Player Matchup

Khan
Khan
DuckWhisperer
Khan
Level 315
Champion Stats
18W - 25L
1,494 SR
Queue Stats
722W - 700L
1,470 Elo+
Solo
Rei
Rei
ItsZayswrld 966
Rei
Level 98
Champion Stats
5W - 8L
1,490 SR
Queue Stats
86W - 92L
1,498 Elo+
Solo
Octavia
Octavia
LifelessHusk
Octavia
Level 70
Champion Stats
4W - 2L
1,611 SR
Queue Stats
44W - 43L
1,528 Elo+
Party 1
Zhin
Zhin
MildlyOCD
Zhin
Level 280
Champion Stats
3W - 1L
1,794 SR
Queue Stats
80W - 82L
1,556 Elo+
Party 1
Barik
Barik
z3llaa OF
Barik
Level 59
Champion Stats
1W - 0L
1,500 SR
Queue Stats
104W - 99L
1,526 Elo+
Solo
Team Averages
Level 164
1,578 SR
1,516 Elo+

VS

Team Averages
Level 144
1,509 SR
1,501 Elo+
VII
VII
Patrick_star4402
VII
Level 56
Champion Stats
0W - 1L
1,500 SR
Queue Stats
37W - 45L
1,458 Elo+
Party 2
Barik
Barik
Peppers_theClown
Barik
Level 87
Champion Stats
19W - 20L
1,622 SR
Queue Stats
49W - 59L
1,483 Elo+
Party 2
Cassie
Cassie
boujeebabii
Cassie
Level 261
Champion Stats
107W - 117L
1,632 SR
Queue Stats
946W - 926L
1,597 Elo+
Solo
Tyra
Tyra
cannedmeat
Tyra
Level 94
Champion Stats
133W - 127L
1,573 SR
Queue Stats
299W - 274L
1,534 Elo+
Solo
Mal'Damba
Mal'Damba
fernal
Mal'Damba
Level 224
Champion Stats
1W - 6L
1,219 SR
Queue Stats
493W - 506L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
3 / 1 / 9
3,031
303
17,090
68,763
50,324
Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 400 after activating Battle Shout.

Level 5

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 6%.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

53
4 / 2 / 18
3,169
317
23,233
21,524
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 100.

Level 2

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Octavia
LifelessHusk
Octavia
36
8 / 2 / 12
2,745
275
37,599
19,846
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 1.7999999999999998s after activating Commanding Leap.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Entrenched

Entrenched

Reduce your damage taken by 15% while standing inside of your Distortion Field.

Level 3

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Zhin
57
17 / 6 / 4
3,131
313
46,107
25,510
0
Heartless

Heartless

Armor

Increase your Movement Speed by 30% for 4s after getting an Elimination.

Level 5

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.

Level 2

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 1.5s for each enemy it hits.

Level 3

Fuel for the Fire

Fuel for the Fire

Whirl

Increase your Movement Speed by 10% for 2s after using Whirl.

Level 2

Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Barik
z3llaa OF
Barik
54
9 / 2 / 7
2,967
297
45,343
37,553
36,546
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
44
1 / 8 / 4
1,329
133
22,547
34,659
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

51
0 / 7 / 3
1,671
167
25,089
41,770
57,647
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Cassie
47
6 / 9 / 2
1,848
185
47,654
27,973
0
Quiver

Quiver

Weapon

Increase your maximum Ammo by 3.

Level 3

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 1s for each enemy it hits.

Level 2

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 4s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 4

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 225.

Level 3

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

17
6 / 10 / 0
1,944
194
61,635
38,041
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Mal'Damba
fernal
Mal'Damba
59
0 / 7 / 6
1,474
147
16,271
26,929
750
Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 12%.

Level 3

Otherworldly

Otherworldly

Slither

Gain a 150-health Shield for 3s after Slither ends.

Level 2

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.

Level 3

Possession

Possession

Mending Spirits

Reduce your damage taken by 12% while Healing an ally with Mending Spirits.

Level 3

Pungent Gourd

Pungent Gourd

Gourd

Increase your Allies' and your Movement Speed by 20% while in your Gourd .

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 26s
Objective Time
2m 18s
91
Kill Participation
28
41
Kills
13
13
Deaths
41
50
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
1
9
7.5
W
4
2
18
6.5
W
Octavia
LifelessHusk
Octavia
8
2
12
7
W
Zhin
17
6
4
3.17
L
1
8
4
0.38
L
0
7
3
0.21
L
Cassie
6
9
2
0.78
L
6
10
0
0.6
L
Mal'Damba
fernal
Mal'Damba
0
7
6
0.43
W
Barik
z3llaa OF
Barik
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

169,372
Damage
173,196
173,196
Taken
169,372
86,870
Shielding
58,397
133,591
Healing
58,267
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
17,090
12,700
1,349
25,432
68,763
50,324
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
23,233
23,113
72,058
15,569
21,524
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Octavia
LifelessHusk
Octavia
37,599
30,349
1,366
8,317
19,846
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Zhin
46,107
35,496
352
3,829
25,510
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
22,547
21,747
0
4,925
34,659
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
25,089
25,089
0
8,614
41,770
57,647
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Cassie
47,654
35,734
0
3,264
27,973
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
61,635
27,027
0
2,545
38,041
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Mal'Damba
fernal
Mal'Damba
16,271
11,911
29,793
9,126
26,929
750
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Barik
z3llaa OF
Barik
45,343
45,343
529
4,790
37,553
36,546

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Damage Done by Role

Damage Taken by Role