Player Matchup

Tiberius
Tiberius
Bronze IV
AndreyForce71
Tiberius
Bronze IV
Level 158
Champion Stats
0W - 2L
1,833 SR
Queue Stats
3W - 15L
1,186 Elo+
Solo
Barik
Barik
Silver III
Degomate2
Barik
Silver III
Level 89
Champion Stats
16W - 19L
1,584 SR
Queue Stats
76W - 101L
1,371 Elo+
Solo
Jenos
Jenos
Gold V
Future_Demon006
Jenos
Gold V
Level 224
Champion Stats
21W - 18L
1,590 SR
Queue Stats
195W - 245L
1,403 Elo+
Solo
Dredge
Dredge
Silver I
RUBEN_p-s-3
Dredge
Silver I
Level 999
Champion Stats
101W - 113L
1,544 SR
Queue Stats
1,317W - 1,332L
1,448 Elo+
Solo
Vora
Vora
Gold V
abaddonearth
Vora
Gold V
Level 401
Champion Stats
0W - 4L
1,448 SR
Queue Stats
56W - 66L
1,404 Elo+
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 374
1,600 SR
1,362 Elo+

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 198
1,641 SR
1,335 Elo+
Maeve
Maeve
Bronze III
MCLR23
Maeve
Bronze III
Level 36
Champion Stats
4W - 3L
1,852 SR
Queue Stats
24W - 23L
1,291 Elo+
Party 1
Corvus
Corvus
Silver V
Mr-Roboot04
Corvus
Silver V
Level 333
Champion Stats
3W - 1L
1,820 SR
Queue Stats
39W - 40L
1,346 Elo+
Party 1
Ash
Ash
Bronze III
S_uperBambi
Ash
Bronze III
Level 227
Champion Stats
2W - 6L
1,411 SR
Queue Stats
33W - 47L
1,289 Elo+
Solo
Tyra
Tyra
Qualifying
rokkikip
Tyra
Qualifying
Level 68
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,301 Elo+
Solo
Inara
Inara
Gold V
а67е87не
Inara
Gold V
Level 327
Champion Stats
20W - 21L
1,623 SR
Queue Stats
76W - 75L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
AndreyForce71
Tiberius
54
0 / 0 / 0
866
108
0
0
0
Barik
Degomate2
Barik
50
1 / 6 / 2
1,504
188
33,962
41,612
42,050
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 1000.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

56
4 / 4 / 3
1,566
196
18,019
28,024
5,607
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Eclipse

Eclipse

Void Grip

Heal for 50 every 1s while using Void Grip.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Dredge
60
1 / 2 / 5
1,499
187
47,724
32,305
2,100
Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Plank Walker

Plank Walker

Shortcut

Heal for 400 after exiting a Shortcut.

Level 4

Reckless Barrage

Reckless Barrage

Broadside

Heal for 200 for each enemy hit by Broadside.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

59
4 / 7 / 1
1,499
187
42,112
38,454
0
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Bans
VatuAzaan
Team 1 Score

0

VS

Team 2 Score

4

Bans
WilloKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
MCLR23
Maeve
30
8 / 3 / 4
2,252
282
45,377
22,336
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Corvus
57
0 / 2 / 11
2,414
302
7,177
14,658
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Condemnation

Condemnation

Armor

Increase the Healing you do by 5% while at or below 70% Health.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

57
3 / 1 / 5
2,013
252
30,059
46,027
20,017
Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 32% for 2s after using Shoulder Bash.

Level 4

Indomitable

Indomitable

Armor

Gain 10% Lifesteal.

Level 1

Thrive

Thrive

Shoulder Bash

Heal for 400 after hitting an enemy with Shoulder Bash.

Level 2

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 4s.

Level 5

Level 1

Tyra
35
5 / 2 / 6
2,126
266
39,077
14,709
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

59
3 / 2 / 8
2,457
307
18,705
44,087
5,589
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 11s
Objective Time
6m 57s
21
Kill Participation
53
10
Kills
19
19
Deaths
10
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Tiberius
AndreyForce71
Tiberius
0
0
0
0
L
Barik
Degomate2
Barik
1
6
2
0.33
L
4
4
3
1.38
W
Maeve
MCLR23
Maeve
8
3
4
3.33
W
Corvus
0
2
11
2.75
L
Dredge
1
2
5
1.75
W
3
1
5
5.5
L
4
7
1
0.64
W
Tyra
5
2
6
4
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,817
Damage
140,395
140,395
Taken
141,817
49,757
Shielding
25,606
75,633
Healing
98,575
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Tiberius
AndreyForce71
Tiberius
0
0
0
0
0
0
L
Barik
Degomate2
Barik
33,962
33,962
0
793
41,612
42,050
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Level 1

L
18,019
12,237
45,488
14,807
28,024
5,607
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Maeve
MCLR23
Maeve
45,377
44,977
0
2,303
22,336
0

Level 1

W
Corvus
7,177
6,677
76,244
5,916
14,658
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Dredge
47,724
29,738
0
8,863
32,305
2,100
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
30,059
27,319
0
4,234
46,027
20,017
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
42,112
30,356
0
5,682
38,454
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Tyra
39,077
30,214
374
893
14,709
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

W
18,705
14,440
924
7,687
44,087
5,589
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role