Player Matchup

Octavia
Octavia
JVHEAT
Octavia
Level 999
Champion Stats
1W - 5L
1,572 SR
Queue Stats
1,624W - 1,519L
1,657 Elo+
Party 2
Rei
Rei
Mōōn
Rei
Level 999
Champion Stats
132W - 84L
1,707 SR
Queue Stats
1,774W - 1,436L
1,755 Elo+
Party 2
Vora
Vora
Tankggro
Vora
Level 999
Champion Stats
40W - 30L
1,689 SR
Queue Stats
1,553W - 1,365L
1,720 Elo+
Party 2
Fernando
Fernando
Zígor
Fernando
Level 999
Champion Stats
159W - 112L
1,758 SR
Queue Stats
2,117W - 1,508L
1,720 Elo+
Party 2
Tiberius
Tiberius
tabaskiller
Tiberius
Level 999
Champion Stats
11W - 8L
1,753 SR
Queue Stats
692W - 507L
1,786 Elo+
Party 2
Team Averages
Level 999
1,696 SR
1,728 Elo+

VS

Team Averages
Level 378
1,656 SR
1,691 Elo+
Barik
Barik
AndrewChicken
Barik
Level 999
Champion Stats
26W - 38L
1,601 SR
Queue Stats
1,513W - 936L
1,727 Elo+
Party 1
Cassie
Cassie
BruhMomentx100
Cassie
Level 190
Champion Stats
9W - 8L
1,662 SR
Queue Stats
117W - 98L
1,625 Elo+
Solo
Maeve
Maeve
KxllrBxnny
Maeve
Level 279
Champion Stats
106W - 76L
1,711 SR
Queue Stats
388W - 346L
1,690 Elo+
Party 1
Khan
Khan
M1lot1ARc
Khan
Level 170
Champion Stats
82W - 117L
1,593 SR
Queue Stats
404W - 376L
1,692 Elo+
Solo
Pip
Pip
Witchtress
Pip
Level 253
Champion Stats
252W - 242L
1,714 SR
Queue Stats
680W - 637L
1,722 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
JVHEAT
Octavia
60
2 / 6 / 8
2,904
207
58,556
48,266
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 4%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 20%.

Level 4

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Rei
Mōōn
Rei
59
1 / 7 / 18
3,696
264
27,608
34,238
0
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.2s after hitting an enemy with Sigil. This effect stacks.

Level 2

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Vora
60
16 / 7 / 7
3,655
261
92,011
61,385
1,679
New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

False Idol

False Idol

Armor

Increase your Movement Speed by 10% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Fernando
Zígor
Fernando
59
7 / 8 / 13
3,695
264
53,355
87,291
118,305
Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Tiberius
tabaskiller
Tiberius
59
5 / 9 / 8
3,469
248
106,290
53,650
250
World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.

Level 3

Beast-Slayer

Beast-Slayer

Armor

Gain a 50-Health Shield for 3s after falling to or below 50% Health.

Level 1

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 250.

Level 5

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
6 / 3 / 12
3,573
255
81,565
88,007
132,143
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 50 every 1s for 3s after activating Rocket Boots.

Level 1

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

55
9 / 9 / 11
2,871
205
66,133
37,668
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 10%.

Level 2

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Drain Life

Drain Life

Blast Shot

Heal for 375 over 2s for each enemy hit by Blast Shot.

Level 5

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Maeve
59
10 / 5 / 11
2,722
194
61,784
51,245
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Khan
38
5 / 8 / 10
3,100
221
39,970
120,747
66,489
Open Fire!

Open Fire!

Battle Shout

Generate 12 Ammo after activating Battle Shout.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 150.

Level 1

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Martial Law

Martial Law

Commander's Grab

Generate 10 Ammo after activating Commander's Grab.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

44
7 / 6 / 16
3,778
270
35,378
40,153
32,630
Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.

Level 4

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 6% for 3s.

Level 1

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 36s
Objective Time
5m 29s
85
Kill Participation
97
31
Kills
37
37
Deaths
31
54
Assists
60
Player
Kills
Deaths
Assists
KDA
W
6
3
12
4
W
9
9
11
1.61
L
Octavia
JVHEAT
Octavia
2
6
8
1
W
Maeve
10
5
11
3.1
W
Khan
5
8
10
1.25
L
Rei
Mōōn
Rei
1
7
18
1.43
L
Vora
16
7
7
2.79
W
7
6
16
2.5
L
Fernando
Zígor
Fernando
7
8
13
1.69
L
Tiberius
tabaskiller
Tiberius
5
9
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

337,820
Damage
284,830
284,830
Taken
337,820
120,234
Shielding
231,262
176,136
Healing
232,645
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
81,565
81,565
0
5,178
88,007
132,143
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
66,133
47,502
0
5,893
37,668
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Octavia
JVHEAT
Octavia
58,556
51,466
945
13,965
48,266
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Maeve
61,784
59,614
0
22,097
51,245
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

W
Khan
39,970
38,873
7,313
20,308
120,747
66,489

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Rei
Mōōn
Rei
27,608
25,465
126,052
16,545
34,238
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Vora
92,011
63,407
0
11,978
61,385
1,679
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
35,378
29,072
146,873
24,983
40,153
32,630
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Fernando
Zígor
Fernando
53,355
34,335
0
5,358
87,291
118,305
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
Tiberius
tabaskiller
Tiberius
106,290
67,056
0
1,293
53,650
250

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role