Player Matchup

Corvus
Corvus
DanielDc21
Corvus
Level 406
Champion Stats
19W - 9L
1,772 SR
Queue Stats
643W - 596L
1,683 Elo+
Party 1
Io
Io
Dantelina
Io
Level 236
Champion Stats
7W - 7L
1,556 SR
Queue Stats
424W - 403L
1,681 Elo+
Party 1
Tyra
Tyra
Icesufino
Tyra
Level 260
Champion Stats
16W - 6L
1,735 SR
Queue Stats
461W - 363L
1,693 Elo+
Party 1
Buck
Buck
TTVEVESPEED
Buck
Level 209
Champion Stats
96W - 65L
1,694 SR
Queue Stats
405W - 397L
1,592 Elo+
Party 1
Fernando
Fernando
criticaldrew
Fernando
Level 182
Champion Stats
5W - 2L
1,606 SR
Queue Stats
8W - 9L
1,436 Elo+
Party 1
Team Averages
Level 259
1,673 SR
1,617 Elo+

VS

Team Averages
Level 516
1,507 SR
1,618 Elo+
Viktor
Viktor
ApexPathfinder
Viktor
Level 809
Champion Stats
405W - 312L
1,617 SR
Queue Stats
3,039W - 2,957L
1,610 Elo+
Party 2
Tiberius
Tiberius
ApexRevenant
Tiberius
Level 433
Champion Stats
20W - 19L
1,611 SR
Queue Stats
851W - 915L
1,607 Elo+
Party 2
VII
VII
JayAnimee94
VII
Level 274
Champion Stats
13W - 23L
1,441 SR
Queue Stats
1,258W - 1,255L
1,598 Elo+
Solo
Ying
Ying
Raicot
Ying
Level 987
Champion Stats
1W - 2L
1,296 SR
Queue Stats
113W - 77L
1,690 Elo+
Solo
Ruckus
Ruckus
Ranball
Ruckus
Level 77
Champion Stats
3W - 4L
1,571 SR
Queue Stats
218W - 196L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
DanielDc21
Corvus
60
10 / 8 / 8
2,881
288
38,438
32,841
1,170
Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 2.5s for each enemy hit by it.

Level 5

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 2s. This effect can only occur once every 5s.

Level 4

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 320 over 1s after Healing an ally with Abyssal Reconstruction.

Level 4

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 0.5s after using Projection.

Level 1

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

57
0 / 2 / 13
3,022
302
13,110
26,985
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.

Level 3

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 150.

Level 3

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Tyra
43
12 / 2 / 14
3,520
352
75,766
44,260
0
In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 60 for each enemy hit with Nade Launcher.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1.5s.

Level 3

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

42
5 / 8 / 10
2,749
275
27,317
41,469
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Bully

Bully

Net Shot

Gain 12% Lifesteal against targets Slowed by Net Shot.

Level 1

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 3s.

Level 3

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 5%.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Fernando
criticaldrew
Fernando
42
4 / 2 / 9
3,177
318
19,306
54,264
84,428
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
8 / 7 / 8
2,129
213
73,034
35,550
0
Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Predator

Predator

Iron Sights

Gain 10% Lifesteal while using Iron Sights.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 20% while using Iron Sights.

Level 1

On The Move

On The Move

Frag Grenade

Gain 40% Movement Speed for 2s after using Frag Grenade.

Level 5

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 50% while using Iron Sights.

Level 5

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Tiberius
ApexRevenant
Tiberius
59
5 / 6 / 9
1,910
191
50,169
32,887
3,575
Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 1.7999999999999998s.

Level 3

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Primal Haste

Primal Haste

Combat Trance

Gain a 300-Health Shield for 4s after activating Combat Trance.

Level 5

Honed Senses

Honed Senses

Combat Trance

Generate 0.6% Ultimate charge every 1s while Combat Trance is active.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

59
3 / 9 / 5
1,543
154
24,636
27,645
0
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Fragments

Fragments

Armor

Heal for 10% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 1

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 10% Health.

Level 2

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 40%.

Level 4

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Ying
Raicot
Ying
58
1 / 2 / 9
1,729
173
10,404
15,715
0
Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 1.4s.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Ruckus
Ranball
Ruckus
58
5 / 7 / 4
1,895
190
41,576
62,140
52,375
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 6% for 2s after using Missile Launcher.

Level 2

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 14%.

Level 2

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 15%.

Level 3

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 16s
Objective Time
1m 28s
85
Kill Participation
57
31
Kills
22
22
Deaths
31
54
Assists
35
Player
Kills
Deaths
Assists
KDA
L
8
7
8
1.71
L
Tiberius
ApexRevenant
Tiberius
5
6
9
1.58
W
Corvus
DanielDc21
Corvus
10
8
8
1.75
W
0
2
13
3.25
W
Tyra
12
2
14
9.5
L
3
9
5
0.61
L
Ying
Raicot
Ying
1
2
9
2.75
L
Ruckus
Ranball
Ruckus
5
7
4
1
W
5
8
10
1.25
W
Fernando
criticaldrew
Fernando
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

173,937
Damage
199,819
199,819
Taken
173,937
85,598
Shielding
55,950
134,062
Healing
89,425
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
73,034
51,298
0
487
35,550
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Tiberius
ApexRevenant
Tiberius
50,169
32,942
0
4,467
32,887
3,575
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Corvus
DanielDc21
Corvus
38,438
21,801
32,104
8,241
32,841
1,170
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
13,110
11,810
64,891
17,122
26,985
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Tyra
75,766
51,853
0
1,560
44,260
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
24,636
20,156
0
2,421
27,645
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Ying
Raicot
Ying
10,404
10,404
71,528
8,816
15,715
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Ruckus
Ranball
Ruckus
41,576
33,271
0
1,706
62,140
52,375
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
27,317
19,877
0
7,941
41,469
0

Level 1

Level 1

W
Fernando
criticaldrew
Fernando
19,306
14,578
0
2,203
54,264
84,428

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Damage Done by Role

Damage Taken by Role