Player Matchup

Fernando
Fernando
Cleminou
Fernando
Level 276
Champion Stats
91W - 55L
1,660 SR
Queue Stats
264W - 239L
1,579 Elo+
Party 1
Inara
Inara
Liorion_AR
Inara
Level 171
Champion Stats
31W - 20L
1,540 SR
Queue Stats
118W - 117L
1,594 Elo+
Party 1
Imani
Imani
Makinus8725
Imani
Level 47
Champion Stats
14W - 22L
1,542 SR
Queue Stats
84W - 97L
1,539 Elo+
Solo
Grohk
Grohk
vEreteka
Grohk
Level 305
Champion Stats
24W - 13L
1,661 SR
Queue Stats
329W - 330L
1,559 Elo+
Party 1
Azaan
Azaan
vZensha
Azaan
Level 262
Champion Stats
19W - 12L
1,624 SR
Queue Stats
206W - 182L
1,599 Elo+
Party 1
Team Averages
Level 212
1,605 SR
1,574 Elo+

VS

Team Averages
Level 255
1,598 SR
1,584 Elo+
Kasumi
Kasumi
BossBalloon
Kasumi
Level 262
Champion Stats
13W - 9L
1,689 SR
Queue Stats
680W - 646L
1,557 Elo+
Party 2
Terminus
Terminus
JesseJames94
Terminus
Level 134
Champion Stats
165W - 144L
1,616 SR
Queue Stats
530W - 539L
1,615 Elo+
Solo
LoupKRV
Unknown
Level 387
Champion Stats
6W - 13L
1,450 SR
Queue Stats
382W - 377L
1,567 Elo+
Solo
Rei
Rei
VirgoО
Rei
Level 327
Champion Stats
86W - 67L
1,623 SR
Queue Stats
490W - 464L
1,610 Elo+
Solo
Vora
Vora
acolyte1111
Vora
Level 166
Champion Stats
180W - 147L
1,614 SR
Queue Stats
500W - 472L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Cleminou
Fernando
58
17 / 12 / 25
5,255
309
95,648
132,261
78,013
Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 8% for 3s after hitting an enemy with Fireball.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Inara
44
9 / 12 / 28
4,501
265
63,243
118,562
28,200
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

25
15 / 17 / 13
4,001
235
101,907
70,440
0
Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 15% Mana every 1s while using FrostFire Glide.

Level 3

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 1.5s.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 150.

Level 3

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Grohk
vEreteka
Grohk
55
2 / 10 / 42
4,635
273
45,510
43,930
0
Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.2s.

Level 1

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 1.2s after activating Ghost Walk.

Level 2

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 300.

Level 2

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 75%.

Level 5

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Azaan
vZensha
Azaan
59
21 / 12 / 13
4,656
274
98,540
112,168
27,988
Grim Deliverance

Grim Deliverance

Heal for 5 for every percentage point of Ire consumed by abilities.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 75.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 30%.

Level 5

Indignation

Indignation

Reduce the Cooldown of Conviction by 1.6s.

Level 4

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
55
23 / 11 / 21
5,297
312
118,488
82,262
0
Folk Tales

Folk Tales

Increase your maximum Health by 250.

Level 5

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2s.

Level 4

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 1.7999999999999998s.

Level 3

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Terminus
JesseJames94
Terminus
37
19 / 9 / 19
4,822
284
102,148
132,268
0
It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 1.2s for every 1s spent channeling Power Siphon.

Level 4

Forsaken

Forsaken

Armor

Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 1

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Blood and Stone

Blood and Stone

Shatterfall

Gain 18% Power Siphon charge for each enemy hit by Shatterfall.

Level 3

Playing God

Playing God

Power Siphon

Heal for 25% of the damage Absorbed by Power Siphon.

Level 5

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

LoupKRV
Unknown
60
5 / 17 / 12
3,482
205
87,029
65,796
0

Level 5

Level 1

Level 3

Level 2

Level 4

Level 1

Rei
57
1 / 9 / 34
4,690
276
55,353
53,246
0
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 4%.

Level 1

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 7%.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

53
15 / 12 / 16
4,063
239
114,343
71,276
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 37s
Objective Time
10m 45s
185
Kill Participation
165
64
Kills
63
63
Deaths
58
121
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Kasumi
23
11
21
3.05
W
Fernando
Cleminou
Fernando
17
12
25
2.46
L
Terminus
JesseJames94
Terminus
19
9
19
3.17
W
Inara
9
12
28
1.92
L
LoupKRV
Unknown
5
17
12
0.65
W
15
17
13
1.26
L
Rei
1
9
34
2
L
15
12
16
1.92
W
Grohk
vEreteka
Grohk
2
10
42
2.3
W
Azaan
vZensha
Azaan
21
12
13
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

404,848
Damage
477,361
477,361
Taken
404,848
134,201
Shielding
0
209,211
Healing
245,883
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Kasumi
118,488
94,338
0
7,653
82,262
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Fernando
Cleminou
Fernando
95,648
50,119
0
18,062
132,261
78,013
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Terminus
JesseJames94
Terminus
102,148
55,445
0
34,193
132,268
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Inara
63,243
53,223
6,744
15,520
118,562
28,200

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
LoupKRV
Unknown
87,029
50,532
3,081
5,884
65,796
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
101,907
70,400
0
8,109
70,440
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Rei
55,353
54,019
141,304
33,077
53,246
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
114,343
79,056
0
20,691
71,276
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Grohk
vEreteka
Grohk
45,510
25,626
133,464
16,504
43,930
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Azaan
vZensha
Azaan
98,540
66,407
0
10,808
112,168
27,988

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role