Player Matchup

Rei
Rei
Silver II
AeternumTua
Rei
Silver II
Level 118
Champion Stats
14W - 12L
1,643 SR
Queue Stats
195W - 182L
1,495 Elo+
Party 1
Corvus
Corvus
Platinum III
REALmisha01
Corvus
Platinum III
Level 135
Champion Stats
27W - 22L
1,685 SR
Queue Stats
240W - 196L
1,579 Elo+
Party 1
Grover
Grover
Gold III
Sklerkijs
Grover
Gold III
Level 145
Champion Stats
0W - 1L
1,500 SR
Queue Stats
74W - 78L
1,509 Elo+
Solo
Ying
Ying
Gold III
TATARO4KA2018
Ying
Gold III
Level 162
Champion Stats
4W - 11L
1,593 SR
Queue Stats
246W - 217L
1,566 Elo+
Party 1
Jenos
Jenos
Gold II
juliand974
Jenos
Gold II
Level 654
Champion Stats
87W - 89L
1,565 SR
Queue Stats
1,267W - 1,280L
1,491 Elo+
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 243
1,597 SR
1,528 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 338
1,611 SR
1,522 Elo+
Zhin
Zhin
Platinum IV
DarkSkyDZ786
Zhin
Platinum IV
Level 999
Champion Stats
21W - 21L
1,629 SR
Queue Stats
1,580W - 1,542L
1,557 Elo+
Solo
Lian
Lian
Gold III
DawidPL329
Lian
Gold III
Level 89
Champion Stats
15W - 24L
1,526 SR
Queue Stats
290W - 276L
1,493 Elo+
Solo
Mal'Damba
Mal'Damba
Gold IV
FatIntel
Mal'Damba
Gold IV
Level 420
Champion Stats
26W - 31L
1,615 SR
Queue Stats
387W - 365L
1,535 Elo+
Solo
Grohk
Grohk
Gold IV
Salyza
Grohk
Gold IV
Level 139
Champion Stats
10W - 2L
1,682 SR
Queue Stats
216W - 190L
1,466 Elo+
Solo
Torvald
Torvald
Gold IV
TugaBronze4ever
Torvald
Gold IV
Level 44
Champion Stats
3W - 0L
1,605 SR
Queue Stats
169W - 175L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
39
10 / 7 / 14
3,120
260
40,879
60,713
1,200
Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 4% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 7%.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Corvus
45
6 / 12 / 17
2,615
218
58,202
58,642
1,300
Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 2.5s for each enemy hit by it.

Level 5

Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 0.5s after using Projection.

Level 1

Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 18% while Projection is out.

Level 3

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 250.

Level 5

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

Grover
Sklerkijs
Grover
44
4 / 11 / 19
2,904
242
38,485
64,303
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 15% for 4s after they are Healed by Blossom.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

48
9 / 9 / 16
2,988
249
63,114
58,657
0
Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 40% during Shatter.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Jenos
59
6 / 8 / 22
2,953
246
29,386
46,589
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 4

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Bans
KhanSaati
Team 1 Score

2

VS

Team 2 Score

4

Bans
WilloFernando
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
14 / 7 / 7
3,059
255
51,289
41,056
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

29
15 / 8 / 14
3,546
296
82,039
47,297
0
Noble Crest

Noble Crest

Armor

Increase your maximum Health by 150.

Level 3

Present Arms

Present Arms

Presence

Heal for 500 after using Presence.

Level 5

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Highborn

Highborn

Armor

Increase your Movement Speed by 3%.

Level 1

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Mal'Damba
FatIntel
Mal'Damba
59
4 / 9 / 25
3,118
260
32,564
44,398
0
Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 24% for 3s after using Slither.

Level 3

Possession

Possession

Mending Spirits

Reduce your damage taken by 8% while Healing an ally with Mending Spirits.

Level 2

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Sustenance

Sustenance

Armor

Increase your Healing received by 40% while at or below 50% Health.

Level 5

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Grohk
Salyza
Grohk
56
5 / 5 / 28
3,719
310
77,637
55,114
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 18% increased Movement Speed for 1s.

Level 3

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 0.6s after activating Ghost Walk.

Level 1

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

43
9 / 6 / 22
3,376
281
45,375
42,201
81,436
Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 40% during Recharge and for 3s after it ends.

Level 4

Induction

Induction

Recharge

Generate 2 Ammo after activating Recharge.

Level 1

Glyph of the Fist

Glyph of the Fist

Weapon

Increase your maximum Ammo by 1.

Level 1

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 600.

Level 4

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 58s
Objective Time
5m 58s
123
Kill Participation
143
35
Kills
47
47
Deaths
35
88
Assists
96
Player
Kills
Deaths
Assists
KDA
L
10
7
14
2.43
W
14
7
7
2.5
W
15
8
14
2.75
W
Mal'Damba
FatIntel
Mal'Damba
4
9
25
1.83
L
Corvus
6
12
17
1.21
W
Grohk
Salyza
Grohk
5
5
28
3.8
L
Grover
Sklerkijs
Grover
4
11
19
1.23
L
9
9
16
1.89
W
9
6
22
3.33
L
Jenos
6
8
22
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

230,066
Damage
288,904
288,904
Taken
230,066
2,500
Shielding
81,436
175,651
Healing
134,209
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
40,879
28,826
32,562
15,843
60,713
1,200
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
51,289
43,174
0
6,497
41,056
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
82,039
76,445
0
6,931
47,297
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Mal'Damba
FatIntel
Mal'Damba
32,564
9,921
37,901
15,859
44,398
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Corvus
58,202
38,710
8,739
1,781
58,642
1,300
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
Grohk
Salyza
Grohk
77,637
24,659
27,098
36,253
55,114
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Grover
Sklerkijs
Grover
38,485
33,846
28,777
17,800
64,303
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
63,114
45,002
10,730
10,689
58,657
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
45,375
36,989
0
3,670
42,201
81,436
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Jenos
29,386
23,425
33,946
14,784
46,589
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role