisoner
Poison Bolts
Reduce the Cooldown of Poison Bolts by 0.8s.
Level 1

Slip Away
Armor
Increase your Movement Speed by 21% while Out of Combat.
Level 3

Preparation
Armor
When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.
Level 1

Grizzled
Armor
Increase your maximum Health by 100.
Level 2

Tactical Retreat
Stealth
Increase your Movement Speed by 30% for 2s after entering Stealth.
Level 3

Dexterous
Quick Switch
Reduce the time it takes to Quick Switch to your Pistol by 50%.
Level 5

Relentless
Weapon
Reduce the Movement Speed penalty of Scope by 80%.
Level 4

Infused Crystals
Weapon
Increase the maximum Ammo count of both your weapons by 1.
Level 1

Nocturnal
Stealth
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
Level 1

Ignition
Pyre Strike
Reduce the Cooldown of Wings of Wrath by 3s after hitting an enemy with Pyre Strike.
Level 3

Burning Oath
Kindle Soul
Heal for 315 over 3s after Healing an ally with Kindle Soul.
Level 3

Solar Flare
Pyre Strike
Increase the radius of Pyre Strike by 30%.
Level 3

Fire Siphon
Wings of Wrath
Heal for 225 for each enemy hit with Wings of Wrath.
Level 3

Stoke the Fire
Wings of Wrath
Reduce the Cooldown of Pyre Strike by 2.4000000000000004s for each successful hit by Wings of Wrath.
Level 3

Solar Blessing
Pyre Strike
Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)
Level 1

One Man's Treasure
Armor
Reduce your active Cooldowns by 10% after getting an Elimination.
Level 1

Double-Time
Rocket Boots
Heal for 150 every 1s for 3s after activating Rocket Boots.
Level 3

Bowling Ball
Rocket Boots
Gain a 450-Health Shield for 3s after activating Rocket Boots.
Level 3

Failsafe
Armor
Reset the Cooldown of Rocket Boots after falling to or below 30% Health.
Level 3

One Man's Scrap
Armor
When a Turret is destroyed, reduce your active Cooldowns by 25%.
Level 5

Fortify
Barricade
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
Level 1
Team 1 Score
0
VS
Team 2 Score
4

Midnight Stroll
Spirit Link
Reduce the damage done by any enemy you are linked to with Spirit Link by 12%.
Level 3

Rest and Relaxation
Weapon
Increase your maximum Ammo by 2.
Level 1

Magic in the Blood
Weapon
Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.
Level 5

Future Generations
Chain Heal
After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.
Level 1

Refreshing Break
Chain Heal
Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.
Level 5

Focus
Spirit Link
Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.
Level 1

Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.
Level 5

Mesmerism
Illusion
Generate 1 Ammo after activating Illusion.
Level 1

Disappear
Armor
Increase your Movement Speed by 7% while Out of Combat.
Level 1

Carry On
Illusion
Increase the duration of your Illusions by 5s.
Level 5

Squadron
Illusion
Increase the Health of each of your Illusions by 300.
Level 3

Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1

It Watches
Armor
Generate 12% Power Siphon charge for each enemy hit with Massacre Axe.
Level 4

Hulking Monstrosity
Armor
Increase your maximum Health by 150.
Level 1

Powerslave
Power Siphon
Reduce the Movement Speed penalty during Power Siphon by 15%.
Level 1

It Follows
Calamity Blast
Increase your Movement Speed by 8% for each Calamity Charge you have.
Level 4

Strength of Stone
Calamity Blast
Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.
Level 5

Undying
Armor
Reduce the damage you take by 20% while at or below 50% Health.
Level 1

Deadly Prey
Increase your Movement Speed by 40% for 2s after Body and Soul ends.
Level 4

Limitless
Decrease the Cooldown of Body and Soul by 2.4s.
Level 4

Sudden Death
Increase the duration of Curse stacks by 1.2s.
Level 2

Moonlit Haunting
Heal for 68 every 0.25s during Body and Soul.
Level 4

Folk Tales
Increase your maximum Health by 50.
Level 1

Unfinished Business
Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize
Level 1

Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 20%.
Level 2

Cosmic Barrier
Stellar Wind
Reduce your damage taken by 15% while Stellar Wind is active.
Level 3

Relativity
Astral Mark
Heal for 160 every 1s for 10s after applying Astral Mark.
Level 4

Falling Star
Void Grip
Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.
Level 3

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 1.2000000000000002s.
Level 3

The Power Cosmeum
Void Grip
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Level 1

Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
