Player Matchup

Fernando
Fernando
Gold II
CramSkull21
Fernando
Gold II
Level 999
Champion Stats
27W - 28L
1,592 SR
Queue Stats
562W - 545L
1,447 Elo+
Solo
Jenos
Jenos
Qualifying
DrxcoRLL
Jenos
Qualifying
Level 749
Champion Stats
2W - 0L
1,610 SR
Queue Stats
27W - 23L
1,531 Elo+
Party 2
Saati
Saati
Qualifying
SAAC402777
Saati
Qualifying
Level 860
Champion Stats
5W - 1L
1,628 SR
Queue Stats
29W - 18L
1,591 Elo+
Party 2
Vatu
Vatu
Platinum III
Triboy21
Vatu
Platinum III
Level 230
Champion Stats
69W - 40L
1,674 SR
Queue Stats
418W - 397L
1,544 Elo+
Solo
Ash
Ash
Qualifying
XtremmeX2
Ash
Qualifying
Level 999
Champion Stats
1W - 0L
1,524 SR
Queue Stats
10W - 7L
1,499 Elo+
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 767
1,605 SR
1,522 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 630
1,614 SR
1,532 Elo+
Grover
Grover
Platinum I
CristoCas
Grover
Platinum I
Level 999
Champion Stats
26W - 16L
1,698 SR
Queue Stats
566W - 580L
1,582 Elo+
Solo
Zhin
Zhin
Gold II
H3xabyte
Zhin
Gold II
Level 729
Champion Stats
9W - 11L
1,590 SR
Queue Stats
258W - 237L
1,516 Elo+
Party 1
Willo
Willo
Platinum V
MARTOZ1892
Willo
Platinum V
Level 160
Champion Stats
4W - 7L
1,612 SR
Queue Stats
223W - 210L
1,543 Elo+
Solo
Makoa
Makoa
Gold I
Nemecis72
Makoa
Gold I
Level 681
Champion Stats
13W - 13L
1,602 SR
Queue Stats
109W - 102L
1,526 Elo+
Party 1
Barik
Barik
Gold V
NessaKilledU
Barik
Gold V
Level 582
Champion Stats
23W - 35L
1,569 SR
Queue Stats
957W - 1,009L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
CramSkull21
Fernando
60
17 / 2 / 10
2,992
332
62,621
62,240
38,945
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Jenos
DrxcoRLL
Jenos
51
3 / 4 / 26
3,098
344
21,277
17,883
6,600
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Saati
59
8 / 4 / 13
2,756
306
73,469
33,953
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2s.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 4%.

Level 1

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Vatu
58
8 / 5 / 16
2,655
295
59,116
29,347
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 4

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

59
3 / 1 / 10
2,745
305
27,538
51,560
43,249
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Bans
CassieTerminus
Team 1 Score

4

VS

Team 2 Score

0

Bans
AndroxusKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
CristoCas
Grover
54
3 / 5 / 10
2,313
257
40,993
40,651
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.2000000000000002s.

Level 3

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Zhin
53
6 / 9 / 3
2,025
225
40,188
35,480
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Heartless

Heartless

Armor

Increase your Movement Speed by 18% for 4s after getting an Elimination.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Willo
56
2 / 9 / 8
1,915
213
47,215
34,406
0
Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 0.6s.

Level 1

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 0.8s.

Level 1

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 3s.

Level 5

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Makoa
Nemecis72
Makoa
48
5 / 8 / 3
2,229
248
31,508
80,574
54,518
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Determination

Determination

Armor

Increase your Healing received from other players by 18% while at or below 50% Health.

Level 3

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Tidal Grace

Tidal Grace

Shell Shield

Heal for 55 every 1s while Shell Shield is active.

Level 1

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 0.6s.

Level 1

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

40
0 / 8 / 2
1,650
183
35,079
52,910
43,686
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 26s
Objective Time
2m 27s
114
Kill Participation
42
39
Kills
16
16
Deaths
39
75
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Fernando
CramSkull21
Fernando
17
2
10
11
L
Grover
CristoCas
Grover
3
5
10
1.6
W
Jenos
DrxcoRLL
Jenos
3
4
26
4
L
Zhin
6
9
3
0.83
L
Willo
2
9
8
0.67
L
Makoa
Nemecis72
Makoa
5
8
3
0.81
L
0
8
2
0.13
W
Saati
8
4
13
3.63
W
Vatu
8
5
16
3.2
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

244,021
Damage
194,983
194,983
Taken
244,021
88,794
Shielding
98,204
134,078
Healing
108,042
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
CramSkull21
Fernando
62,621
31,799
0
8,661
62,240
38,945
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

L
Grover
CristoCas
Grover
40,993
34,693
71,168
28,907
40,651
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Jenos
DrxcoRLL
Jenos
21,277
12,328
106,025
9,088
17,883
6,600
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Zhin
40,188
36,624
0
582
35,480
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Willo
47,215
33,712
0
0
34,406
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Makoa
Nemecis72
Makoa
31,508
31,208
0
3,323
80,574
54,518

Level 1

L
35,079
35,079
0
4,062
52,910
43,686
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Saati
73,469
62,994
0
593
33,953
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

W
Vatu
59,116
44,218
0
8,397
29,347
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
27,538
23,904
0
1,314
51,560
43,249
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role