Player Matchup

Saati
Saati
Platinum III
Eagle_Abrassaks
Saati
Platinum III
Level 999
Champion Stats
9W - 11L
1,600 SR
Queue Stats
305W - 278L
1,600 Elo+
Party 1
Makoa
Makoa
Gold I
Elmøuth
Makoa
Gold I
Level 48
Champion Stats
11W - 7L
1,873 SR
Queue Stats
57W - 54L
1,570 Elo+
Party 1
Terminus
Terminus
Gold II
Pandor-42
Terminus
Gold II
Level 999
Champion Stats
340W - 218L
1,714 SR
Queue Stats
702W - 645L
1,613 Elo+
Party 1
Furia
Furia
Platinum I
l_Diamant_Rose_l
Furia
Platinum I
Level 999
Champion Stats
57W - 32L
1,761 SR
Queue Stats
785W - 695L
1,661 Elo+
Party 1
Androxus
Androxus
Platinum IV
lufeu
Androxus
Platinum IV
Level 524
Champion Stats
2W - 3L
1,509 SR
Queue Stats
50W - 39L
1,588 Elo+
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 714
1,692 SR
1,606 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 524
1,576 SR
1,575 Elo+
Atlas
Atlas
Platinum V
Naleśnikki
Atlas
Platinum V
Level 74
Champion Stats
0W - 2L
1,387 SR
Queue Stats
91W - 87L
1,521 Elo+
Solo
Jenos
Jenos
Platinum II
Reilyy
Jenos
Platinum II
Level 477
Champion Stats
35W - 29L
1,729 SR
Queue Stats
258W - 241L
1,582 Elo+
Solo
Inara
Inara
Platinum III
RookieKillER
Inara
Platinum III
Level 999
Champion Stats
9W - 15L
1,524 SR
Queue Stats
165W - 174L
1,581 Elo+
Party 2
Seris
Seris
Gold II
Vikodem
Seris
Gold II
Level 72
Champion Stats
45W - 37L
1,609 SR
Queue Stats
309W - 281L
1,561 Elo+
Solo
Cassie
Cassie
Platinum I
lTheHulkl
Cassie
Platinum I
Level 999
Champion Stats
18W - 20L
1,632 SR
Queue Stats
462W - 427L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
8 / 9 / 11
6,448
379
167,638
68,475
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 0.5s.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 150hp.

Level 1

Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Makoa
Elmøuth
Makoa
33
10 / 7 / 11
4,927
290
130,699
184,355
46,190
Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Sea Legs

Sea Legs

Dredge Anchor

Heal for 480 after hitting an enemy with Dredge Anchor.

Level 4

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 1.2s.

Level 2

Tidal Grace

Tidal Grace

Shell Shield

Heal for 275 every 1s while Shell Shield is active.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Terminus
Pandor-42
Terminus
59
5 / 10 / 6
4,264
251
70,772
140,652
2,450
Forsaken

Forsaken

Armor

Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Playing God

Playing God

Power Siphon

Heal for 10% of the damage Absorbed by Power Siphon.

Level 2

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 16% for 3s after landing with Shatterfall.

Level 2

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

60
2 / 5 / 11
4,479
263
44,700
35,491
0
Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 50%.

Level 5

Pyre Walker

Pyre Walker

Wings of Wrath

Reduce the Cooldown of Wings of Wrath by 1.2s.

Level 2

Righteous Path

Righteous Path

Wings of Wrath

Increase the travel distance of Wings of Wrath by 10%.

Level 1

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 3.2s for each successful hit by Wings of Wrath.

Level 4

Ignition

Ignition

Pyre Strike

Reduce the Cooldown of Wings of Wrath by 3s after hitting an enemy with Pyre Strike.

Level 3

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

Androxus
lufeu
Androxus
56
9 / 9 / 7
4,111
242
88,416
66,227
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 20% after getting an Elimination.

Level 2

Featherweight

Featherweight

Armor

Heal for 250 every 1s while drifting.

Level 5

Sleight of Hand

Sleight of Hand

Nether Step

Generate 1 Ammo after activating Nether Step.

Level 1

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 2s after hitting an enemy with your weapon.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Bans
KhanNyx
Team 1 Score

4

VS

Team 2 Score

3

Bans
FernandoWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
9 / 6 / 17
3,701
218
84,767
144,977
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Jenos
Reilyy
Jenos
59
3 / 5 / 32
4,237
249
53,732
26,721
19,199
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

58
9 / 6 / 13
3,727
219
123,166
171,517
24,548
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Seris
Vikodem
Seris
22
11 / 10 / 12
3,519
207
87,485
85,835
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 40%.

Level 5

Revenant

Revenant

Armor

Increase your maximum Health by 50.

Level 1

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 6.

Level 3

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Cassie
lTheHulkl
Cassie
60
12 / 7 / 19
3,989
235
146,050
73,175
0
Tumble

Tumble

Armor

Increase your maximum Health by 200.

Level 4

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Drain Life

Drain Life

Blast Shot

Heal for 225 over 2s for each enemy hit by Blast Shot.

Level 3

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 37s
Objective Time
7m 33s
80
Kill Participation
137
34
Kills
44
40
Deaths
34
46
Assists
93
Player
Kills
Deaths
Assists
KDA
W
8
9
11
1.5
W
Makoa
Elmøuth
Makoa
10
7
11
2.21
L
9
6
17
2.92
W
Terminus
Pandor-42
Terminus
5
10
6
0.8
L
Jenos
Reilyy
Jenos
3
5
32
3.8
L
9
6
13
2.58
L
Seris
Vikodem
Seris
11
10
12
1.7
L
Cassie
lTheHulkl
Cassie
12
7
19
3.07
W
2
5
11
1.5
W
Androxus
lufeu
Androxus
9
9
7
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

502,225
Damage
495,200
495,200
Taken
502,225
48,640
Shielding
43,747
308,405
Healing
331,710
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
167,638
142,356
0
8,286
68,475
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 2

W
Makoa
Elmøuth
Makoa
130,699
124,599
0
26,092
184,355
46,190
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
84,767
84,767
0
13,537
144,977
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
Terminus
Pandor-42
Terminus
70,772
63,122
0
24,227
140,652
2,450
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Jenos
Reilyy
Jenos
53,732
43,069
214,615
11,193
26,721
19,199
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Level 1

L
123,166
94,091
0
134
171,517
24,548
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
Seris
Vikodem
Seris
87,485
71,330
67,363
20,852
85,835
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Cassie
lTheHulkl
Cassie
146,050
113,133
0
4,016
73,175
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
44,700
24,533
207,083
23,380
35,491
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Androxus
lufeu
Androxus
88,416
68,656
1,039
18,298
66,227
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Level 2

Damage Done by Role

Damage Taken by Role