Player Matchup

Fernando
Fernando
Bacon_Man247
Fernando
Level 785
Champion Stats
267W - 208L
1,636 SR
Queue Stats
534W - 497L
1,550 Elo+
Solo
Saati
Saati
ImperiusII
Saati
Level 186
Champion Stats
59W - 64L
1,509 SR
Queue Stats
158W - 148L
1,614 Elo+
Solo
Ying
Ying
TopGe
Ying
Level 172
Champion Stats
12W - 9L
1,593 SR
Queue Stats
128W - 132L
1,523 Elo+
Solo
Caspian
Caspian
kawree
Caspian
Level 338
Champion Stats
14W - 14L
1,558 SR
Queue Stats
412W - 394L
1,502 Elo+
Solo
Zhin
Zhin
swordfish2502
Zhin
Level 999
Champion Stats
509W - 470L
1,581 SR
Queue Stats
957W - 1,013L
1,553 Elo+
Solo
Team Averages
Level 496
1,575 SR
1,548 Elo+

VS

Team Averages
Level 225
1,635 SR
1,621 Elo+
Zhin
Zhin
BandittheMP7
Zhin
Level 141
Champion Stats
8W - 3L
1,864 SR
Queue Stats
128W - 96L
1,661 Elo+
Party 1
Tyra
Tyra
Dalek023
Tyra
Level 139
Champion Stats
4W - 8L
1,370 SR
Queue Stats
131W - 129L
1,594 Elo+
Party 1
Fernando
Fernando
J3ssie
Fernando
Level 125
Champion Stats
74W - 50L
1,716 SR
Queue Stats
254W - 199L
1,699 Elo+
Party 1
Corvus
Corvus
Pleasefookme
Corvus
Level 398
Champion Stats
19W - 13L
1,607 SR
Queue Stats
283W - 243L
1,623 Elo+
Party 1
Lian
Lian
SaIvadorian503-_
Lian
Level 323
Champion Stats
62W - 70L
1,619 SR
Queue Stats
127W - 135L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Bacon_Man247
Fernando
58
8 / 4 / 18
3,746
341
57,457
79,214
58,219
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Saati
48
10 / 4 / 8
3,079
280
55,970
25,136
0
Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Ying
TopGe
Ying
59
4 / 6 / 21
3,496
318
13,840
30,787
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Caspian
kawree
Caspian
56
16 / 7 / 13
3,477
316
61,605
34,340
0
Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 24%.

Level 2

Both Sides Of The Coin

Both Sides Of The Coin

Weapon

Heal for 60 after hitting an enemy with War.

Level 4

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 4 stacks of Piercing Momentum and Sharp Momentum.

Level 4

The Finer Things

The Finer Things

Love

Increase your Movement Speed by 36% for 1s after hitting an enemy with Love.

Level 3

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 24%.

Level 2

It's Got Some Heft

It's Got Some Heft

War

Increase the Range and Damage of War, but decrease its rate of fire. War's attacks now deal an additional 20% damage to each enemy hit for each enemy hit in total with your attack.

Level 1

58
13 / 5 / 7
3,192
290
63,824
34,476
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 50.

Level 1

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 3.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 5s after using Billow.

Level 5

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
42
6 / 11 / 10
3,554
323
54,133
48,284
0
Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 28% after getting an Elimination.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Tyra
44
9 / 11 / 9
2,314
210
38,923
47,232
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 3s.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 1s.

Level 1

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Fernando
J3ssie
Fernando
34
7 / 8 / 9
2,830
257
51,246
90,545
89,222
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Corvus
55
2 / 6 / 10
3,446
313
19,002
22,479
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 2

Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 12% while Projection is out.

Level 2

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 2.4000000000000004s after being Healed.

Level 3

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1.5s. This effect can only occur once every 5s.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

45
2 / 15 / 6
1,713
156
40,649
44,156
0
Superiority

Superiority

Armor

Increase your maximum Ammo by 3.

Level 3

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 3s.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 48s
Objective Time
3m 19s
118
Kill Participation
70
51
Kills
26
26
Deaths
51
67
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Fernando
Bacon_Man247
Fernando
8
4
18
4.25
L
6
11
10
1
L
Tyra
9
11
9
1.23
W
Saati
10
4
8
3.5
L
Fernando
J3ssie
Fernando
7
8
9
1.44
L
Corvus
2
6
10
1.17
L
2
15
6
0.33
W
Ying
TopGe
Ying
4
6
21
2.42
W
Caspian
kawree
Caspian
16
7
13
3.21
W
13
5
7
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

252,696
Damage
203,953
203,953
Taken
252,696
58,219
Shielding
89,222
135,478
Healing
112,588
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Bacon_Man247
Fernando
57,457
28,886
0
11,158
79,214
58,219
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
54,133
39,834
0
7,612
48,284
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Tyra
38,923
29,159
0
0
47,232
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Saati
55,970
45,860
1,678
9,228
25,136
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

L
Fernando
J3ssie
Fernando
51,246
36,084
0
5,237
90,545
89,222
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

L
Corvus
19,002
15,183
93,294
5,017
22,479
0

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
40,649
40,649
550
878
44,156
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

W
Ying
TopGe
Ying
13,840
13,840
78,920
16,799
30,787
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Caspian
kawree
Caspian
61,605
48,574
0
10,183
34,340
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
63,824
51,889
1,440
6,072
34,476
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role