Player Matchup

Seris
Seris
Silver IV
Cryo ay non
Seris
Silver IV
Level 36
Champion Stats
2W - 5L
1,662 SR
Queue Stats
23W - 21L
1,459 Elo+
Solo
Platinum V
ExtraB
Unknown
Platinum V
Level 999
Champion Stats
48W - 43L
1,617 SR
Queue Stats
354W - 354L
1,562 Elo+
Party 1
Vora
Vora
Qualifying
RugusPanchutus
Vora
Qualifying
Level 48
Champion Stats
0W - 1L
1,647 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ruckus
Ruckus
Qualifying
Spizgusek
Ruckus
Qualifying
Level 41
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,262 Elo+
Solo
Corvus
Corvus
Gold V
ебанаяпсина
Corvus
Gold V
Level 526
Champion Stats
15W - 10L
1,747 SR
Queue Stats
213W - 214L
1,507 Elo+
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 330
1,635 SR
1,458 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 103
1,782 SR
1,482 Elo+
Cassie
Cassie
Gold V
FlexMex
Cassie
Gold V
Level 195
Champion Stats
18W - 8L
1,802 SR
Queue Stats
115W - 80L
1,512 Elo+
Solo
Atlas
Atlas
Silver II
ForeverDark
Atlas
Silver II
Level 83
Champion Stats
6W - 2L
1,957 SR
Queue Stats
110W - 112L
1,459 Elo+
Solo
Kasumi
Kasumi
Gold V
Sm9l3y
Kasumi
Gold V
Level 65
Champion Stats
1W - 0L
1,809 SR
Queue Stats
23W - 21L
1,516 Elo+
Solo
Inara
Inara
Silver I
alenPo2mocny
Inara
Silver I
Level 72
Champion Stats
5W - 0L
1,674 SR
Queue Stats
59W - 71L
1,438 Elo+
Solo
Io
Io
Gold III
elcocotozore
Io
Gold III
Level 100
Champion Stats
12W - 6L
1,671 SR
Queue Stats
219W - 206L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
30
0 / 2 / 1
1,038
173
4,260
13,064
0
Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 150 every 1s while using Shadow Travel.

Level 3

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

ExtraB
Unknown
60
3 / 3 / 1
1,478
246
41,834
30,437
0

Level 5

Level 1

Level 4

Level 2

Level 3

Level 1

37
1 / 6 / 0
1,014
169
25,186
24,899
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Ruckus
Spizgusek
Ruckus
24
0 / 6 / 0
1,155
193
23,565
58,012
20,908
Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 300.

Level 2

Opulence

Opulence

Missile Launcher

Heal 120 health for each player hit by Missile Launcher.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 15% for 3s after activating Advance.

Level 5

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Level 1

57
0 / 4 / 2
1,078
180
6,058
17,509
240
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 6%.

Level 2

New Resolve

New Resolve

Mark of Fate

Grant a 40-Health Shield to an ally for 2s when you Mark them.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 4s after being Healed.

Level 5

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1s. This effect can only occur once every 5s.

Level 2

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Bans
KhanTyra
Team 1 Score

0

VS

Team 2 Score

4

Bans
TorvaldWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Cassie
FlexMex
Cassie
45
11 / 2 / 6
2,272
379
58,107
19,339
0
Drain Life

Drain Life

Blast Shot

Heal for 300 over 2s for each enemy hit by Blast Shot.

Level 4

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Kinetics

Kinetics

Blast Shot

Generate 3 Ammo for each enemy hit by Blast Shot.

Level 3

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2s for each enemy it hits.

Level 4

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

53
2 / 0 / 10
2,045
341
21,756
31,114
600
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 7% for 3s.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 160 every 1s for 3s after activating Stasis Field.

Level 2

Lessons of the Past

Lessons of the Past

Setback

Gain a 300-Health Shield for 3s after hitting an enemy with Setback.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Kasumi
Sm9l3y
Kasumi
37
3 / 1 / 8
1,846
308
25,790
15,952
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 2.4s.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Moonlit Haunting

Moonlit Haunting

Heal for 68 every 0.25s during Body and Soul.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

54
3 / 1 / 8
2,076
346
24,304
30,402
11,572
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

45
2 / 0 / 12
2,264
377
13,964
4,096
198
Moonlight Garden

Moonlight Garden

Weapon

Generate 6% Moonlight for each enemy hit with Light Bow.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 4% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 2

Full Moon

Full Moon

Lunar Leap

Gain a 300-Health Shield for 3s after activating Lunar Leap.

Level 3

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

31s
Objective Time
7m 36s
8
Kill Participation
65
4
Kills
21
21
Deaths
4
4
Assists
44
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
ExtraB
Unknown
3
3
1
1.17
W
Cassie
FlexMex
Cassie
11
2
6
7
W
2
0
10
7
L
1
6
0
0.17
W
Kasumi
Sm9l3y
Kasumi
3
1
8
7
L
Ruckus
Spizgusek
Ruckus
0
6
0
0
W
3
1
8
7
W
2
0
12
8
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,903
Damage
143,921
143,921
Taken
100,903
21,148
Shielding
12,370
77,019
Healing
79,109
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
4,260
3,050
32,281
3,286
13,064
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
ExtraB
Unknown
41,834
28,255
0
594
30,437
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Cassie
FlexMex
Cassie
58,107
49,803
1,734
5,567
19,339
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

W
21,756
21,756
0
4,487
31,114
600

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
25,186
16,632
0
3,045
24,899
0

Level 1

W
Kasumi
Sm9l3y
Kasumi
25,790
19,789
0
3,366
15,952
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Ruckus
Spizgusek
Ruckus
23,565
17,233
0
7,486
58,012
20,908

Level 1

Level 1

Level 1

W
24,304
21,354
0
1,905
30,402
11,572
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
13,964
13,064
58,815
3,235
4,096
198
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
6,058
1,994
29,693
634
17,509
240
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role