Player Matchup

Koga
Koga
Cariion
Koga
Level 42
Champion Stats
4W - 6L
1,612 SR
Queue Stats
6W - 8L
1,488 Elo+
Party 2
Makoa
Makoa
Funnyblackman2
Makoa
Level 37
Champion Stats
0W - 3L
1,687 SR
Queue Stats
65W - 50L
1,616 Elo+
Party 4
SirDuckies
Unknown
Level 19
Champion Stats
2W - 5L
1,415 SR
Queue Stats
8W - 17L
1,456 Elo+
Party 4
Grohk
Grohk
TrashDumpPigeon
Grohk
Level 23
Champion Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,668 Elo+
Party 4
Rei
Rei
haillybee
Rei
Level 11
Champion Stats
1W - 4L
1,361 SR
Queue Stats
3W - 4L
1,475 Elo+
Party 2
Team Averages
Level 26
1,515 SR
1,541 Elo+

VS

Team Averages
Level 27
1,704 SR
1,554 Elo+
Kasumi
Kasumi
M1ZUYUK1
Kasumi
Level 21
Champion Stats
6W - 7L
1,566 SR
Queue Stats
82W - 96L
1,398 Elo+
Solo
Pip
Pip
Mordred124
Pip
Level 23
Champion Stats
27W - 19L
1,606 SR
Queue Stats
27W - 19L
1,546 Elo+
Party 1
Moji
Moji
Tankedsquid
Moji
Level 36
Champion Stats
16W - 7L
1,661 SR
Queue Stats
44W - 43L
1,504 Elo+
Party 1
Raum
Raum
kiro2229
Raum
Level 17
Champion Stats
4W - 0L
1,876 SR
Queue Stats
9W - 5L
1,645 Elo+
Party 3
Khan
Khan
zonkedpanther14
Khan
Level 37
Champion Stats
3W - 1L
1,812 SR
Queue Stats
8W - 4L
1,675 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Koga
Cariion
Koga
20
20 / 11 / 10
4,148
259
108,666
44,280
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

40
9 / 10 / 20
4,070
254
86,384
113,019
54,672
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 200.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 110 every 1s while Shell Shield is active.

Level 2

Spring Tide

Spring Tide

Shell Spin

Heal for 1000 for each enemy hit with Shell Spin.

Level 4

Lighter Cannonballs

Lighter Cannonballs

Weapon

Increase your Reload Speed by 21%.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

SirDuckies
Unknown
8
6 / 13 / 11
3,305
207
73,544
54,701
0

Level 2

Level 3

Level 1

Level 5

Level 4

Level 1

9
5 / 10 / 23
3,641
228
60,438
69,309
0
Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 1.7999999999999998s after activating Ghost Walk.

Level 3

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 300.

Level 2

Phantom

Phantom

Ghost Walk

Heal for 300 over the duration of Ghost Walk.

Level 3

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 24%.

Level 2

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

3
4 / 13 / 13
3,224
202
41,261
53,817
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
M1ZUYUK1
Kasumi
7
15 / 10 / 12
3,921
245
78,049
46,678
0
Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.2s.

Level 2

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 10%.

Level 2

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

3
19 / 7 / 14
3,817
239
102,807
43,170
0
Acumen

Acumen

Explosive Flask

Gain 50% Lifesteal against enemies Slowed by your Explosive Flask.

Level 5

Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 0.75s.

Level 3

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 3s.

Level 5

Moxie

Moxie

Armor

Increase your Healing received by 6% while at or below 50% Health.

Level 1

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

16
5 / 14 / 16
4,159
260
45,713
53,182
40,272

Level 5

Level 2

Level 1

Level 2

Level 5

Level 1

Raum
11
7 / 6 / 24
3,846
240
62,728
154,638
0
Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 16%.

Level 2

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

22
11 / 7 / 15
3,910
244
45,829
72,625
104,231
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 18s
Objective Time
7m 25s
121
Kill Participation
138
44
Kills
57
57
Deaths
44
77
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Koga
Cariion
Koga
20
11
10
2.27
L
9
10
20
1.9
W
Kasumi
M1ZUYUK1
Kasumi
15
10
12
2.1
W
19
7
14
3.71
L
SirDuckies
Unknown
6
13
11
0.88
W
5
14
16
0.93
L
5
10
23
1.65
L
4
13
13
0.81
W
Raum
7
6
24
3.17
W
11
7
15
2.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

370,293
Damage
335,126
335,126
Taken
370,293
54,672
Shielding
144,503
152,691
Healing
153,352
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Koga
Cariion
Koga
108,666
92,105
0
2,613
44,280
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 2

L
86,384
78,768
0
13,011
113,019
54,672
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Kasumi
M1ZUYUK1
Kasumi
78,049
47,850
0
5,222
46,678
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
102,807
93,153
15,461
17,558
43,170
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
SirDuckies
Unknown
73,544
48,221
0
6,378
54,701
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
45,713
45,713
66,840
11,710
53,182
40,272

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
60,438
38,142
38,133
37,855
69,309
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
41,261
34,149
39,028
15,673
53,817
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Raum
62,728
47,290
0
25,950
154,638
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
45,829
42,229
0
10,611
72,625
104,231

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role