Player Matchup

Ying
Ying
Platinum V
NagiVII
Ying
Platinum V
Level 109
Champion Stats
61W - 57L
1,639 SR
Queue Stats
137W - 135L
1,497 Elo+
Party 2
Saati
Saati
Silver I
RaoringKitty
Saati
Silver I
Level 94
Champion Stats
13W - 18L
1,498 SR
Queue Stats
169W - 188L
1,466 Elo+
Solo
Dredge
Dredge
Platinum III
SancakeVII
Dredge
Platinum III
Level 211
Champion Stats
11W - 10L
1,660 SR
Queue Stats
381W - 329L
1,501 Elo+
Party 2
Bomb King
Bomb King
Silver II
Xenomorphing255
Bomb King
Silver II
Level 215
Champion Stats
11W - 22L
1,439 SR
Queue Stats
381W - 427L
1,463 Elo+
Solo
Vora
Vora
Silver I
jackkaber
Vora
Silver I
Level 567
Champion Stats
58W - 57L
1,503 SR
Queue Stats
627W - 620L
1,450 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 239
1,548 SR
1,475 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 468
1,601 SR
1,457 Elo+
Jenos
Jenos
Gold II
LescoLoco
Jenos
Gold II
Level 532
Champion Stats
65W - 63L
1,577 SR
Queue Stats
589W - 582L
1,446 Elo+
Party 1
Willo
Willo
Gold I
Loki-Bondy
Willo
Gold I
Level 669
Champion Stats
16W - 30L
1,463 SR
Queue Stats
752W - 742L
1,495 Elo+
Solo
Nyx
Nyx
Gold I
LoneRaider75
Nyx
Gold I
Level 596
Champion Stats
4W - 5L
1,654 SR
Queue Stats
602W - 629L
1,490 Elo+
Solo
Zhin
Zhin
Gold II
RECTS3
Zhin
Gold II
Level 400
Champion Stats
87W - 52L
1,686 SR
Queue Stats
567W - 529L
1,455 Elo+
Solo
Inara
Inara
Silver II
milouf4731
Inara
Silver II
Level 145
Champion Stats
29W - 19L
1,623 SR
Queue Stats
172W - 209L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
NagiVII
Ying
33
3 / 1 / 22
2,390
217
18,663
22,699
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

41
8 / 12 / 8
2,238
203
59,118
36,199
0
Sure Shot

Sure Shot

Increase your Ultimate charge rate by 12%.

Level 4

Steady Predictions

Steady Predictions

Generate 4% Ultimate Charge after hitting your coin.

Level 4

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Dredge
SancakeVII
Dredge
60
11 / 1 / 15
2,601
236
100,926
19,046
900
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 280 for each enemy hit with Harpoon.

Level 4

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Bomb King
Xenomorphing255
Bomb King
52
1 / 12 / 4
1,465
133
22,217
42,337
0
Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Ablative Coating

Ablative Coating

Poppy Bomb

Heal for 200 for each enemy hit with Poppy Bomb.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 30% and cause Poppy Bomb to explode on contact with any surface.

Level 2

Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.5s.

Level 5

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

Vora
59
14 / 5 / 9
2,732
248
90,891
63,879
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Bans
TalusSkye
Team 1 Score

1

VS

Team 2 Score

4

Bans
KogaTerminus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
LescoLoco
Jenos
59
1 / 5 / 25
3,629
330
17,947
33,500
5,320
Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Willo
56
8 / 7 / 4
2,828
257
33,484
26,509
0
Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.7999999999999998s.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 18%.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.

Level 3

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 2.4000000000000004s.

Level 3

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

59
9 / 7 / 5
4,296
391
43,861
72,181
32,198
Forever Changed

Forever Changed

Increase your maximum Health by 450.

Level 3

Brutal Pursuer

Brutal Pursuer

Rift Slash

Increase your Movement Speed by 20% for 5s after casting Rift Slash.

Level 5

Frontline Commander

Frontline Commander

Increase allies and decrease enemies' Movement Speed by 35% for 4 seconds when passing through Abyssal Fortress.

Level 5

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.2s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 1

Devastating Blows

Devastating Blows

Weapon

Increase the trigger distance of Realm Breaker's bonus damage by 5 units.

Level 1

Subjugation

Subjugation

Royal Presence's reactivation now only hits the first enemy in its path, and instead Roots them for 2.25s. Increase the Range of the reactivation by 50%.

Level 1

Zhin
RECTS3
Zhin
36
10 / 8 / 7
3,230
294
75,789
57,580
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 40%.

Level 5

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 1s after successfully hitting an enemy with Counter.

Level 1

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 14% after getting an Elimination.

Level 1

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 3s after using Billow.

Level 3

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 2.5s for each enemy it hits.

Level 5

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Inara
46
3 / 10 / 5
2,995
272
13,079
102,045
16,165
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 19s
Objective Time
7m 20s
95
Kill Participation
77
37
Kills
31
31
Deaths
37
58
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Jenos
LescoLoco
Jenos
1
5
25
2.7
W
Willo
8
7
4
1.43
W
9
7
5
1.64
L
Ying
NagiVII
Ying
3
1
22
14
W
Zhin
RECTS3
Zhin
10
8
7
1.69
L
8
12
8
1
L
Dredge
SancakeVII
Dredge
11
1
15
18.5
L
Bomb King
Xenomorphing255
Bomb King
1
12
4
0.25
L
Vora
14
5
9
3.7
W
Inara
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

291,815
Damage
184,160
184,160
Taken
291,815
900
Shielding
53,683
113,603
Healing
164,644
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Jenos
LescoLoco
Jenos
17,947
12,296
116,684
21,325
33,500
5,320
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Willo
33,484
20,769
0
521
26,509
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
43,861
33,369
352
2,494
72,181
32,198

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

L
Ying
NagiVII
Ying
18,663
18,663
72,551
20,062
22,699
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Zhin
RECTS3
Zhin
75,789
47,650
286
7,847
57,580
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Level 1

L
59,118
47,122
748
1,555
36,199
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Dredge
SancakeVII
Dredge
100,926
42,134
0
5,222
19,046
900
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 1

L
Bomb King
Xenomorphing255
Bomb King
22,217
11,668
0
200
42,337
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Vora
90,891
61,996
0
13,265
63,879
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Inara
13,079
11,265
0
15,135
102,045
16,165
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role