Player Matchup

Vora
Vora
Platinum II
Feikï
Vora
Platinum II
Level 999
Champion Stats
4W - 2L
1,902 SR
Queue Stats
58W - 45L
1,601 Elo+
Party 2
Bomb King
Bomb King
Platinum II
Käyaa
Bomb King
Platinum II
Level 999
Champion Stats
9W - 4L
1,933 SR
Queue Stats
82W - 60L
1,616 Elo+
Party 2
Barik
Barik
Silver II
ReiiMACACO
Barik
Silver II
Level 676
Champion Stats
15W - 16L
1,651 SR
Queue Stats
228W - 205L
1,593 Elo+
Solo
Ying
Ying
Platinum III
RuLeZeZ
Ying
Platinum III
Level 587
Champion Stats
50W - 51L
1,611 SR
Queue Stats
697W - 647L
1,537 Elo+
Solo
Makoa
Makoa
Platinum V
bradloquendo
Makoa
Platinum V
Level 999
Champion Stats
80W - 88L
1,699 SR
Queue Stats
1,271W - 1,240L
1,565 Elo+
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 852
1,759 SR
1,582 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 527
1,629 SR
1,573 Elo+
Terminus
Terminus
Gold II
GameOverBaby
Terminus
Gold II
Level 702
Champion Stats
18W - 18L
1,578 SR
Queue Stats
650W - 609L
1,532 Elo+
Solo
Tyra
Tyra
Platinum V
Minemon11
Tyra
Platinum V
Level 186
Champion Stats
22W - 21L
1,644 SR
Queue Stats
91W - 88L
1,589 Elo+
Solo
Mal'Damba
Mal'Damba
Platinum III
borabillldasilva
Mal'Damba
Platinum III
Level 165
Champion Stats
28W - 28L
1,636 SR
Queue Stats
188W - 177L
1,567 Elo+
Solo
Atlas
Atlas
Platinum III
oARROWo
Atlas
Platinum III
Level 999
Champion Stats
30W - 44L
1,539 SR
Queue Stats
424W - 395L
1,604 Elo+
Party 1
Zhin
Zhin
Diamond V
県Steve
Zhin
Diamond V
Level 581
Champion Stats
34W - 20L
1,748 SR
Queue Stats
372W - 350L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
Feikï
Vora
57
5 / 15 / 2
1,912
174
34,798
44,938
0
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

Broken Promises

Broken Promises

Obliteration

Heal for 180 for each enemy hit with Obliteration.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

Level 1

Bomb King
Käyaa
Bomb King
55
12 / 8 / 4
2,744
249
89,538
52,477
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

King's Court

King's Court

Detonate

Heal for 15 for each Sticky Bomb you Detonate.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

Barik
59
0 / 10 / 13
2,412
219
37,828
74,352
75,355
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Ying
RuLeZeZ
Ying
46
2 / 4 / 14
2,493
227
23,542
21,547
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 5s.

Level 4

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

59
4 / 10 / 8
2,258
205
49,617
101,489
31,069
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 40% after falling to or below 40% Health.

Level 2

Rampage

Rampage

Armor

Increase your Movement Speed by 32% for 4s after getting an Elimination.

Level 4

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Bans
KasumiRuckus
Team 1 Score

1

VS

Team 2 Score

4

Bans
Khan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
GameOverBaby
Terminus
59
9 / 5 / 11
3,557
323
36,592
72,188
0
We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 15% increased Healing while at or below 50% Health.

Level 3

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 4% for each Calamity Charge you have.

Level 2

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Watches

It Watches

Armor

Generate 12% Power Siphon charge for each enemy hit with Massacre Axe.

Level 4

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Tyra
50
12 / 5 / 18
3,742
340
103,654
34,809
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Mal'Damba
52
2 / 4 / 25
3,687
335
15,404
13,066
0
Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 10%.

Level 1

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Atlas
oARROWo
Atlas
58
6 / 4 / 18
3,167
288
47,966
75,682
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.8s further into the past.

Level 2

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Zhin
59
18 / 3 / 13
3,703
337
91,187
39,578
0
Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 50% for 3s after activating Counter.

Level 5

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.

Level 1

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 48s
Objective Time
9m 29s
64
Kill Participation
132
23
Kills
47
47
Deaths
21
41
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Vora
Feikï
Vora
5
15
2
0.4
W
Terminus
GameOverBaby
Terminus
9
5
11
2.9
L
Bomb King
Käyaa
Bomb King
12
8
4
1.75
W
Tyra
12
5
18
4.2
L
Barik
0
10
13
0.65
L
Ying
RuLeZeZ
Ying
2
4
14
2.25
W
Mal'Damba
2
4
25
3.63
L
4
10
8
0.8
W
Atlas
oARROWo
Atlas
6
4
18
3.75
W
Zhin
18
3
13
8.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

235,323
Damage
294,803
294,803
Taken
235,323
106,424
Shielding
0
128,665
Healing
133,720
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Vora
Feikï
Vora
34,798
25,191
0
3,929
44,938
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Terminus
GameOverBaby
Terminus
36,592
26,145
0
13,528
72,188
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Bomb King
Käyaa
Bomb King
89,538
82,720
0
2,910
52,477
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

W
Tyra
103,654
62,304
0
2,539
34,809
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Barik
37,828
37,828
0
8,598
74,352
75,355
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Ying
RuLeZeZ
Ying
23,542
23,542
98,710
12,750
21,547
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Mal'Damba
15,404
6,596
109,501
2,917
13,066
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
49,617
42,877
0
1,768
101,489
31,069
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Atlas
oARROWo
Atlas
47,966
47,966
0
1,402
75,682
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
Zhin
91,187
76,847
0
3,833
39,578
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Damage Done by Role

Damage Taken by Role