Player Matchup

Vora
Vora
DRUGGA420
Vora
Level 57
Champion Stats
2W - 14L
1,316 SR
Queue Stats
75W - 71L
1,425 Elo+
Party 2
Fernando
Fernando
DingyWombat
Fernando
Level 43
Champion Stats
11W - 4L
1,803 SR
Queue Stats
52W - 49L
1,449 Elo+
Party 2
Betty la Bomba
Betty la Bomba
NoGoatBangers
Betty la Bomba
Level 20
Champion Stats
0W - 2L
1,689 SR
Queue Stats
22W - 27L
1,427 Elo+
Party 2
Viktor
Viktor
OHLORDCANDY
Viktor
Level 31
Champion Stats
5W - 4L
1,732 SR
Queue Stats
22W - 17L
1,551 Elo+
Party 2
Ying
Ying
apazzq
Ying
Level 211
Champion Stats
197W - 169L
1,548 SR
Queue Stats
606W - 568L
1,450 Elo+
Solo
Team Averages
Level 72
1,617 SR
1,460 Elo+

VS

Team Averages
Level 115
1,688 SR
1,520 Elo+
Tiberius
Tiberius
BOBER505
Tiberius
Level 172
Champion Stats
2W - 2L
1,492 SR
Queue Stats
20W - 15L
1,564 Elo+
Party 1
Dredge
Dredge
Harpus
Dredge
Level 141
Champion Stats
4W - 2L
1,674 SR
Queue Stats
55W - 42L
1,614 Elo+
Party 3
Barik
Barik
Jakoichi
Barik
Level 52
Champion Stats
17W - 13L
1,697 SR
Queue Stats
154W - 177L
1,415 Elo+
Party 3
Seris
Seris
PragmaticGuy
Seris
Level 187
Champion Stats
347W - 85L
1,844 SR
Queue Stats
990W - 937L
1,475 Elo+
Solo
Vora
Vora
ReverseeManixx
Vora
Level 23
Champion Stats
9W - 2L
1,735 SR
Queue Stats
15W - 12L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
43
1 / 5 / 2
1,038
148
20,486
27,031
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.2000000000000002s after hitting at least one enemy with Obliteration.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.2s.

Level 2

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 4s if it fails to hit a target.

Level 4

Level 1

Fernando
DingyWombat
Fernando
41
0 / 8 / 2
1,260
180
11,315
55,995
50,305
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Betty la Bomba
NoGoatBangers
Betty la Bomba
8
0 / 9 / 2
1,436
205
18,903
30,790
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -400 explosive damage done.

Level 2

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 12%.

Level 2

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Level 1

Viktor
12
6 / 7 / 0
1,494
213
37,049
27,314
600
Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 200.

Level 4

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 1s for each enemy hit by it.

Level 1

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 80% while using Iron Sights.

Level 4

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Ying
apazzq
Ying
59
0 / 4 / 4
1,146
164
10,769
20,360
0
Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 1 Ammo after activating Illusion.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
BOBER505
Tiberius
57
4 / 3 / 8
2,006
287
39,454
17,621
822
Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Alley-Cat

Alley-Cat

Crouching Tigron

Reduce the Cooldown of Crouching Tigron by 0.6s.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 100.

Level 2

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Primal Haste

Primal Haste

Combat Trance

Gain a 180-Health Shield for 4s after activating Combat Trance.

Level 3

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Dredge
Harpus
Dredge
47
10 / 0 / 9
2,252
322
44,384
13,197
350
Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 50.

Level 1

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 25% while at or below 50% Health.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Barik
Jakoichi
Barik
24
0 / 2 / 6
1,982
283
5,866
24,658
15,778
Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

40
10 / 0 / 11
2,363
338
44,845
27,978
0
Nether Siphon

Nether Siphon

Shadow Travel

Heal for 200 every 1s while using Shadow Travel.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Revenant

Revenant

Armor

Increase your maximum Health by 50.

Level 1

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 40%.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

14
9 / 2 / 9
2,173
310
26,941
15,068
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

29s
Objective Time
4m 35s
17
Kill Participation
76
7
Kills
33
33
Deaths
7
10
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Tiberius
BOBER505
Tiberius
4
3
8
2.67
L
Vora
1
5
2
0.4
L
Fernando
DingyWombat
Fernando
0
8
2
0.13
W
Dredge
Harpus
Dredge
10
0
9
14.5
W
Barik
Jakoichi
Barik
0
2
6
1.5
L
Betty la Bomba
NoGoatBangers
Betty la Bomba
0
9
2
0.11
L
Viktor
6
7
0
0.86
W
10
0
11
15.5
W
9
2
9
6.75
L
Ying
apazzq
Ying
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,522
Damage
161,490
161,490
Taken
98,522
50,905
Shielding
16,950
50,279
Healing
75,759
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Tiberius
BOBER505
Tiberius
39,454
31,118
0
6,638
17,621
822
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Vora
20,486
13,626
0
5,615
27,031
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
DingyWombat
Fernando
11,315
8,165
0
3,889
55,995
50,305
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Dredge
Harpus
Dredge
44,384
3,711
0
6,281
13,197
350
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Barik
Jakoichi
Barik
5,866
5,866
0
5,993
24,658
15,778
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Betty la Bomba
NoGoatBangers
Betty la Bomba
18,903
14,343
0
1,954
30,790
0

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Viktor
37,049
21,907
0
4,131
27,314
600

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
44,845
37,143
29,453
24,762
27,978
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
26,941
16,330
0
2,632
15,068
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Ying
apazzq
Ying
10,769
5,531
25,868
8,822
20,360
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role